30.01.2015, 22:44
Code for mange player's radio station. I know that already have in audio plugin and samp+ but player for that must have some client files
AddVehicleGun(vehicleid, 3, 31, 80, 400);
AddVehicleGun(vehicleid //adds the gun in the desired vehicle (ie this weapon will for this vehicle 3 //size of sight 31 // id of the weapon will be the same as the desired pace or is this id is the M4 the rhythm of the weapon will be the same as the M4 80 // distance in which the shots will 400 // Number of bullets
It is not a textdraw, its a rendered text although textdraws are also rendered text but that is something different. I got this guy and this suggestion is actually very nice. It would be nice to have that.
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I think OP wants to suggest something like this:
I'd call it a 3D Textdraw, refering to the text(draw) above the dollar pickup. And yes, something like it would be very useful, plus, you should be able to attach it to a player / vehicle. Edit: Sorry for the size... |
It is not a textdraw, its a rendered text although textdraws are also rendered text but that is something different. I got this guy and this suggestion is actually very nice. It would be nice to have that.
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native GetPlayerBreath(playerid, Float:value);
native SetPlayerBreath(playerid, Float:value);
TogglePlayerControllable(playerid, bool:toggle, bool:camera_move, bool: take_damage);
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Call OnPlayerPickUpPickup when picked pickup jetpack if the player drop him before
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I'd also like to see the passengers in a vehicle to be as vulnerable as the driver himself. It's really annoying and is abused quite frequently.
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more skins from missions and skins that were never used but still are in GTA SA files
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native SetObjectbreakable(objectid, set);