[Map] VIP Lounge - Exterior
#1

This is my second map that I've ever made. I made it for my server's VIP Lounge, I don't need it anymore so feel free to use it. By the way, feel free to rate my map so I can improve myself in the future.

Pictures

pawn Код:
// Removal of the actual building plus removed a pole
RemoveBuildingForPlayer(playerid, 5928, 1309.9141, -1330.1328, 25.1875, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 1309.8984, -1390.1172, 15.6406, 0.25);
RemoveBuildingForPlayer(playerid, 5704, 1309.9141, -1330.1328, 25.1875, 0.01);

new VIPLounge;
VIPLounge = CreateDynamicObject(10184, 1310.14746, -1376.64331, 12.60000, 0.00000, -90.00000, 0.00000);
SetDynamicObjectMaterial(VIPLounge, 0, 17925, "lae2fake_int", "carpet1kb", 0xFFFF0000);
VIPLounge = CreateDynamicObject(10184, 1310.14746, -1359.70996, 12.60000, 0.00000, -90.00000, 0.00000);
SetDynamicObjectMaterial(VIPLounge, 0, 17925, "lae2fake_int", "carpet1kb", 0xFFFF0000);
VIPLounge = CreateDynamicObject(5704, 1309.92406, -1330.14281, 25.19750, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(VIPLounge, 14, 17925, "lae2fake_int", "carpet1kb", 0xFFFF0000);
   
CreateDynamicObject(2773, 1312.44226, -1383.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1380.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1378.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1375.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1373.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1370.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1312.44226, -1368.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1383.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1380.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1378.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1375.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1373.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1370.87268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2773, 1307.84229, -1368.37268, 13.27000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1312.44226, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 13149423.0000, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1314.44226, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1316.44226, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1318.44226, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1324.19995, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1326.19995, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1382.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1380.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1378.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1376.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1374.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1372.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1370.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1332.30005, -1368.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1307.84229, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1305.84229, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1303.84229, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1301.84229, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1296.09998, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1294.09998, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1382.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1380.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1378.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1376.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1374.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1372.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1370.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1287.50000, -1368.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1288.69995, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(19121, 1331.30005, -1384.89978, 13.00000, 0.00000, 0.00000, 0.00000);
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#2

any SS of it?
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#3

Looks good man, not much to say really, it's pretty simple but the object are carefully placed and that's good.
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#4

Simple and very good! Congratulations On!
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#5

Thanks a lot, I didn't have something on my mind but just this, I wanted something simple and nice for a VIP Lounge, thanks a lot for the reputation.
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#6

Good job my friend, looks good!
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#7

Its simple and cool,Good job.
Reply
#8

Good job
Reply
#9

Nice one
Reply
#10

Thanks a lot, I might update it a little bit in the future just let me think of something cool
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