29.01.2015, 04:20
Ok, so my upcoming project has a completely custom continent. It is huge. I want to make a 3000*3000 sky view of the map that would not be fisheyed. It would need to be completely level because I plan of using the bitmap object placing method described by Southclaw here: https://gist.github.com/Southclaw/16c972c8504fbc347f48
I'd actually rather have a complete 6000^2 image for players to use too.
The object placement will use ColAndreas instead of mapandreas because it's a 100% custom map.
What do you guys think the proper way of generating this in high quality would be?
I'd actually rather have a complete 6000^2 image for players to use too.
The object placement will use ColAndreas instead of mapandreas because it's a 100% custom map.
What do you guys think the proper way of generating this in high quality would be?