08.07.2009, 16:30
Hey guys,
i got LAdmin on my server and it works great. The only thing that would be great is a /cheater command.
/cheater [ID], ban a cheater with only this command, and the standard message: "[PLAYER] has been banned for cheating. No cookie for you"
The regular /ban command looks like this:
Thanks =D
i got LAdmin on my server and it works great. The only thing that would be great is a /cheater command.
/cheater [ID], ban a cheater with only this command, and the standard message: "[PLAYER] has been banned for cheating. No cookie for you"
The regular /ban command looks like this:
Code:
dcmd_ban(playerid,params[]) { if(PlayerInfo[playerid][LoggedIn] == 1) { if(PlayerInfo[playerid][Level] >= 4) { new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); if(!strlen(params)) return SendClientMessage(playerid, red, "USAGE: /ban [playerid] [reason]"); if(!strlen(tmp2)) return SendClientMessage(playerid, red, "ERROR: You must give a reason"); new player1, playername[MAX_PLAYER_NAME], adminname[MAX_PLAYER_NAME], string[128]; player1 = strval(tmp); if(IsPlayerConnected(player1) && player1 != INVALID_PLAYER_ID && player1 != playerid && (PlayerInfo[player1][Level] != ServerInfo[MaxAdminLevel]) ) { GetPlayerName(player1, playername, sizeof(playername)); GetPlayerName(playerid, adminname, sizeof(adminname)); new year,month,day,hour,minuite,second; getdate(year, month, day); gettime(hour,minuite,second); CMDMessageToAdmins(playerid,"BAN"); format(string,sizeof(string),"%s has been banned by Administrator %s [Reason: %s] [Date: %d/%d/%d] [Time: %d:%d]",playername,adminname,params[2],day,month,year,hour,minuite); SendClientMessageToAll(grey,string); SaveToFile("BanLog",string); print(string); if(udb_Exists(PlayerName2(player1)) && PlayerInfo[player1][LoggedIn] == 1) dUserSetINT(PlayerName2(player1)).("banned",1); format(string,sizeof(string),"banned by Administrator %s. Reason: %s", adminname, params[2] ); return BanEx(player1, string); } else return SendClientMessage(playerid, red, "Player is not connected or is yourself or is the highest level admin"); } else return SendClientMessage(playerid,red,"ERROR: You are not a high enough level to use this command"); } else return SendClientMessage(playerid,red,"ERROR: You must be logged in to use this commands");