21.01.2015, 22:32
Код:
D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\VELIKI UPDATE\filterscripts\cls.pwn(28) : warning 225: unreachable code D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\VELIKI UPDATE\filterscripts\cls.pwn(28) : warning 217: loose indentation D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\VELIKI UPDATE\filterscripts\cls.pwn(55) : error 025: function heading differs from prototype D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\VELIKI UPDATE\filterscripts\cls.pwn(61) : warning 202: number of arguments does not match definition D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\VELIKI UPDATE\filterscripts\cls.pwn(61) : warning 202: number of arguments does not match definition Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 1 Error.
pawn Код:
public OnPlayerSpawn(playerid)
{
ShowPlayerDialog(playerid,DIALOG_CLASS,DIALOG_STYLE_LIST,"Class selection:","Assault\nSniper(100 score required)\nClose range(300 score required)\nPyroman(500 score required)\nBig killer(1000 score required)","Choose","");
return 1;
}
---------line 55-----------------------public OnPlayerTakeDamage(playerid, issuerid, Float:amount, weaponid, bodypart)
{
if(issuerid != INVALID_PLAYER_ID && weaponid == 34 && bodypart == 9)
{
SetPlayerHealth(playerid, 0.0);
GameTextForPlayer(playerid, "~r~HEADSHOT!", 7000, 5); // Will display to the person who is killed.
GameTextForPlayer(issuerid, " ~R~Headshot Kill!"); // Will display to the person who killed.
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}