Quote:
Originally Posted by MultiKill
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Cara, quando converti o map veio esse codigo:
pawn Код:
RemoveBuildingForPlayer(playerid, XXX, XXX, XXX, XXX, 0.25);
RemoveBuildingForPlayer(playerid, 17656, 2431.0547, -1677.4297, 20.3125, 0.25);
RemoveBuildingForPlayer(playerid, 17913, 2431.0547, -1677.4297, 20.3125, 0.25);
RemoveBuildingForPlayer(playerid, 17968, 2442.7625, -1646.9418, 27.03629, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2425.8643, -1654.0067, 27.05462, 0.25);
RemoveBuildingForPlayer(playerid, 17657, 2431.0391, -1603.4922, 20.20313, 0.25);
RemoveBuildingForPlayer(playerid, 17898, 2431.0391, -1603.4922, 20.20313, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2425.8945, -1620.9918, 26.96651, 0.25);
RemoveBuildingForPlayer(playerid, 1297, 2436.7383, -1598.3761, 25.89513, 0.25);
RemoveBuildingForPlayer(playerid, XXX, XXX, XXX, XXX, 0.25);
RemoveBuildingForPlayer(playerid, XXX, XXX, XXX, XXX, 0.25);
Ai coloco na OnPlayerConnect() da esse erro:
pawn Код:
C:\Users\Junior\Desktop\BSPV\gamemodes\gm.pwn(79) : error 017: undefined symbol "XXX"
C:\Users\Junior\Desktop\BSPV\gamemodes\gm.pwn(88) : error 017: undefined symbol "XXX"
C:\Users\Junior\Desktop\BSPV\gamemodes\gm.pwn(89) : error 017: undefined symbol "XXX"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Errors.
Exclui as linhas em que tem o XXX e compilou, ai fui testar e da um bug: o objeto desaparece e aparece denovo dependendo da posiзгo da cвmera do player
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