[Map] Small Zoo
#1

Hello guys! Im representing to you my first map project, Hope you like it

Pictures/SS







Код:
CreateObject(18048,2496.8000000,-1526.9000000,23.2000010,0.0000000,0.0000000,180.0000000); //object(mp_ammu02) (2)
CreateObject(18048,2496.8000000,-1551.8000000,23.2000010,0.0000000,0.0000000,179.9945100); //object(mp_ammu02) (4)
CreateObject(18048,2496.8000000,-1575.5000000,23.2000010,0.0000000,0.0000000,179.9945100); //object(mp_ammu02) (5)
CreateObject(18048,2508.7998000,-1588.2998000,23.2999990,0.0000000,0.0000000,269.9890100); //object(mp_ammu02) (6)
CreateObject(18048,2529.6006000,-1588.2998000,23.2999990,0.0000000,0.0000000,269.9890100); //object(mp_ammu02) (7)
CreateObject(18048,2541.6001000,-1576.3000000,23.2999990,0.0000000,0.0000000,359.9890100); //object(mp_ammu02) (8)
CreateObject(18048,2541.6006000,-1552.7002000,23.2999990,0.0000000,0.0000000,359.9780300); //object(mp_ammu02) (9)
CreateObject(18048,2541.6001000,-1528.3000000,23.2999990,0.0000000,0.0000000,359.9835200); //object(mp_ammu02) (10)
CreateObject(18048,2510.2002000,-1514.9004000,23.2000010,0.0000000,0.0000000,89.9835210); //object(mp_ammu02) (11)
CreateObject(18047,2523.0000000,-1514.9000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (2)
CreateObject(18047,2541.6006000,-1514.9004000,23.2999990,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18048,2541.6006000,-1527.9004000,23.2999990,0.0000000,0.0000000,359.9780300); //object(mp_ammu02) (13)
CreateObject(14794,2507.5000000,-1577.7000000,25.0000000,359.7501200,1.7500305,0.0076294); //object(ab_vegasgymmain2) (1)
CreateObject(847,2508.6001000,-1579.1000000,24.2999990,0.0000000,0.0000000,174.0000000); //object(dead_tree_19) (1)
CreateObject(847,2506.8999000,-1579.5000000,24.2999990,0.0000000,0.0000000,3.9959717); //object(dead_tree_19) (2)
CreateObject(1259,2532.2000000,-1513.7000000,32.5000000,0.0000000,0.0000000,271.2500000); //object(billbd1) (2)
CreateObject(839,2500.6001000,-1576.0000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_11) (1)
CreateObject(838,2514.3000000,-1571.6000000,24.7999990,0.0000000,0.0000000,0.0000000); //object(dead_tree_9) (1)
CreateObject(839,2513.8000000,-1582.2000000,24.1000000,0.0000000,0.0000000,42.0000000); //object(dead_tree_11) (2)
CreateObject(12859,2507.8000000,-1579.3000000,25.1000000,0.0686951,271.7486600,334.7489600); //object(sw_cont03) (1)
CreateObject(12859,2507.5000000,-1579.3000000,25.0000000,359.9972800,271.7480800,8.9989624); //object(sw_cont03) (2)
CreateObject(12859,2513.0000000,-1582.0000000,25.0000000,354.3352700,289.2125900,303.2095300); //object(sw_cont03) (3)
CreateObject(841,2500.5000000,-1570.1000000,22.6000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_13) (1)
CreateObject(12859,2514.3999000,-1582.2000000,24.4000000,359.9738200,269.2504300,85.9998170); //object(sw_cont03) (5)
CreateObject(12859,2501.1001000,-1576.3000000,24.4000000,359.9725300,269.2474400,85.9954830); //object(sw_cont03) (6)
CreateObject(12859,2500.7000000,-1574.5000000,25.4000000,359.9725300,269.2474400,56.4954830); //object(sw_cont03) (7)
CreateObject(18047,2527.3999000,-1525.8000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (6)
CreateObject(16000,2527.8999000,-1526.9000000,24.7999990,0.0000000,90.2500000,0.0000000); //object(drvin_screen) (1)
CreateObject(18047,2527.3999000,-1527.9000000,13.2000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (8)
CreateObject(841,2539.1001000,-1585.6000000,21.1000000,0.0000000,0.0000000,0.0000000); //object(dead_tree_13) (2)
CreateObject(14793,2538.6001000,-1585.1000000,22.6000000,0.0000000,5.7500000,0.0000000); //object(ab_vegasgymlitesa) (2)
CreateObject(847,2537.7000000,-1584.1000000,21.2999990,0.0000000,0.0000000,173.9959700); //object(dead_tree_19) (4)
CreateObject(1371,2539.5000000,-1586.7000000,21.7000010,0.0000000,353.7500000,181.2500000); //object(cj_hippo_bin) (1)
CreateObject(829,2537.0000000,-1586.4000000,21.7000010,0.0000000,0.0000000,119.2500000); //object(dead_tree_3) (1)
CreateObject(18048,2509.2000000,-1514.9000000,23.2000010,0.0000000,0.0000000,89.9835210); //object(mp_ammu02) (11)
