[Map] The-Submerged-Island[v0.1]
#1

Hello this v 0.1 i hope you guys will like but it is the 1st version of this script
this map contains broken bridge's,houses,ships and some more things there is a farm of a small farmer and his little family they where died in flood you can see images i got 2 images but i cant upload all images now i will upload them too but later tell me some bugs so i can fix them you can easily find it in Santa Marina Beach

[IMG][/IMG]
[IMG][/IMG]
Код:
CreateObject(5147, 284.19373, -1904.67395, 1.85310,   0.00000, 0.00000, 87.00000);
CreateObject(10823, 264.47513, -2107.34717, 19.99891,   0.00000, 0.00000, 267.00000);
CreateObject(5147, 264.40393, -1899.63086, 1.85310,   0.00000, 0.00000, 87.00000);
CreateObject(10822, 254.57504, -2298.36328, 24.34375,   0.00000, 0.00000, -93.00000);
CreateObject(5147, 256.24091, -2545.32349, 10.67359,   0.00000, 0.00000, -91.00000);
CreateObject(5147, 235.96254, -2542.03418, 10.67359,   0.00000, 0.00000, -91.00000);
CreateObject(13049, 190.00603, -2719.47778, 1.14219,   0.00000, 0.00000, 0.00000);
CreateObject(10377, 250.14751, -2699.11646, 19.01579,   0.00000, 0.00000, 11.00000);
CreateObject(9900, 173.54131, -2703.84595, 39.19850,   0.00000, 0.00000, 0.00000);
CreateObject(10412, 96.00863, -2709.29932, 27.62766,   0.00000, 0.00000, 0.00000);
CreateObject(16685, 334.74194, -2697.16162, 0.35881,   0.00000, 0.00000, 98.00000);
CreateObject(5450, 355.43066, -2614.95093, 3.52793,   0.00000, 0.00000, -69.00000);
CreateObject(5450, 357.31577, -2676.54272, 3.01321,   0.00000, 0.00000, -77.00000);
CreateObject(10378, 123.20747, -2720.89258, 1.26901,   0.00000, 0.00000, 0.00000);
CreateObject(10368, 43.23595, -2810.53784, 21.67755,   0.00000, 0.00000, 0.00000);
CreateObject(1694, 80.75816, -2880.84644, 9.14090,   0.00000, 0.00000, 0.00000);
CreateObject(16326, 358.76242, -2718.48511, 0.51939,   0.00000, 0.00000, 0.00000);
CreateObject(834, 272.60651, -2807.48267, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 272.06342, -2800.73999, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 270.48679, -2794.61133, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 268.92923, -2788.82227, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 267.05463, -2782.93726, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 264.84949, -2776.46143, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 262.93225, -2771.80615, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 261.35535, -2766.37109, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(834, 259.64322, -2761.11768, 3.87224,   0.00000, 0.00000, 0.00000);
CreateObject(832, 274.07434, -2836.64575, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 274.39941, -2842.94604, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 274.65274, -2848.35327, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 273.20758, -2855.28833, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 269.23318, -2863.22168, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 262.80029, -2870.04810, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(832, 257.76260, -2874.48804, 2.91321,   0.00000, 0.00000, 0.00000);
CreateObject(835, 282.13745, -2789.98804, 2.16251,   0.00000, 0.00000, 0.00000);
CreateObject(835, 284.55167, -2788.90063, 3.83249,   0.00000, 0.00000, 0.00000);
CreateObject(3502, 177.49104, -2875.40015, 4.55309,   91.00000, -16.00000, 0.00000);
CreateObject(3502, 170.64430, -2875.51001, 4.55309,   91.00000, -16.00000, 0.00000);
CreateObject(3374, 177.97156, -2875.07886, 10.08615,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 170.88467, -2875.43481, 10.08615,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 174.55490, -2875.23364, 10.08615,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 170.86470, -2875.43384, 12.73159,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 174.67883, -2875.13745, 12.73159,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 178.23006, -2874.91064, 12.73159,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 178.23006, -2874.91064, 15.63409,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 174.47981, -2875.10791, 15.63409,   0.00000, 0.00000, 4.00000);
CreateObject(3374, 170.96863, -2875.33423, 15.63409,   0.00000, 0.00000, 4.00000);
CreateObject(3502, 164.81662, -2875.93652, 15.13529,   0.00000, 0.00000, 91.00000);
CreateObject(3502, 161.48955, -2875.84399, 18.89842,   -88.00000, 0.00000, 91.00000);
CreateObject(3502, 184.30864, -2874.63477, 15.15154,   0.00000, 0.00000, 273.00000);
CreateObject(3502, 191.05075, -2874.22168, 17.28976,   -142.00000, 0.00000, 273.00000);
CreateObject(3502, 174.53903, -2875.04102, 15.55143,   -88.00000, 0.00000, 91.00000);
CreateObject(3374, 174.76045, -2875.19580, 21.58195,   0.00000, 0.00000, 4.00000);
CreateObject(935, 175.53261, -2873.64795, 22.15735,   -91.00000, 21.00000, 25.00000);
CreateObject(935, 173.93257, -2873.72803, 22.15735,   -91.00000, 21.00000, 25.00000);
CreateObject(935, 174.67252, -2873.70801, 21.12580,   -52.00000, 21.00000, 25.00000);
CreateObject(647, 174.84081, -2874.84546, 24.33433,   0.00000, 0.00000, 0.00000);
CreateObject(8640, 299.79471, -2616.80103, 5.68120,   0.00000, 0.00000, 7.00000);
CreateObject(8534, 344.49902, -2818.55200, 9.61842,   0.00000, 0.00000, 93.00000);
CreateObject(8397, 343.26678, -2747.26318, 10.57511,   0.00000, 0.00000, 0.00000);
CreateObject(9076, 319.59714, -2584.07861, -2.75969,   0.00000, 0.00000, -85.00000);
CreateObject(3511, 193.98830, -2730.56763, 1.17652,   0.00000, 0.00000, 0.00000);
CreateObject(3511, 189.19994, -2734.01221, 1.17652,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 326.53589, -2671.01807, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 326.48282, -2688.57520, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 327.62616, -2699.54468, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 326.96509, -2639.08521, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 326.12631, -2619.41919, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 326.74042, -2608.40137, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(8619, 328.74649, -2720.91089, 0.73052,   0.00000, 0.00000, 0.00000);
CreateObject(1457, 99.21709, -2855.99707, 2.61361,   0.00000, 0.00000, 0.00000);
CreateObject(1447, 100.74979, -2857.94849, 1.99290,   0.00000, 0.00000, 89.00000);
CreateObject(8131, 290.77539, -2859.08521, 8.39460,   0.00000, 0.00000, 0.00000);
CreateObject(16285, 89.30505, -2866.24951, 0.47379,   0.00000, 0.00000, 94.00000);
CreateObject(3276, 97.68526, -2869.79932, 1.31660,   0.00000, 0.00000, 0.00000);
CreateObject(1308, 92.57660, -2863.13550, 0.37393,   0.00000, 0.00000, 0.00000);
CreateObject(3502, 100.23697, -2885.89380, -0.01660,   29.00000, 0.00000, 0.00000);
CreateObject(16006, 290.96469, -2859.00220, 0.80509,   0.00000, 0.00000, 89.00000);
CreateObject(16073, 224.36902, -2882.43896, 6.10416,   0.00000, 0.00000, 0.00000);
CreateObject(16118, 219.75351, -2597.11279, -5.78430,   0.00000, 0.00000, 0.00000);
CreateObject(16118, 274.64261, -2597.45239, -5.78430,   0.00000, 0.00000, 0.00000);
CreateObject(6928, 117.48248, -2896.20947, 16.32624,   0.00000, 0.00000, 0.00000);
CreateObject(3425, 262.64059, -2797.62500, 11.79970,   0.00000, 0.00000, 0.00000);
CreateObject(3242, 380.26389, -2749.60083, -1.40632,   0.00000, 0.00000, 0.00000);
CreateObject(3250, 368.71783, -2740.51880, -2.16010,   0.00000, 0.00000, 0.00000);
CreateObject(5450, 401.08850, -2772.21753, -10.36640,   -28.00000, 25.00000, 0.00000);
CreateObject(12877, 419.64081, -2713.44116, -0.03026,   0.00000, 0.00000, 0.00000);
CreateObject(12877, 428.11801, -2730.37671, 0.71403,   0.00000, 0.00000, 0.00000);
CreateObject(10823, 452.94586, -2577.85620, 10.79392,   0.00000, 0.00000, 0.00000);
CreateObject(10823, 534.39551, -2636.50293, 22.00299,   45.00000, 30.00000, 0.00000);
CreateObject(3426, 357.71164, -2759.08789, -0.05897,   0.00000, 0.00000, 0.00000);
Reply
#2

