14.04.2015, 08:22
[ame]http://www.youtube.com/watch?v=P7ZpPGyLlGc[/ame]
TextDrawSelectable issues..
Hover colour lost after GTA colour ~*~
TextDrawSelectable issues..
Hover colour lost after GTA colour ~*~
Multiple as in different indexes? Already possible.
Or if you literally mean layers - won't happen. The texture indexes are built in to the SA engine, we just tap into that. Layers are not built in so what would there be to tap into. However (unrelated), CULL zones are built in and they are just as tappable as pickups and objects. It would be lovely to manipulate CULL zones! |
GetVehicleInterior(vehicleid)
pawn Код:
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native SetVehicleSirenState(vehicleid, state)
native ToggleObjectCollisions(objectid, bool:toggle)
native TogglePlayerObjectCollisions(playerid, objectid, bool:toggle)
native SetObjectScale(objectid, Float:scale)
native SetPlayerObjectScale(playerid, objectid, Float:scale)
native SetWaveHeight(Float:height)
native SetPlayerWaveHeight(playerid, Float:height)
TogglePlayerControl(playerid, control, bool:toggle)
// To toggle things like aiming, crouching, moving, camera mode changing, sprinting, jumping, shooting etc.
- No more camera collisions with vehicles when DisableRemoteVehicleCollisions() is enabled. |
native SetPlayerFat(playerid, Float:fat);
native GetPlayerFat(playerid);
native SetPlayerMuscle(playerid, Float:muscle);
native GetPlayerMuscle(playerid);
#define HAIRSTYLE_CESAR (id) // ID can be 1 or modelid of hair object
#define HAIRSTYLE_CESAR1 (id)
#define HAIRSTYLE_CESAR2 (id)
#define HAIRSTYLE_CESAR3 (id)
#define HAIRSTYLE_AFRO (id)
#define HAIRSTYLE_AFRO1 (id)
#define HAIRSTYLE_AFRO2 (id)
#define HAIRSTYLE_AFRO3 (id)
#define HAIRSTYLE_FLATTOP (id)
#define HAIRSTYLE_JHERICURL (id)
#define HAIRSTYLE_CORNROW (id)
#define HAIRSTYLE_HIGHFADE (id)
native SetPlayerHairstyle(playerid, hairstyle);
native GetPlayerHairstyle(playerid, hairstyle);
pawn Код:
- Sync Fire - Sync Rockets (Rocket Launcher, Hunter, Hydra etc.) - Make all keys detectable (please!) |
[07:34:06] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:06] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
[07:34:07] Warning(s007): Exception 0xC0000005 at 0x44A503
so when I update my server to 0.3.7 RC3-3 I keep getting this all the time but I didn't have that problem with previous samp version
pawn Код:
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Ok, you should still try updating to RC4 as I said. You can't confirm whether the bug is fixed in the latest version or not without trying. If that doesn't fix the script however, you must have some invalid model being loaded (you can't say otherwise because that's what 0xC0000005 means).
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