05.03.2015, 18:02
pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerInterior(playerid,1);
SetPlayerPos(playerid, 2235.768310, 1632.708129, 1008.359375);
SetPlayerFacingAngle(playerid, 0.110143);
SetPlayerCameraLookAt(playerid, 2235.768310, 1632.708129, 1008.359375);
SetPlayerCameraPos(playerid, 2235.768310 + (5 * floatsin(-0.110143, degrees)), 1632.708129 + (5 * floatcos(-0.110143, degrees)), 1008.359375);
if(classid == 0){
Gang[playerid] = MILITARES;
SetPlayerTeamEx(playerid,MILITARES);
GameTextForPlayer(playerid, "~p~GANG DOS MILITARES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x0000FFAA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"DANCING","DAN_LOOP_A",4.0,1,0,0,0,-1);
}
else if(classid == 1){
Gang[playerid] = PIRATA;
SetPlayerTeamEx(playerid,PIRATA);
GameTextForPlayer(playerid, "~p~GANG DOS PIRATAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x808000AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,1,1,1,1,1);
}
else if(classid == 2){
Gang[playerid] = BOMBEIROS;
SetPlayerTeamEx(playerid,BOMBEIROS);
GameTextForPlayer(playerid, "~p~GANG DOS BOMBEIROS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF808096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"CHOPPA","CHOPPA_back",4.1,1,1,1,1,1);
}
else if(classid == 3){
Gang[playerid] = MANOBRISTA;
SetPlayerTeamEx(playerid,MANOBRISTA);
GameTextForPlayer(playerid, "~p~GANG DOS MANOBRISTAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x000B5196);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
SetPlayerSpecialAction(playerid, 68);
ApplyAnimation(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1);
}
else if(classid == 4 || classid == 5){
Gang[playerid] = CHINES;
SetPlayerTeamEx(playerid,CHINES);
GameTextForPlayer(playerid, "~p~GANG DOS CHINEZES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF80FF9E);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0);
}
else if(classid == 6){
Gang[playerid] = GATES;
SetPlayerTeamEx(playerid,GATES);
GameTextForPlayer(playerid, "~p~GANG DOS GATES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFA500AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 7 || classid == 8){
Gang[playerid] = BOYZINHOS;
SetPlayerTeamEx(playerid,BOYZINHOS);
GameTextForPlayer(playerid, "~p~GANG DOS BOYZINHOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xAA3333AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0);
}
else if(classid == 9){
Gang[playerid] = BOZO;
SetPlayerTeamEx(playerid,BOZO);
GameTextForPlayer(playerid, "~p~GANG DOS BOZO JAMES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80FF0096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 10){
Gang[playerid] = GROOVER;
SetPlayerTeamEx(playerid,GROOVER);
GameTextForPlayer(playerid, "~p~GANG DOS GROOVERS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x008000AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"FINALE","FIN_Land_Car",4.1,0,1,1,1,1);
}
else if(classid == 11 || classid == 12){
Gang[playerid] = BALLAS;
SetPlayerTeamEx(playerid,BALLAS);
GameTextForPlayer(playerid, "~p~GANG DOS BALLAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x8000808D);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"PED","fucku",4.0,0,0,0,0,0);
}
else if(classid == 13 || classid == 14){
Gang[playerid] = NOIAS;
SetPlayerTeamEx(playerid,NOIAS);
GameTextForPlayer(playerid, "~p~GANG DOS NOIAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x0080C0AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"PED","WALK_DRUNK",4.0,1,1,1,1,0);
}
else if(classid == 15){
Gang[playerid] = FRANGOS;
SetPlayerTeamEx(playerid,FRANGOS);
GameTextForPlayer(playerid, "~p~GANG DOS FRANGOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xDAA520AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "KISSING", "Playa_Kiss_02", 3.0, 1, 0, 1, 1, 0);
}
else if(classid == 16){
Gang[playerid] = BANHISTAS;
SetPlayerTeamEx(playerid,BANHISTAS);
GameTextForPlayer(playerid, "~p~GANG DOS BANHISTAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00FF4096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"BLOWJOBZ","BJ_COUCH_LOOP_P",4.1,0,1,1,1,1);
}
else if(classid == 17){
Gang[playerid] = PILOTOS;
SetPlayerTeamEx(playerid,PILOTOS);
GameTextForPlayer(playerid, "~p~GANG DOS PILOTOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x00FFFF96);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"GANGS","leanIDLE", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 18){
Gang[playerid] = MEDICO;
SetPlayerTeamEx(playerid,MEDICO);
GameTextForPlayer(playerid, "~p~GANG DOS MEDICOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFFFFAA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"WUZI","Wuzi_Greet_Wuzi",4.0,0,0,0,0,0);
}
else if(classid == 19 || classid == 20){
Gang[playerid] = MAFIOSOS;
SetPlayerTeamEx(playerid,MAFIOSOS);
GameTextForPlayer(playerid, "~p~MAFIA FORELLI~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF000096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"SWAT","gnstwall_injurd", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 21 || classid == 22){
Gang[playerid] = JCBRASIL;
SetPlayerTeamEx(playerid,JCBRASIL);
GameTextForPlayer(playerid, "~p~GANG DOS FreeRoam~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x8B4513AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"MISC","bitchslap",4.0,0,0,0,0,0);
}
else if(classid == 23 || classid == 24){
Gang[playerid] = VAGOS;
SetPlayerTeamEx(playerid,VAGOS);
GameTextForPlayer(playerid, "~p~GANG DOS VAGOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFFFF00AA);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"GHANDS","gsign2",4.0,0,1,1,1,1);
}
else if(classid == 25){
Gang[playerid] = MENDIGOS;
SetPlayerTeamEx(playerid,MENDIGOS);
GameTextForPlayer(playerid, "~p~GANG DOS MENDIGOS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x8080C096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"SKATE","skate_run",4.1,1,1,1,1,1);
}
else if(classid == 26){
Gang[playerid] = PROSTITUTAS;
SetPlayerTeamEx(playerid,PROSTITUTAS);
GameTextForPlayer(playerid, "~p~GANG DOS PROSTITUTAS~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF00FF56);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"STRIP","strip_B",4.0,1,1,1,1,0);
}
else if(classid == 27 ||classid == 28){
Gang[playerid] = AGENTES;
SetPlayerTeamEx(playerid,AGENTES);
GameTextForPlayer(playerid, "~p~GANG DOS AGENTES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xC0C0C096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"benchpress","gym_bp_celebrate", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 29){
Gang[playerid] = PADRES;
SetPlayerTeamEx(playerid,PADRES);
GameTextForPlayer(playerid, "~p~GANG DOS PADRES~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0xFF800096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid,"CASINO","Roulette_win", 4.0, 1, 0, 0, 0, 0);
}
else if(classid == 30 || classid == 31){
Gang[playerid] = YAKUZA;
SetPlayerTeamEx(playerid,YAKUZA);
GameTextForPlayer(playerid, "~p~MAFIA YAKUZA~n~~r~PRESSIONE SHIFT", 2000, 3);
SetPlayerColor(playerid, 0x80808096);
PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
ApplyAnimation(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0);
}