lol nice
ctrl c + ctrl v
u just took it from a website i dont remember the link
Reply
#3

Guys We must Help this little Farmer ..
Good work
Код:
his little family they where died in flood
Reply
#4

yes we must help him
Reply
#5

Wow, haha. This human looking thingy is funny, rep.
Reply
#6

hahaha we will make it better in v 0.2 thanks for the rep dude
Reply
#7

see his hair's hahahahaha
Reply
#8

haris abdul hameed.. do u really think that he made this all ... ohh plz the thing is he is ban evading :P
Reply
#9

This looks a little bit casual and all over the place
Reply
#10

Quote:
Originally Posted by Rog
Посмотреть сообщение
haris abdul hameed.. do u really think that he made this all ... ohh plz the thing is he is ban evading :P
hahahaha Rog i made this all if you cant belive give us a proff that this is not made by me
Reply
#11

and this is v0.1 we will fix bugs in v2
Reply
#12

Very good
Reply
#13

Quote:
Originally Posted by StreetRP
Посмотреть сообщение
Very good
thanku bro
Reply
#14

Good Job On That Map!!!
Reply
#15

Quote:
Originally Posted by UltraScripter
Посмотреть сообщение
Good Job On That Map!!!
thanku bro we will make v2 more beautiful thanku hope you enjoy this map
Reply
#16

I've seen this before. I don't like it much anyways so I won't research it...
Reply
#17

hey this is not done by you , anyone else made this and i forgot the name of that guy unfortunately
i am 100% sure about it
Reply
#18

copy paste copy paste copy paste copy paste copy paste copy paste copy paste copy paste copy paste copy paste

EVERYWHERE
Reply
#19

lol lol
Reply
#20

Quote:
Originally Posted by NayanIndia
Посмотреть сообщение
lol lol
It's not funny, it's cheating, theft, and being an idiot.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)