CreateObject(18047,2540.6001000,-1535.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2539.6001000,-1535.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2538.6001000,-1535.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2537.6001000,-1535.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.6001000,-1535.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.6001000,-1536.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.6001000,-1537.6000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.6001000,-1538.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.6001000,-1539.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2535.7000000,-1539.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2534.8000000,-1539.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2533.8999000,-1539.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1539.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1540.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1541.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1542.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1543.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1544.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1545.5000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2532.8999000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2533.8000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2534.8000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2535.8000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2536.8000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2537.8000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2538.7000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2539.7000000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2540.6001000,-1546.5000000,11.4000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(829,2516.7000000,-1587.7000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (2)
CreateObject(829,2516.7000000,-1586.9000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (3)
CreateObject(829,2516.7000000,-1586.0000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (4)
CreateObject(829,2516.7000000,-1585.2000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (5)
CreateObject(829,2516.7000000,-1584.1000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (6)
CreateObject(829,2516.7000000,-1583.1000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (7)
CreateObject(829,2516.7000000,-1582.2000000,21.7999990,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (8)
CreateObject(829,2516.7000000,-1581.3000000,21.7000010,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (9)
CreateObject(829,2516.7000000,-1580.6000000,21.7000010,0.0000000,0.0000000,119.2456100); //object(dead_tree_3) (10)
CreateObject(829,2516.7000000,-1579.8000000,21.7000010,0.0000000,0.0000000,119.4956100); //object(dead_tree_3) (11)
CreateObject(829,2516.7000000,-1579.2000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (12)
CreateObject(829,2516.7000000,-1578.4000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (13)
CreateObject(829,2516.7000000,-1577.6000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (14)
CreateObject(829,2516.7000000,-1576.8000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (15)
CreateObject(829,2516.6001000,-1575.6000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (16)
CreateObject(829,2516.6001000,-1574.5000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (17)
CreateObject(829,2516.6001000,-1572.7000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (18)
CreateObject(829,2516.6001000,-1571.6000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (19)
CreateObject(829,2516.6001000,-1570.1000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (20)
CreateObject(829,2516.6001000,-1569.2000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (21)
CreateObject(829,2516.6001000,-1568.2000000,21.7000010,0.0000000,0.0000000,119.4928000); //object(dead_tree_3) (22)
CreateObject(829,2515.6001000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4928000); //object(dead_tree_3) (23)
CreateObject(829,2514.5000000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (24)
CreateObject(829,2513.3999000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (25)
CreateObject(829,2512.5000000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (26)
CreateObject(829,2511.7000000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (27)
CreateObject(829,2510.7000000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (28)
CreateObject(829,2509.8999000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (29)
CreateObject(829,2508.8999000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (30)
CreateObject(829,2508.2000000,-1568.1000000,21.7000010,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (31)
CreateObject(829,2507.7000000,-1568.1000000,21.9000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (32)
