[Map] N.G Idlewood Gas Station [Textured]
#1

N.G MAPPING

Код:
       RemoveBuildingForPlayer(playerid, 5535, 1918.8516, -1776.3281, 16.9766, 0.25);
	RemoveBuildingForPlayer(playerid, 1524, 1910.1641, -1779.6641, 18.7500, 0.25);
	RemoveBuildingForPlayer(playerid, 5681, 1921.4844, -1778.9141, 18.5781, 0.25);
	RemoveBuildingForPlayer(playerid, 5409, 1918.8516, -1776.3281, 16.9766, 0.25);
	RemoveBuildingForPlayer(playerid, 955, 1928.7344, -1772.4453, 12.9453, 0.25);
Код:
new cina;
	new gverdi;
	new saxuravi;
	new isari;
	cina = CreateObject(19462, 1928.18774, -1781.53455, 14.00347,   0.00000, 0.00000, 0.00000);SetObjectMaterial(cina, 0, 11499, "des_dinerw", "des_dinerwall", 0xFFFFFFFF);
	cina = CreateObject(19462, 1928.17932, -1771.97339, 14.00347,   0.00000, 0.00000, 0.00000);SetObjectMaterial(cina, 0, 11499, "des_dinerw", "des_dinerwall", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1923.40967, -1767.22083, 14.00350,   0.00000, 0.00000, 90.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1913.92761, -1767.21375, 14.00350,   0.00000, 0.00000, 90.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1909.19043, -1771.96069, 14.00350,   0.00000, 0.00000, 0.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1909.17078, -1781.53687, 14.00350,   0.00000, 0.00000, 0.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1913.94946, -1786.33655, 14.00350,   0.00000, 0.00000, 90.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	gverdi = CreateObject(19463, 1923.38147, -1786.31958, 14.00350,   0.00000, 0.00000, 90.00000);SetObjectMaterial(gverdi, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	saxuravi = CreateObject(19377, 1922.94116, -1771.97266, 15.69371,   0.00000, 90.00000, 0.00000);SetObjectMaterial(saxuravi, 0, 5142, "lashops1b_las2", "lasjmslumwall", 0xFFFFFFFF);
	saxuravi = CreateObject(19377, 1914.41211, -1771.99573, 15.69371,   0.00000, 90.00000, 0.00000);SetObjectMaterial(saxuravi, 0, 5142, "lashops1b_las2", "lasjmslumwall", 0xFFFFFFFF);
	saxuravi = CreateObject(19377, 1914.41321, -1781.57068, 15.69371,   0.00000, 90.00000, 0.00000);SetObjectMaterial(saxuravi, 0, 5142, "lashops1b_las2", "lasjmslumwall", 0xFFFFFFFF);
	saxuravi = CreateObject(19377, 1922.97449, -1781.58716, 15.69371,   0.00000, 90.00000, 0.00000);SetObjectMaterial(saxuravi, 0, 5142, "lashops1b_las2", "lasjmslumwall", 0xFFFFFFFF);
    CreateObject(1532, 1928.29822, -1776.68884, 12.45195,   0.00000, 0.00000, 90.00000);
    isari = CreateObject(18762, 1941.94971, -1769.32227, 14.72758,   0.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	isari = CreateObject(18762, 1941.87158, -1772.84412, 14.72758,   0.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	isari = CreateObject(18762, 1941.86694, -1776.58545, 14.72758,   0.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
    isari = CreateObject(18766, 1941.49353, -1770.47913, 17.12170,   90.00000, 0.00000, 90.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	isari = CreateObject(18766, 1941.49780, -1775.85437, 17.12170,   90.00000, 0.00000, 90.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
    isari = CreateObject(18762, 1941.72119, -1768.02368, 12.37760,   90.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	isari = CreateObject(18762, 1941.71863, -1772.88940, 12.37760,   90.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
	isari = CreateObject(18762, 1941.72241, -1777.62854, 12.37760,   90.00000, 0.00000, 0.00000);SetObjectMaterial(isari, 0, 17552, "eastls3_lae2", "motel_wall1", 0xFFFFFFFF);
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#2

It's of the best half I've seen, but I've seen a lot of horrible shit. I'm not saying it's bad because it is good for your level. Rep++.
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#3

It's nice, I'm not sure about the brown texture at the gas pumps, but it's a good effort.
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