[Map] Banco em Fort
#1

Meu primeiro Mapa й um Banco Simples para uma cidadezinha com interior.

Aceito criticas e sugetхes

Imagem

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Code
pawn Code:
#include <a_samp>

new parede[50];

public OnGameModeInit()
{
    parede[0] =  CreateObject(19362, -252.41888, 1224.03723, 19.42774,   0.00000, 0.00000, 269.88882);//1
    parede[1] =  CreateObject(19362, -224.60683, 1222.50317, 19.42774,   0.00000, 0.00000, 0.00000);//2
    parede[2] =  CreateObject(19362, -253.94028, 1222.37732, 19.42774,   0.00000, 0.00000, 0.00000);//3
    parede[3] =  CreateObject(19362, -253.94028, 1222.37732, 19.42774,   0.00000, 0.00000, 0.00000);//3
    parede[4] =  CreateObject(19362, -224.60320, 1209.91724, 19.42774,   0.00000, 0.00000, 0.00000);//4
    parede[5] =  CreateObject(19362, -224.58824, 1216.25793, 19.42774,   0.00000, 0.00000, 0.00000);//5
    parede[6] =  CreateObject(19362, -224.58646, 1219.32898, 19.42774,   0.00000, 0.00000, 0.43968);//6
    parede[7] =  CreateObject(19362, -232.17049, 1208.39099, 19.42774,   0.00000, 0.00000, 269.88882);//7
    parede[8] =  CreateObject(19362, -252.23935, 1208.43494, 19.42774,   0.00000, 0.00000, 269.88882);//8
    parede[9] =  CreateObject(19362, -226.14445, 1208.38953, 19.42774,   0.00000, 0.00000, 269.88882);//9
    parede[10] = CreateObject(19362, -226.14893, 1223.98987, 19.42774,   0.00000, 0.00000, 269.88882);//10
    parede[11] = CreateObject(19362, -227.05727, 1223.99646, 19.42774,   0.00000, 0.00000, 269.88882);//11
    parede[12] = CreateObject(19362, -230.25478, 1223.99451, 19.42774,   0.00000, 0.00000, 269.88882);//12
    parede[13] = CreateObject(19362, -229.14659, 1208.38550, 19.42774,   0.00000, 0.00000, 269.88882);//13
    parede[14] = CreateObject(19362, -235.10402, 1208.39624, 19.42774,   0.00000, 0.00000, 269.88882);//14
    parede[15] = CreateObject(19362, -239.85780, 1208.46057, 19.42774,   0.00000, 0.00000, 269.88882);//15
    parede[16] = CreateObject(19362, -233.32800, 1224.00513, 19.42774,   0.00000, 0.00000, 269.88882);//16
    parede[17] = CreateObject(19362, -236.51834, 1223.99463, 19.42774,   0.00000, 0.00000, 269.88882);//17
    parede[18] = CreateObject(19362, -239.68842, 1223.99414, 19.42774,   0.00000, 0.00000, 269.88882);//18
    parede[19] = CreateObject(19362, -224.59514, 1213.04309, 19.42774,   0.00000, 0.00000, 0.00000);//19
    parede[20] = CreateObject(19362, -242.83739, 1208.46814, 19.42774,   0.00000, 0.00000, 269.88882);//20
    parede[21] = CreateObject(19362, -245.99255, 1208.47363, 19.42774,   0.00000, 0.00000, 269.88882);//21
    parede[22] = CreateObject(19362, -249.12505, 1208.44861, 19.42774,   0.00000, 0.00000, 269.88882);//22
    parede[23] = CreateObject(19362, -253.92798, 1209.92004, 19.42774,   0.00000, 0.00000, 0.00000);//23
    parede[24] = CreateObject(19362, -253.95764, 1216.10522, 19.42774,   0.00000, 0.00000, 0.00000);//24
    parede[25] = CreateObject(19362, -244.20534, 1211.69226, 19.42774,   0.00000, 0.00000, 1.96147);//25
    parede[26] = CreateObject(19362, -242.98036, 1221.53870, 18.19717,   0.00000, 0.00000, 269.88882);//26
    parede[27] = CreateObject(19362, -245.32271, 1224.01428, 19.42774,   0.00000, 0.00000, 269.88882);//27
    parede[28] = CreateObject(19362, -248.43271, 1224.01294, 19.42774,   0.00000, 0.00000, 269.88882);//28
    parede[29] = CreateObject(19362, -251.53452, 1224.02405, 19.42774,   0.00000, 0.00000, 269.88882);//29
    parede[30] = CreateObject(19362, -253.95221, 1219.20398, 19.42774,   0.00000, 0.00000, 0.00000);//30
    parede[31] = CreateObject(19362, -244.57059, 1222.09033, 19.42774,   0.00000, 0.00000, 1.96147);//31
    parede[32] = CreateObject(19362, -244.25421, 1213.12878, 19.42774,   0.00000, 0.00000, 1.96147);//32
    parede[33] = CreateObject(19362, -242.46620, 1223.99878, 19.42774,   0.00000, 0.00000, 269.88882);//33
    parede[34] = CreateObject(19362, -238.80133, 1221.52673, 18.19717,   0.00000, 0.00000, 269.88882);//34
    parede[35] = CreateObject(19362, -239.84380, 1221.53369, 18.19717,   0.00000, 0.00000, 269.88882);//35
    parede[36] = CreateObject(19362, -244.41417, 1219.09131, 19.42774,   0.00000, 0.00000, 1.96147);//36
    parede[37] = CreateObject(19362, -237.07962, 1220.75159, 19.42774,   0.00000, 0.00000, 1.96147);//37
    parede[38] = CreateObject(19362, -236.95096, 1216.95850, 19.42774,   0.00000, 0.00000, 1.96147);//38
