22.04.2015, 20:30
Quote:
if(strcmp(cmd, "/haduty", true) == 0) { if(IsPlayerConnected(playerid)) { giveplayerid = playerid; new amount1 , amount2 , amount3; new playernames[MAX_PLAYER_NAME]; if(PlayerInfo[playerid][pMember] != 8 ) return SendClientMessage(playerid, COLOR_GREY, "Shoma dastresi kafi baraye anjame in kar ra nadarid!"); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Dastoor: /Haduty [on/off] [New Name] [NewLevel] [Newleveljob] [Newphonenumber] "); return 1; } if(strcmp("off", tmp, true, strlen(tmp)) == 0) { new playernamess[MAX_PLAYER_NAME]; strmid(playernamess, PlayerInfo[playerid][HadutyName], 0, strlen(PlayerInfo[playerid][HadutyName]), MAX_PLAYER_NAME); SetPlayerName(playerid, playernamess); PlayerInfo[playerid][pJob] = PlayerInfo[playerid][HadutyJob]; PlayerInfo[playerid][pDetSkill] = PlayerInfo[playerid][HadutySkill]; PlayerInfo[playerid][pPnumber] = PlayerInfo[playerid][HadutyPhone]; PlayerInfo[playerid][pLevel] = PlayerInfo[playerid][HadutyLevel]; GetRPN(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "%s /Haduty Ra Gheyre Faal Kard", sendername); PlayerInfo[playerid][Haduty] = 0; ClearHadutyName(playerid); PlayerInfo[playerid][HadutySkill] = 0; PlayerInfo[playerid][HadutyPhone] = 0; PlayerInfo[playerid][HadutyLevel] = 0; PlayerInfo[playerid][HadutyJob] = 0; HadutyLog(string); return 1; } else if(strcmp("on", tmp, true, strlen(tmp)) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Dastoor: /Haduty [on/off] [New Name] [NewLevel] [Newleveljob] [Newphonenumber] "); return 1; } format(string, sizeof(string), "Users/%s.ini", tmp); GetPlayerName(giveplayerid, playernames, sizeof(playernames)); strmid(PlayerInfo[playerid][HadutyName], playernames, 0, strlen(playernames), MAX_PLAYER_NAME); if(fexist(string)) { SendClientMessage(playerid, COLOR_GRAD1, " That name is already registered."); return 1; } new playername[MAX_PLAYER_NAME]; new log[MAX_PLAYER_NAME]; GetPlayerName(giveplayerid, playername, sizeof(playername)); GetPlayerName(playerid, sendername, sizeof(sendername)); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); SetPlayerName(giveplayerid, tmp); GetPlayerName(giveplayerid, log, sizeof(log)); format(string, sizeof(string), "Users/%s.ini", giveplayer); fremove(string); if(doesAccountExist(playername)) // If it doesn't get removed, blank the file with write io and check its length when a player attempts to authenticate (it'll be 0) { new File: BlankTheFile = fopen(string, io_write); SendClientMessage(playerid, COLOR_GRAD2, "The old account couldn't be removed completely (it's been blanked for future use)."); fclose(BlankTheFile); } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Dastoor: /Haduty [on/off] [New Name] [NewLevel] [Newleveljob] [Newphonenumber]"); return 1; } amount1 = strvalEx(tmp); PlayerInfo[playerid][HadutyLevel] = PlayerInfo[playerid][pLevel]; PlayerInfo[playerid][pLevel] = amount1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Dastoor: /Haduty [on/off] [New Name] [NewLevel] [Newleveljob] [Newphonenumber]"); return 1; } amount2 = strvalEx(tmp); PlayerInfo[playerid][HadutyJob] = PlayerInfo[playerid][pJob]; PlayerInfo[playerid][HadutySkill] = PlayerInfo[playerid][pDetSkill]; switch(amount2) { case 1: PlayerInfo[playerid][pDetSkill] = 100; case 2: PlayerInfo[playerid][pDetSkill] = 200; case 3: PlayerInfo[playerid][pDetSkill] = 300; case 4: PlayerInfo[playerid][pDetSkill] = 400; case 5: PlayerInfo[playerid][pDetSkill] = 500; } PlayerInfo[playerid][pJob] = 1; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "Dastoor: /Haduty [on/off] [New Name] [NewLevel] [Newleveljob] [Newphonenumber]"); return 1; } amount3 = strvalEx(tmp); PlayerInfo[playerid][HadutyPhone] = PlayerInfo[playerid][pPnumber]; PlayerInfo[playerid][pPnumber] = amount3; format(string, sizeof(string), "%s Used /Haduty and Changed Name to %s And Level %d And Detective Level %d And Phone number %d", PlayerInfo[playerid][HadutyName], log, PlayerInfo[playerid][pLevel] , PlayerInfo[playerid][pDetSkill] ,PlayerInfo[playerid][pPnumber] ); HadutyLog(string); format(string, sizeof(string), "esme ghabli: %s level ghabli: %d job ghabli: %d skill ghabl:%d phone:%d", PlayerInfo[playerid][HadutyName],PlayerInfo[playerid][HadutyLevel],PlayerInfo[playerid][HadutyJob] ,PlayerInfo[playerid][HadutySkill],PlayerInfo[playerid][HadutyPhone] ); HadutyLog(string); PlayerInfo[playerid][Haduty] = 1; } } return 1; } |
it is my Command for Haduty
this command will change player name and level and job and joblevel and phone number and save them in a file
but when i use /haduty off
i have problem with name
for example:
my name was "Test"
after using /haduty , i changed it to "Gholombe"
But When I Wrote /haduty off
my name will be "T"