22.02.2015, 14:16
(
Последний раз редактировалось bigboy81; 22.02.2015 в 20:30.
Причина: ..
)
Код:
Resolved
Resolved
for(new playerid=0; playerid<MAX_PLAYERS;playerid++)
{
//Your code
}
public OnPlayerConnect(playerid)
{
new playerid;
Simple4[playerid] = CreatePlayerTextDraw(playerid, 480.500000, 369.687500, "New Textdraw");
PlayerTextDrawLetterSize(playerid, Simple4[playerid], 0.449999, 1.600000);
PlayerTextDrawTextSize(playerid, Simple4[playerid], 127.000000, 126.875000);
PlayerTextDrawAlignment(playerid, Simple4[playerid], 1);
PlayerTextDrawColor(playerid, Simple4[playerid], -1);
PlayerTextDrawBoxColor(playerid, Simple4[playerid], -1);
PlayerTextDrawSetShadow(playerid, Simple4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Simple4[playerid], 1);
PlayerTextDrawFont(playerid, Simple4[playerid], 5);
PlayerTextDrawBackgroundColor(playerid, Simple4[playerid], 0x00000000);
PlayerTextDrawSetPreviewModel(playerid, Simple4[playerid], GetPlayerSkin(playerid));
PlayerTextDrawSetPreviewRot(playerid, Simple4[playerid], 0.000000, 0.000000, 0.000000, 1.000000);
PlayerTextDrawShow(playerid, Simple4[playerid]);
return 1;
}
public OnPlayerSpawn(playerid)
{
PlayerTextDrawShow(playerid, Simple4[playerid]);
return 1;
}
pawn Код:
pawn Код:
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warning 219: local variable "playerid" shadows a variable at a preceding level