Any function?
#1

Such as IsPlayerNearObject etc?
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#2

Create your own by editing PlayerToPoint
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#3

Here's the code

PlayerToPoint(RADIUS, PLAYERID, OBJECTX, OBJECTY, OBJECTZ)

pawn Код:
public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z)
{
  if(IsPlayerConnected(playerid))
    {
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        tempposx = (oldposx -x);
        tempposy = (oldposy -y);
        tempposz = (oldposz -z);
        if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
        {
            return 1;
        }
    }
    return 0;
}
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