Help Rep ++1
#1

Код:
#define WEAPON_SLOT_COUNT 13 //0 - 12

new Weapons[MAX_PLAYERS][WEAPON_SLOT_COUNT];

stock GetWeaponSlot(weaponid)
{
	new slot;
	switch(weaponid)
	{
		case 0,1: slot = 0;
		case 2 .. 9: slot = 1;
		case 10 .. 15: slot = 10;
		case 16 .. 18, 39: slot = 8;
		case 22 .. 24: slot = 2;
		case 25 .. 27: slot = 3;
		case 28, 29, 32: slot = 4;
		case 30, 31: slot = 5;
		case 33, 34: slot = 6;
		case 35 .. 38: slot = 7;
		case 40: slot = 12;
		case 41 .. 43: slot = 9;
		case 44 .. 46: slot = 11;
	}
	return slot;
}

stock ServerWeapon(playerid, weaponid, ammo)
{
	new slot = GetWeaponSlot(weaponid);
	Weapons[playerid][slot] = weaponid;
	GivePlayerWeapon(playerid, weaponid, ammo);
}

		new weaponid = GetPlayerWeapon(i);
		new slot = GetWeaponSlot(weaponid);
		if(Weapons[i][slot] != weaponid && weaponid != 46 && weaponid != 0 )
		{
			WeaponHack(i);
		}
why this not working? Help Rep+1
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#2

Call them somewhere in script and see if you have any errors.
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#3

there is not single Error !!...
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#4

hmm i think you should try this tutorial this is a good tutorial for you man

https://sampforum.blast.hk/showthread.php?tid=319800

hope this help
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#5

That one also not work.. I try that before..!
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#6

Quote:

#define PRESSED(%0) (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) // put this on top of ur script
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_FIRE))
{
switch(GetPlayerWeapon(playerid))
{
case 38, 42: // use ur forbidden gun
{
Ban(playerid);
}
}
}
return 1;
}

Tested on local server Hope this help
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#7

No dude I dont want to make like this .... I want if admin give player he will not get ban even admin give Minigun to player he will not get banned... , he will ban only when he try to spawn any weapon using any cheat..
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