16.04.2013, 14:48
C:\Users\iliyan\Desktop\samp03x_svr_R1-2_win32\filterscripts\abv.pwn(154) : warning 217: loose indentation
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
this comes out
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
1 Warning.
this comes out
Код:
#include <a_samp> // Intro script by O.K.Style™ new Text:Intro[12]; // www.gta-news.org public OnFilterScriptInit() { Intro[0] = TextDrawCreate(642.0, 1.0, "~n~"); TextDrawLetterSize(Intro[0], 0.5, 49.5); TextDrawUseBox(Intro[0], 1); TextDrawBoxColor(Intro[0], 0x000000FF); TextDrawTextSize(Intro[0], -2.0, 0.0); Intro[1] = TextDrawCreate(190.000000, 190.000000, "~p~~h~Created by d0nTtoucH 2013"); TextDrawFont(Intro[1], 2); TextDrawLetterSize(Intro[1], 0.570000, 1.799999); Intro[2] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[2], 2); TextDrawColor(Intro[2], 0xFFFFFF22); TextDrawLetterSize(Intro[2], 0.570000, 1.799999); Intro[3] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[3], 2); TextDrawColor(Intro[3], 0xFFFFFF44); TextDrawLetterSize(Intro[3], 0.570000, 1.799999); Intro[4] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[4], 2); TextDrawColor(Intro[4], 0xFFFFFF66); TextDrawLetterSize(Intro[4], 0.570000, 1.799999); Intro[5] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[5], 2); TextDrawColor(Intro[5], 0xFFFFFF88); TextDrawLetterSize(Intro[5], 0.570000, 1.799999); Intro[6] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[6], 2); TextDrawColor(Intro[6], 0xFFFFFFAA); TextDrawLetterSize(Intro[6], 0.570000, 1.799999); Intro[7] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[7], 2); TextDrawColor(Intro[7], 0xFFFFFFCC); TextDrawLetterSize(Intro[7], 0.570000, 1.799999); Intro[8] = TextDrawCreate(310.000000, 190.000000, "present..."); TextDrawFont(Intro[8], 2); TextDrawColor(Intro[8], 0xFFFFFFFF); TextDrawLetterSize(Intro[8], 0.570000, 1.799999); Intro[9] = TextDrawCreate(190.0, 202.0, "."); TextDrawFont(Intro[9], 1); TextDrawLetterSize(Intro[9], 23.250051, 1.099999); Intro[10] = TextDrawCreate(304.00, 223.0, "~y~~h~JustPlay-BG.Info .::[ RealLife ]::.[0.3x]"); TextDrawFont(Intro[10], 2); TextDrawLetterSize(Intro[10], 0.340000, 1.099999); Intro[11] = TextDrawCreate(331.0, 235.0, "~g~~h~www.justPlay-BG.Info"); TextDrawFont(Intro[11], 2); TextDrawLetterSize(Intro[11], 0.340000, 1.099999); return 1; } public OnPlayerConnect(playerid) { TogglePlayerSpectating(playerid, true); ForceClassSelection(playerid); SetPVarInt(playerid, "Intro", 0); SetTimerEx("ShowIntro", 1000, 0, "d", playerid); return 1; } forward ShowIntro(playerid); public ShowIntro(playerid) { SetPVarInt(playerid, "Intro", GetPVarInt(playerid, "Intro") + 1); new iteration = GetPVarInt(playerid, "Intro"); switch(iteration) { case 1: { for(new i; i < 11; i++) { SendClientMessage(playerid, -1, ""); } TextDrawShowForPlayer(playerid, Intro[0]); } case 2: { TextDrawShowForPlayer(playerid, Intro[1]); } case 3: { TextDrawShowForPlayer(playerid, Intro[2]); } case 4: { TextDrawHideForPlayer(playerid, Intro[2]); TextDrawShowForPlayer(playerid, Intro[3]); } case 5: { TextDrawHideForPlayer(playerid, Intro[3]); TextDrawShowForPlayer(playerid, Intro[4]); } case 6: { TextDrawHideForPlayer(playerid, Intro[4]); TextDrawShowForPlayer(playerid, Intro[5]); } case 7: { TextDrawHideForPlayer(playerid, Intro[5]); TextDrawShowForPlayer(playerid, Intro[6]); } case 8: { TextDrawHideForPlayer(playerid, Intro[6]); TextDrawShowForPlayer(playerid, Intro[7]); } case 9: { TextDrawHideForPlayer(playerid, Intro[7]); TextDrawShowForPlayer(playerid, Intro[8]); } case 10: { TextDrawShowForPlayer(playerid, Intro[9]); } case 11: { TextDrawShowForPlayer(playerid, Intro[10]); } case 12: { TextDrawShowForPlayer(playerid, Intro[11]); } } if(GetPVarInt(playerid, "Intro") < 10) { SetTimerEx("ShowIntro", 300, 0, "d", playerid); } else if(9 < GetPVarInt(playerid, "Intro") < 13) { SetTimerEx("ShowIntro", 2000, 0, "d", playerid); } else { for(new i; i < sizeof(Intro); i++) { TextDrawHideForPlayer(playerid, Intro[i]); } TogglePlayerSpectating(playerid, true); ForceClassSelection(playerid); } return 1; } public OnFilterScriptExit() { for(new i; i < sizeof(Intro); i++) { TextDrawDestroy(Intro[i]); } return 1; }