28.01.2015, 13:55
como eu coloco esse painel no meu gm,se for um fs me passa por favor.
public OnPlayerDeath(playerid, killerid, reason) { // Setup local variables new VictimName[24], KillerName[24], Msg[128]; // Clear the missiontext TextDrawSetString(APlayerData[playerid][MissionText], " "); // Hide the missiontext for this player (when the player is choosing a class, it's not required to show any mission-text) TextDrawHideForPlayer(playerid, APlayerData[playerid][MissionText]); // Stop any job that may have started switch (APlayerData[playerid][PlayerClass]) { case ClassTruckDriver: Trucker_EndJob(playerid); case ClassBusDriver: BusDriver_EndJob(playerid); case ClassPilot: Pilot_EndJob(playerid); case ClassPolice: Police_EndJob(playerid); case ClassMafia: Mafia_EndJob(playerid); case ClassCourier: Courier_EndJob(playerid); case ClassAssistance: Assistance_EndJob(playerid); case ClassRoadWorker: Roadworker_EndJob(playerid); case ClassLixeiro: Lixeiro_EndJob(playerid); case ClassPizza: Pizza_EndJob(playerid); } // If the player is part of a convoy, kick him from it Convoy_Leave(playerid); // If another player kills you, he'll get an extra star of his wanted level if (killerid != INVALID_PLAYER_ID) { // Increase the wanted level of the killer by one star SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 1); // Get the name of the killed player and the killer GetPlayerName(playerid, VictimName, sizeof(VictimName)); GetPlayerName(killerid, KillerName, sizeof(KillerName)); // Let the killed know the police are informed about the kill format(Msg, 128, "{FF0000}Voce Matou {FFFFFF}%s{FF0000}, e agora estб sendo procurado pela polнcia", VictimName); SendClientMessage(killerid, 0xFFFFFFFF, Msg); // Inform all police players about the kill format(Msg, 128, "{0000FF}O Jogador {FFFFFF}%s{0000FF} Matou {FFFFFF}%s{0000FF}, Procurar e Multar", KillerName, VictimName); Police_SendMessage(Msg); } if( IsPlayerConnected( killerid ) ) { if( IsPlayerConnected( GetPVarInt( playerid, "LastKilled" ) ) && GetPVarInt( playerid, "LastKilled" ) == killerid ) { if( ( GetPVarInt( playerid, "LastKilledTickcount" ) - GetTickCount( ) ) < 50 ) { SetPVarInt( playerid, "LastKilledTick", GetPVarInt( playerid, "LastKilledTick" ) + 1 ); if( GetPVarInt( playerid, "LastKilledTick" ) > 1 ) Ban( playerid ); } SetPVarInt( playerid, "LastKilledTickcount", GetTickCount( ) ); } SetPVarInt( playerid, "LastKilled", killerid ); } return 1; } |