got mixed up?? no isn't ,all registration system in GM was deleted .so i use FS Lux Admin for reg . . .
Код:
public OnPlayerConnect(playerid)
{
format(gString, SOS, "Welcome '%s' to the COD - BattleField", PlayerName(playerid)); SendClientMessage(playerid, COLOR_GREEN, gString);
SendClientMessage(playerid, green, "Visit www.cod-samp.in for the servers website");
TogglePlayerSpectating(playerid,true);
SetPlayerWeather(playerid, 2);
TextDrawHideForPlayer(playerid, Textdraw[0]);
TextDrawHideForPlayer(playerid, Textdraw[1]);
TextDrawHideForPlayer(playerid, Textdraw[2]);
TextDrawHideForPlayer(playerid, Textdraw[3]);
TextDrawHideForPlayer(playerid, Textdraw[4]);
TextDrawHideForPlayer(playerid, Textdraw[5]);
TextDrawHideForPlayer(playerid, Textdraw[6]);
TextDrawHideForPlayer(playerid, Textdraw[7]);
TextDrawHideForPlayer(playerid, Textdraw[8]);
TextDrawHideForPlayer(playerid, Textdraw[9]);
TextDrawHideForPlayer(playerid, Textdraw[10]);
if(CountIP(GetIPP(playerid)) >= 6) return Kick(playerid), 0;
MAX_PLAYERS_ = playerid > MAX_PLAYERS_ ? playerid : GetHighestID(),
npc[playerid] = bool:IsPlayerNPC(playerid),
var[playerid] = SetTimerEx("BSS",2500,false,"i",playerid),
warns[playerid] = 0;
Spree[playerid] = 0;
DeleteObjects(playerid);
SetPVarInt(playerid, "vehicleid", 0);
foreach (Zones, i)
{
SetPlayerMapIcon(playerid, 30 + i, ZoneInfo[i][pointPos][0],ZoneInfo[i][pointPos][1],ZoneInfo[i][pointPos][2], 19, MAPICON_GLOBAL);
GangZoneShowForAll(Zone[i], 0x00000043);
CapturingZone[playerid] = -1;
if (tCP[i] == NONE) GangZoneShowForAll(Zone[i], -66);
else if (tCP[i] == USA) GangZoneShowForAll(Zone[i], USA_GZ_COLOR);
else if (tCP[i] == RF) GangZoneShowForAll(Zone[i], RF_GZ_COLOR);
else if (tCP[i] == AI) GangZoneShowForAll(Zone[i], AI_GZ_COLOR);
else if (tCP[i] == IU) GangZoneShowForAll(Zone[i], IU_GZ_COLOR);
else if (tCP[i] == EA) GangZoneShowForAll(Zone[i], EA_GZ_COLOR);
// else if (tCP[i] == AA) GangZoneShowForAll(Zone[i], AA_GZ_COLOR);
// else if (tCP[i] == LG) GangZoneShowForAll(Zone[i], LG_GZ_COLOR);
// else if (tCP[i] == GW) GangZoneShowForAll(Zone[i], GW_GZ_COLOR);
}
capturebar[playerid] = CreatePlayerProgressBar(playerid, 40, 320, 100, 10, COLOR_GREEN, 25);
ClassTaken[playerid] = 1;
FirstSpawn[playerid] = 1;
PlayerInfo[playerid][pVIP] = 0; //Setting the VIP level 0 on player connect-
Enablevheal[playerid] = 1; //Enabling the /vheal command on player connect--
Enablevbonus[playerid] = 1; //Enabling the /vbonus command on player connect
HasSpawnedCar[playerid] = 0;//-Setting the value to 0
//-------------Checking and creating the player account in database---------
new ggString[200];
format(ggString, sizeof(ggString), "%s has ~g~joined ~w~the server!", PlayerName(playerid));
//SendClientMessageToAll(-1, ggString);
SendBoxMessage(playerid, ggString);
MapIcons(playerid);
//--------------------------------
GangZoneShowForAll(GZ_ZONE_U, USA_GZ_COLOR); //usa GZ
GangZoneShowForAll(GZ_ZONE_I, IU_GZ_COLOR); //Indian GZ
GangZoneShowForAll(GZ_ZONE_E, EA_GZ_COLOR); //euro GZ
//GangZoneShowForAll(GZ_ZONE4, EA_GZ_COLOR); //europe GZ
//GangZoneShowForAll(GZ_ZONE5, LG_GZ_COLOR); //latino GZ
GangZoneShowForAll(GZ_ZONE_R, RF_GZ_COLOR); //Russia GZ
GangZoneShowForAll(GZ_ZONE_A, AI_GZ_COLOR);//arabia GZ
//GangZoneShowForAll(GZ_ZONE8, AA_GZ_COLOR); //aussie GZ
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pHelper] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pKills] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pScores] = 0;
PlayerInfo[playerid][pMoney] = 0;
PlayerInfo[playerid][AdminDuty] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pSpamTime] = 0;
PlayerInfo[playerid][Paused] = 0;
PlayerInfo[playerid][LastDeath] = 0;
PlayerInfo[playerid][DeathSpam] = 0;
PlayerInfo[playerid][pLogged] = 0;
PlayerInfo[playerid][pMuted] = 0;
PlayerInfo[playerid][FailLogin] = 0;
PlayerInfo[playerid][A51Spawn] = 0;
PlayerInfo[playerid][DASpawn] = 0;
PlayerInfo[playerid][BIGSpawn] = 0;
PlayerInfo[playerid][NorSpawn] = 1;
HasSpawnedCar[playerid] = 0;
DND[playerid] = 0;
//--------------------------------
//--------------------------------
//--------Account registration----
//---------------------------------
return 1;
}