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there is no variables 3000.0 in gta_sa.exe for changing with melee weapons
Something other creates that limit
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The Sniper rifle one has been fixed in an earlier version as far as I know.
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Yes, please bring attention to this problem and solve it!
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v19 = v119 * 0.01999999955296516 + 60.0;
many checks for 3000.0 point on map is calc on 60.0 value
reason on why Kalcor found only fix for sniper where used 3000.0 float variable
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i love this bug to be unable to make melee damage and hit someone. (its nice that the target got no animations then)
maybe a fix and a toggle-function will be nice to have the same "unable to punsh" effect in the citys too. (for servers who dont support melee weapons and use bullet-weapons only to calculate damage)