    parede[39] = CreateObject(19362, -237.05081, 1219.89709, 19.42774,   0.00000, 0.00000, 1.96147);//39
    parede[40] = CreateObject(19362, -236.76552, 1211.42993, 19.42774,   0.00000, 0.00000, 1.96147);//40
    parede[41] = CreateObject(19362, -228.73187, 1221.75476, 18.10550,   0.00000, 0.00000, 1.96147);//41
    parede[42] = CreateObject(19362, -228.25191, 1210.02917, 18.10550,   0.00000, 0.00000, 1.96147);//42
    parede[43] = CreateObject(19362, -228.36095, 1213.21191, 18.10550,   0.00000, 0.00000, 1.96147);//43
    parede[44] = CreateObject(19362, -228.38123, 1214.01770, 18.10550,   0.00000, 0.00000, 1.96147);//44
    parede[45] = CreateObject(19362, -228.64609, 1218.69482, 18.10550,   0.00000, 0.00000, 1.96147);//45
    parede[46] = CreateObject(19362, -236.84538, 1213.72742, 19.42774,   0.00000, 0.00000, 1.96147);//46
    parede[47] = CreateObject(19362, -244.37355, 1216.19714, 19.42774,   0.00000, 0.00000, 1.96147);// 47
    parede[48] = CreateObject(19362, -228.78369, 1222.44958, 18.10550,   0.00000, 0.00000, 1.96147);//48
    parede[49] = CreateObject(19362, -253.95166, 1213.11157, 19.42774,   0.00000, 0.00000, 0.00000);
    for(new i = 0; i != 50 ; i++) SetObjectMaterial(parede[i], 0, 13007, "sw_bankint", "bank_wall1", 0xFFFFFFFF);
    CreateObject(2198, -251.24513, 1220.60596, 18.66523,   0.00000, 0.00000, 180.75665);
    CreateObject(2198, -246.73486, 1220.61670, 18.66523,   0.00000, 0.00000, 180.75665);
    CreateObject(1704, -251.40210, 1219.23926, 18.55146,   0.00000, 0.00000, 181.69214);
    CreateObject(1704, -246.80231, 1219.36523, 18.55146,   0.00000, 0.00000, 181.69214);
    CreateObject(1806, -251.90640, 1221.54700, 18.66882,   0.00000, 0.00000, 184.37323);
    CreateObject(1806, -248.77130, 1222.85938, 18.66882,   0.00000, 0.00000, 15.36403);
    CreateObject(2142, -243.10626, 1223.73914, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -253.26370, 1223.65308, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -234.34328, 1223.73328, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2172, -249.23363, 1223.46899, 18.73875,   0.00000, 0.00000, 0.00000);
    CreateObject(2139, -245.19438, 1223.42017, 18.82270,   0.00000, 0.00000, 0.00000);
    CreateObject(1806, -247.33627, 1221.76062, 18.66882,   0.00000, 0.00000, 184.37323);
    CreateObject(2139, -247.17230, 1223.42737, 18.82270,   0.00000, 0.00000, 0.00000);
    CreateObject(1723, -250.18317, 1212.48596, 18.63266,   0.00000, 0.00000, 181.09340);
    CreateObject(1723, -245.83969, 1212.53052, 18.63266,   0.00000, 0.00000, 181.09340);
    CreateObject(1786, -231.66006, 1209.11902, 19.49856,   0.00000, 0.00000, 182.23874);
    CreateObject(956, -244.74048, 1216.18140, 19.06983,   0.00000, 0.00000, 270.80893);
    CreateObject(955, -244.75586, 1214.83618, 19.10683,   0.00000, 0.00000, 273.88751);
    CreateObject(2425, -247.07863, 1223.69910, 19.86760,   0.00000, 0.00000, 0.00000);
    CreateObject(2139, -246.19449, 1223.42627, 18.82270,   0.00000, 0.00000, 0.00000);
    CreateObject(3857, -240.85324, 1221.47180, 18.30029,   0.00000, 0.00000, 44.85909);
    CreateObject(1663, -231.75070, 1210.31848, 19.21350,   0.00000, 0.00000, 277.77808);
    CreateObject(2008, -242.97203, 1222.22388, 18.73350,   0.00000, 0.00000, 180.82338);
    CreateObject(2000, -239.57965, 1223.56824, 18.72399,   0.00000, 0.00000, 0.00000);
    CreateObject(2773, -239.78958, 1220.30432, 19.25217,   0.00000, 0.00000, 0.00000);
    CreateObject(2008, -239.79408, 1222.15674, 18.73350,   0.00000, 0.00000, 180.82338);
    CreateObject(1663, -243.89420, 1222.90198, 19.21350,   0.00000, 0.00000, 0.00000);
    CreateObject(2000, -244.30273, 1223.42700, 18.72399,   0.00000, 0.00000, 0.00000);
    CreateObject(2000, -243.82059, 1223.40515, 18.72399,   0.00000, 0.00000, 0.00000);
    CreateObject(2000, -241.96996, 1223.54614, 18.72399,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -250.56055, 1223.64771, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2754, -243.75026, 1212.04956, 19.54534,   0.00000, 0.00000, 180.39261);
    CreateObject(2754, -243.90053, 1217.65857, 19.54534,   0.00000, 0.00000, 180.39261);
    CreateObject(2754, -243.83191, 1214.88464, 19.54534,   0.00000, 0.00000, 180.39261);
    CreateObject(2773, -242.28969, 1220.28687, 19.25217,   0.00000, 0.00000, 0.00000);
    CreateObject(2187, -243.46587, 1211.54651, 19.80155,   0.00000, 0.00000, 91.32893);
