CMD:createhouse(playerid,params[]) 
{ 
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,-1,"You aren't an admin!");//Check if the player is currently rcon logged in. 
new HousePrice,id = HouseCount;//Creating the house price for the selected value in the command, and the last house id created.  
if(sscanf(params,"i",HousePrice)) return SendClientMessage(playerid,-1,"USAGE: /createhouse <price>");//Checking if the player uses the correct syntax. The parameter "i" in sscanf means integer, also could be used as "d". 
new Float ,Float:y,Float:z;//Creating the floats, to store the player's position. 
GetPlayerPos(playerid,x,y,z);//Getting the player's position and storing it 
HInfo[id][Price] = HousePrice;//Setting the house price to the selected one. 
HInfo[id][Owned] = 0;//Setting the house id owned = 0 
HInfo[id][XPos] = x;//Storing the XPos value to the player's x. 
HInfo[id][YPos] = y;//Storing the YPos value to the player's y. 
HInfo[id][ZPos] = z;//Storing the ZPos value to the player's z. 
HInfo[id][VirtualWorld] = GetPlayerVirtualWorld(playerid); 
format(HInfo[id][Owner],24,"Nonusablenameforthishouse");//Formating the "Owner" house id value to "Nonusablenameforthishouse". 
SendClientMessage(playerid,-1,"House created"); 
HouseEnter[id] = CreateDynamicCP(x,y,z,1.5,GetPlayerVirtualWorld(pl ayerid));//Creating the checkpoint and storing it in the HouseEnter value. 
HouseExit[id] = CreateDynamicCP(443.9237,509.4609,1001.4195,1.5,Ge tPlayerVirtualWorld(playerid));//Creating the house exit checkpoint and storing it in the HouseExit value. 
new file[40],labelstring[100];//Creating the "file", and the labelstring var. 
format(file,sizeof(file),"FHouse/Houses/%i.ini",id);//Formating the var to the selected house directory. 
INI_Open(file);//Opening the file with SII. 
INI_WriteInt("Price",HousePrice);//Writing in the place "Price" the inputted "Price" value. 
INI_WriteInt("Owned",0);//Setting to "Owned" = 0 in the ini file. 
INI_WriteInt("VirtualWorld",GetPlayerVirtualWorld( playerid));//Writing "VirtualWorld" = GetPlayerVirtualWorld(..); 
INI_WriteFloat("XPos",x);//Writing the players pos for the check point position. 
INI_WriteFloat("YPos",y);//Self explanatory. 
INI_WriteFloat("ZPos",z);//Self explanatory. 
INI_WriteString("Owner","Nonusablenameforthishouse ");//Writing a string in "Owned" to "Nonusablenameforthishouse" 
INI_Save();//Saving file with SII. 
INI_Close();//Closing the file with SII. 
format(labelstring,sizeof(labelstring),"Owned: No \nPrice: %i",HousePrice); 
HInfo[id][HouseLabel] = Create3DTextLabel(labelstring,0xFF0000FF,x,y,z,25. 0,GetPlayerVirtualWorld(playerid)); 
HouseCount++; 
return 1; 
} 
			 
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