12.07.2009, 00:42 
	
	
	
		Im trying to make it when you try to spawn and it says
You must register first whats the command for that, heres my script so far
	
	
	
	
You must register first whats the command for that, heres my script so far
Код:
#include <a_samp>
#include <a_objects>
#include <Dini>
#include <core>
#include <time>
#include <utils>
#include <dutils>
#include <string>
#include <IsPlayerLAdmin>
#include <lethaldudb2>
// SOCRoleplay Server Created by Andre, Andre Scripted by Andre,
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Blank Filterscript by your name here");
	print("--------------------------------------\n");
	return 1;
}
public OnFilterScriptExit()
{
	return 1;
}
#else
main()
{
	print("\n----------------------------------");
	print(" Blank Gamemode by your name here");
	print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	return 1;
}
public OnGameModeExit()
{
	return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}
public OnPlayerRequestSpawn(playerid)
{
	return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, 0xffffffff, "Welcome to Straight Outta Compton Roleplay use /register to register and /login to login");
	new plrIP[16];
	GetPlayerIp(playerid, plrIP, sizeof(plrIP));
	if (!strcmp(plrIP, "192.168.0.198")) {
	  SendClientMessage(playerid, 0xFFFFFFFF, "- Welcome Andre.");
	}
	
  return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
	return 1;
}
public OnPlayerSpawn(playerid)
{
  if(IsPlayerAdmin(playerid))
  {
    SendClientMessageToAll(0xDEEE20FF, "A Admin Just Connected To SOCRoleplay");
  }
  return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
 SendClientMessage(playerid, 0xFFFFFFFFF, "Were you killed for the wrong reason??? Report it");
	return 1;
}
public OnVehicleSpawn(vehicleid)
{
	return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}
public OnPlayerText(playerid, text[])
{
	return 1;
}
public OnPlayerPrivmsg(playerid, recieverid, text[])
{
	return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}
public OnPlayerInfoChange(playerid)
{
	return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}
public OnRconCommand(cmd[])
{
	return 1;
}
public OnObjectMoved(objectid)
{
	return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}
public OnPlayerExitedMenu(playerid)
{
	return 1;
}

