Posts: 79
Threads: 4
Joined: Jan 2014
Reputation:
0
I'm guessing this has been posted before, but honestly, this bug has been around for ages and it's incredibly annoying. I'm not sure what it would entail, but if you could remove the gun animation breaking/looping when you're on fire, that'd be great.
MTA has already fixed this issue, so I'm sure it's possible in SAMP.
Posts: 393
Threads: 12
Joined: Dec 2011
Reputation:
0
Maybe you could use cleo animations? But I don't recommend it tho, I never used cleo, and will never.
Posts: 149
Threads: 7
Joined: Apr 2014
Reputation:
0
As far as I know,this bug don't show you that the player is shooting,but the player he is shooting at would take the dmg..
Posts: 6,242
Threads: 8
Joined: Jun 2008
If singleplayer does it, then chances are the game limits it.
Just because MTA does something, doesn't mean it's even able to be done on sa-mp.
Not that I think anyone has mentioned it before.
Posts: 3,324
Threads: 96
Joined: Sep 2013
This is not a BUG. Speak with more wisdom.
Posts: 354
Threads: 16
Joined: Jun 2014
If you are burning, would you take out a fucking M4, reload it, aim it on the rascals burning you, and shoot?
No.
Posts: 3,324
Threads: 96
Joined: Sep 2013
Quote:
Originally Posted by ******
This isn't a bug, it's just behaviour you don't like.
|
Exactly.
@Orma: Just give up, this won't be taken out, MTA is dumb for taking this out. Since when, in any game, would you be able to pull out any weapon (even your fist) and use it while burning? Do you realize how bad it feels to be burned alive? Let's see how long you can hold a lighter under your hand; after you do that for a while punch somebody with your burnt hand (it's hard enough to make a fist with this pain).