[FilterScript] [0.3.7] UFO
#1

Hello, this is my first topic here and I hope you guys will like it.

First of all I want to thank DarkSlyder for his post here about the object.

You can spawn a UFO with /ufo, and you can delete it with /removeufo (/ufosil in video - sorry about that). Both commands needs RCON login but you can change it. Have fun!

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#2

Good job man.
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#3

Could you please upload some pics, we don't have access to ******* here
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#4

LOL im scripting something with that object now too also because of DarkSlyder
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#5

Good job bro.

(Eline sağlık)
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#6

Great idea! hahah
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#7

Eline Sağlık Trollface
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#8

My suggestion:
Add command to put lights on UFO [EG: /lighton]
You need to fix camera (as in video too you got problem then you change camera)
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#9

Good job man! Nice!
Congratulations for You.
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#10

Quote:
Originally Posted by Arastair
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Could you please upload some pics, we don't have access to ******* here


A new 0.3.7 object attached to an RC Goblin, I believe.
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#11

I think it would be better in a rc baron. Or, you could do speed levels. Like if the goblin is flying fast enough create a baron in the same spot at the same angle and velocity and put the player inside. When it slows do the same but use a goblin... It wont look perfect but the concept is better.

Still, the effort was enough to earn some rep. :P

Also instead of AttachObjectToVehicle you could use SetPlayerAttachedObject and make the ufo bigger.
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#12

This. is. awesome.

Love it :3 excellent idea!
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#13

Cool! xDD +1
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#14

Nice.
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#15

Good job, cool!
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#16

Really nice Good job!
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#17

Nice idea!!!
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#18

Something fun. hehe
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#19

I fixed
[ame]http://www.youtube.com/watch?v=Xflvlzu-t68[/ame]
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#20

Hesher :O

Nice, you should try using it with setplayerattachedobject to make it bigger. If you do you should probably attach it to a leg.
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