    CreateObject(2187, -243.66078, 1216.67944, 19.80155,   0.00000, 0.00000, 91.32893);
    CreateObject(2002, -236.25615, 1215.14832, 18.82023,   0.00000, 0.00000, 92.56211);
    CreateObject(1502, -228.46404, 1215.56726, 18.68737,   0.00000, 0.00000, 91.76009);
    CreateObject(1502, -238.20853, 1208.39441, 18.68737,   0.00000, 0.00000, 0.00000);
    CreateObject(1502, -244.08586, 1208.55481, 18.68737,   0.00000, 0.00000, 91.76009);
    CreateObject(1502, -237.01700, 1222.29370, 18.68737,   0.00000, 0.00000, 91.76009);
    CreateObject(2142, -251.89938, 1223.65259, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -230.32892, 1223.71790, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -233.02892, 1223.72522, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2142, -231.68150, 1223.72156, 18.73733,   0.00000, 0.00000, 0.00000);
    CreateObject(2425, -233.07248, 1223.80029, 19.78265,   0.00000, 0.00000, 0.80501);
    CreateObject(2420, -229.06828, 1223.75439, 18.65282,   0.00000, 0.00000, 0.00000);
    CreateObject(3389, -225.20717, 1210.16040, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(3389, -225.03023, 1219.01953, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(3389, -225.12189, 1216.28296, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(19304, -228.75583, 1222.19458, 20.56553,   0.00000, 0.00000, 92.06895);
    CreateObject(19304, -228.30305, 1210.34045, 20.56553,   0.00000, 0.00000, 91.86187);
    CreateObject(19304, -228.39139, 1213.84973, 20.56553,   0.00000, 0.00000, 91.86187);
    CreateObject(19304, -228.61081, 1218.74231, 20.56553,   0.00000, 0.00000, 92.06895);
    CreateObject(1502, -236.62971, 1208.42834, 18.68737,   0.00000, 0.00000, 91.76009);
    CreateObject(2000, -228.12982, 1223.50500, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -225.61472, 1208.94763, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(2000, -227.19382, 1223.51086, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -226.73259, 1223.51855, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -226.24930, 1223.53076, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -225.79944, 1223.52075, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -225.34676, 1223.53113, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(3389, -225.00597, 1217.60706, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(2000, -227.63467, 1223.50134, 18.73324,   0.00000, 0.00000, 0.28841);
    CreateObject(2000, -225.14424, 1208.91760, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(2000, -226.08395, 1208.96106, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(2000, -226.56697, 1208.97998, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(2000, -227.06277, 1208.99597, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(2000, -227.51501, 1209.02100, 18.73324,   0.00000, 0.00000, 178.11043);
    CreateObject(3389, -225.16080, 1214.83508, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(3389, -225.14685, 1213.32068, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(3389, -225.10663, 1211.80688, 18.15140,   0.00000, 0.00000, 0.00000);
    CreateObject(1998, -231.63997, 1209.58203, 18.65417,   0.00000, 0.00000, 91.56974);
    CreateObject(1663, -240.83620, 1222.76428, 19.21350,   0.00000, 0.00000, 0.00000);
    CreateObject(1786, -248.77078, 1223.98633, 20.03511,   0.00000, 0.00000, 0.00000);
    CreateObject(2035, -232.64857, 1210.99866, 19.56790,   177.00000, 170.00000, 359.60889);
    CreateObject(1723, -236.32680, 1216.07935, 18.59735,   0.00000, 0.00000, 93.53500);
    CreateObject(1723, -236.14944, 1212.22986, 18.59735,   0.00000, 0.00000, 93.53500);
    CreateObject(643, -232.69122, 1216.59338, 19.21335,   0.00000, 0.00000, 359.87677);
    CreateObject(643, -232.87422, 1220.61682, 19.21335,   0.00000, 0.00000, 359.87677);
    CreateObject(19370, -241.67181, 1210.17200, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -245.15797, 1210.14368, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -248.66689, 1210.14038, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -252.14500, 1210.14172, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -252.15053, 1213.31335, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -248.65424, 1213.32129, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -245.15233, 1213.32825, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(2187, -243.56993, 1213.68408, 19.80155,   0.00000, 0.00000, 91.32893);
