[+Rep] Textdraw..
#1

Hello, Guys I'm having a problem in my gamemode and that is..when a player login in the server for first time then textdraw appear but when he login in the server for second,third,fourth,etc Times then textdraw doesn't appear.. Here's my Code:-
pawn Код:
public OnPlayerConnect(playerid)
{

if(IsPlayerNPC(playerid)) return 1;
    #if SpecTextDraw == true
    CreateSpecTD(playerid);
    #endif
    new Jfile[100],pIP[16],Jstr[128];
    strdel(aka,0,256);
    GetPlayerIp(playerid,pIP,16);
    GetPlayerIp(playerid,playerIP,16);
    format(Jfile,sizeof(Jfile),"JLadmin/Logs/aka.ini");
    INI_ParseFile(Jfile,"GetAkaLog");
    ResetVariables(playerid);
    if(strlen(aka) < 3)
    {
        format(Jfile,sizeof(Jfile),"JLadmin/Logs/aka.ini");
        new INI:AKA = INI_Open(Jfile);
        INI_WriteString(AKA, pIP, GetName(playerid));
        INI_Close(AKA);
    }
    else if(strfind(aka, GetName(playerid), true) == -1)
    {
        format(Jfile,sizeof(Jfile),"JLadmin/Logs/aka.ini");
        format(Jstr,sizeof(Jstr),"%s,%s", aka, GetName(playerid));
        new INI:AKA = INI_Open(Jfile);
        INI_WriteString(AKA, pIP, Jstr);
        INI_Close(AKA);
    }
    if(strlen(aka) > 70)
    {
        strmid(Jstring,aka,0,70);
        format(Jstr, sizeof(Jstr),"Sign in >> Player: %s - IP: %s - AKA: %s", GetName(playerid),playerIP , Jstring);
        SendToAdmins(Cmdcolor,Jstr);
        strmid(Jstring,aka,70,sizeof(aka));
        format(Jstr, sizeof(Jstr),"%s", Jstring);
        SendToAdmins(Cmdcolor,Jstr);
    }
    else
    {
        if(strlen(aka) > 2) format(Jstr, sizeof(Jstr),"Sign in >> Player: %s - IP: %s - AKA: %s", GetName(playerid),playerIP , aka);
        else format(Jstr, sizeof(Jstr),"Sign in >> Player: %s - IP: %s - AKA: No aka found!", GetName(playerid),playerIP);
        SendToAdmins(Cmdcolor,Jstr);
    }
    format(Jfile, 100, ACCOUNTS_PATH, GetName(playerid));
    if(!fexist(Jfile))
    {
        format(Jstring, sizeof(Jstring),"Your Account Name \"%s\" is not registered. Please register your nick name to save your status\nEnter the password Below:", GetName(playerid));
        if(MustRegister == 1) ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_PASSWORD,"Register ", Jstring, "Register", "Kick");
        SendClientMessage(playerid,red,"Your Account Isn't Registered. Please type your password in the dialog box.");
    }
    else
    {
        pInfo[playerid][Registered] = 1;
        format(Jfile, 100, ACCOUNTS_PATH, GetName(playerid));
        INI_ParseFile(Jfile, "GetPlayerInfo", .bExtra = true, .extra = playerid);
        if(AutoLogin == 1 && (!strcmp(pIP, pInfo[playerid][IP],true) && pInfo[playerid][pAutoLogin] == 1))
        {
            format(Jfile, 100, ACCOUNTS_PATH, GetName(playerid));
            INI_ParseFile(Jfile, "LoginPlayer", .bExtra = true, .extra = playerid);
            SetPlayerScore(playerid, pInfo[playerid][Score]);
            GivePlayerMoney(playerid, pInfo[playerid][Cash]);
            pInfo[playerid][Logged] = 1;
            if(pInfo[playerid][pLevel] >= 1)
            {
                switch(pInfo[playerid][pLevel])
                {
                      case 1: LevelName = ADMIN_LEVEL_1;
                      case 2: LevelName = ADMIN_LEVEL_2;
                      case 3: LevelName = ADMIN_LEVEL_4;
                      case 4: LevelName = ADMIN_LEVEL_3;
                      case 5: LevelName = ADMIN_LEVEL_5;
                      case 6: LevelName = ADMIN_LEVEL_6;
                      case 7: LevelName = ADMIN_LEVEL_7;
                      case 8: LevelName = ADMIN_LEVEL_8;
                      case 9: LevelName = ADMIN_LEVEL_9;
                      case 10: LevelName = ADMIN_LEVEL_10;
                }
                format(Jstring, sizeof(Jstring),"Welcome back, You have been automatically logged in! | Level: %d (%s)", pInfo[playerid][pLevel], LevelName);
                SendClientMessage(playerid,lighterblue,Jstring);
            }
            else
            SendClientMessage(playerid,lighterblue,"Welcome back, You have been automatically logged in!");
        }
        else
        {
            #if LoginTextDraw == false
            format(Jstring, sizeof(Jstring),"This Account Name \"%s\" is registered in our server.\nIf You are the owner of the account then please Login.\nPlease enter your password below:", GetName(playerid));
            ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"Login Please", Jstring, "Login", "Quit");
            #endif
            SendClientMessage(playerid,yellow,"Welcome Back, Please Login To Access Your Account");
        }
    }
    if(ForbiddenNamesKick == 1 && IsForbiddenNick(playerid) == 1)
    {
        format(Jstring, sizeof(Jstring),"Your nick name \"%s\" is in blacklist. Please relog\nwith a new nick name", GetName(playerid));
        ShowPlayerDialog(playerid, JDIALOGS+45, DIALOG_STYLE_MSGBOX,"     {FB0404}Forbidden nick", Jstring, "Ok", "");
        SetTimerEx("KickPlayer",200,false,"d", playerid);
        format(Jstring, sizeof(Jstring),"\"%s\" has been automatically kicked | reason: 'Forbidden Name'", GetName(playerid));
        SendToAdmins(red,Jstring);
        WriteToLog(Jstring,"KickLog");
    }
    if(KickPartNicks == 1 && IsBadNickPart(playerid) == 1)
    {
        format(Jstring, sizeof(Jstring),"Your nick name part \"%s\" is in Forbidden part nick names list.\nplease relog with a new nick name", BadNickParts[BadPartID]);
        ShowPlayerDialog(playerid, JDIALOGS+45, DIALOG_STYLE_MSGBOX,"     {FB0404}Forbidden part nick", Jstring, "Ok", "");
        SetTimerEx("KickPlayer",200,false,"d", playerid);
        format(Jstring, sizeof(Jstring),"\"%s\" has been automatically kicked | reason: 'Forbidden part nick (%s)'", GetName(playerid),BadNickParts[BadPartID]);
        SendToAdmins(orange,Jstring);
        WriteToLog(Jstring,"KickLog");
    }
    for(new i = 0; i < 40; i++)
    SendClientMessage(playerid,-1," ");
    TextDrawShowForPlayer(playerid, Textdraw0);
    TextDrawShowForPlayer(playerid, Textdraw1);
    TextDrawShowForPlayer(playerid, Textdraw2);
    TextDrawShowForPlayer(playerid, Textdraw3);
    TextDrawShowForPlayer(playerid, Textdraw4);
    TextDrawShowForPlayer(playerid, Textdraw5);
    TextDrawShowForPlayer(playerid, Textdraw6);
    TextDrawShowForPlayer(playerid, Textdraw7);
    TextDrawShowForPlayer(playerid, Textdraw8);

    Connect[playerid]=1;
    return 1;
}
Textdraw no 0 Doesn't appear when player login for more than 1 more.. this is happening from the time I Mixed Jewel's Admin System With My Gamemode..
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