    CreateObject(19370, -245.16425, 1216.51428, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -248.65314, 1216.50818, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -252.15121, 1216.52551, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -252.16464, 1219.70264, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -252.16095, 1222.87903, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -248.68854, 1222.88550, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -248.68886, 1219.66895, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -245.19794, 1219.66589, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -245.19774, 1222.87903, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -226.22070, 1210.14954, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -241.72646, 1219.70715, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -241.68925, 1216.54846, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -241.67050, 1213.34424, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -241.72536, 1222.88525, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -238.23145, 1222.87048, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -231.26433, 1219.69250, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -226.19965, 1216.50500, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -226.21126, 1213.35327, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -238.26715, 1210.15015, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(16739, -297.10156, 1152.96875, 27.00781,   356.85840, 0.00000, 3.14159);
    CreateObject(19370, -234.76642, 1210.15393, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -231.29817, 1210.14551, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -227.80168, 1210.13330, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -238.26349, 1213.32581, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -234.76573, 1213.35498, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -231.27309, 1213.35400, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -227.82483, 1213.36047, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -238.24620, 1216.51514, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -234.74361, 1216.54834, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -231.25066, 1216.55127, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -227.77309, 1216.51990, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -238.24265, 1219.69946, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -234.74904, 1219.71228, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -234.74036, 1222.85364, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -226.20003, 1222.83240, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -231.26292, 1222.84534, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -227.76091, 1222.84253, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -227.74261, 1219.64856, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(19370, -226.18759, 1219.74292, 21.19590,   360.00000, 270.00000, 0.00000);
    CreateObject(2002, -245.00481, 1217.02783, 18.73415,   0.00000, 0.00000, 274.01413);

    return 1;
}

public OnPlayerConnect(playerid)
{
   RemoveBuildingForPlayer(playerid, 1308, -225.7344, 1208.8125, 17.3672, 0.25);
   return 1;
}
Reply
#2

Gostei. Ficou algo simples, mas bem bonito. Parabйns.
Reply
#3

ficou bacana, parabens !
Reply
#4

Muito bom. Simples, dinвmico e bonito. Sу achei que o exterior poderia ser melhorado.

+REP
Reply
#5

Quote:
Originally Posted by PaulMcCartney
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Primeiro mapa, mas nгo podemos deixar de criticar para melhorar, enfim... o exterior ficou bem estranho, poderia ter dado uma decorada nele, colocado janelas. Dentro do banco, ficou estranho as divisуrias "voando", mas fora isso estб bem feito, parabйns!
Desculpem por reviver o topico mais agradeзo a todos estarei melhorando.
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#6

Bom trabalho, gostei do mapa.

Porйm o exterior acho que podia tar melhor.
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#7

Legal,mas acho que faltou um telhado, mas fora isso muito bonito.
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#8

Muito bom mano parabкns
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