CreateObject(829,2506.6001000,-1568.1000000,21.9000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (33)
CreateObject(829,2505.8999000,-1568.1000000,21.9000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (34)
CreateObject(829,2505.6001000,-1568.1000000,21.9000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (35)
CreateObject(829,2504.8999000,-1568.1000000,22.0000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (36)
CreateObject(829,2504.1001000,-1568.1000000,22.0000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (37)
CreateObject(829,2503.3999000,-1568.1000000,22.0000000,0.0000000,0.0000000,229.4879200); //object(dead_tree_3) (38)
CreateObject(1609,2538.3999000,-1543.9000000,22.7999990,0.0000000,0.0000000,339.0000000); //object(turtle) (1)
CreateObject(1609,2535.3999000,-1542.2000000,22.7999990,0.0000000,0.0000000,10.9996340); //object(turtle) (2)
CreateObject(1609,2539.2000000,-1538.7000000,22.7999990,0.0000000,0.0000000,10.9973140); //object(turtle) (3)
CreateObject(1609,2539.5000000,-1541.6000000,22.7999990,0.0000000,0.0000000,42.9973140); //object(turtle) (4)
CreateObject(14472,2537.7000000,-1536.5000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (1)
CreateObject(14472,2539.8999000,-1537.1000000,21.6000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (2)
CreateObject(14472,2537.7000000,-1537.8000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (3)
CreateObject(14472,2537.7000000,-1539.1000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (4)
CreateObject(14472,2537.7000000,-1539.6000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (5)
CreateObject(14472,2538.6001000,-1539.6000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (6)
CreateObject(14472,2540.0000000,-1539.6000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (7)
CreateObject(14472,2540.1001000,-1538.3000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (8)
CreateObject(14472,2538.6001000,-1536.7000000,21.4000000,0.0000000,0.0000000,0.0000000); //object(carls_moms_kit1) (9)
CreateObject(2773,2531.1001000,-1515.4000000,23.5000000,0.0000000,0.0000000,1.7500000); //object(cj_airprt_bar) (1)
CreateObject(2773,2531.1001000,-1518.4000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (2)
CreateObject(2773,2531.1001000,-1521.4000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (3)
CreateObject(2773,2531.1001000,-1524.4000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (4)
CreateObject(2773,2535.6001000,-1515.4000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (5)
CreateObject(2773,2535.6001000,-1518.4000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (6)
CreateObject(2773,2535.6001000,-1521.2000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (7)
CreateObject(2773,2535.6001000,-1524.3000000,23.5000000,0.0000000,0.0000000,1.7468262); //object(cj_airprt_bar) (8)
CreateObject(2773,2537.1001000,-1514.4000000,23.5000000,0.0000000,0.0000000,270.2468300); //object(cj_airprt_bar) (9)
CreateObject(2773,2539.7000000,-1514.4000000,23.5000000,0.0000000,0.0000000,270.2417000); //object(cj_airprt_bar) (10)
CreateObject(2773,2524.6001000,-1514.4000000,23.5000000,0.0000000,0.0000000,269.7468300); //object(cj_airprt_bar) (11)
CreateObject(2773,2527.0000000,-1514.4000000,23.5000000,0.0000000,0.0000000,269.7418200); //object(cj_airprt_bar) (12)
CreateObject(2773,2528.0000000,-1515.9000000,23.5000000,0.0000000,0.0000000,180.7418200); //object(cj_airprt_bar) (13)
CreateObject(2773,2528.0000000,-1518.3000000,23.5000000,0.0000000,0.0000000,180.7415800); //object(cj_airprt_bar) (14)
CreateObject(2773,2528.0000000,-1521.2000000,23.5000000,0.0000000,0.0000000,180.7415800); //object(cj_airprt_bar) (15)
CreateObject(2773,2528.0000000,-1524.1000000,23.5000000,0.0000000,0.0000000,180.7415800); //object(cj_airprt_bar) (16)
CreateObject(14537,2509.7000000,-1527.4000000,24.5000000,0.0000000,0.7500000,0.0000000); //object(pdomesbar) (1)
CreateObject(1594,2499.3000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2500000); //object(chairsntable) (1)
CreateObject(1594,2503.0000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (2)
CreateObject(1594,2507.5000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (3)
CreateObject(1594,2511.5000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (4)
CreateObject(1594,2514.8000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (5)
CreateObject(1594,2518.8000000,-1540.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (6)
CreateObject(1594,2518.8000000,-1537.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (7)
CreateObject(1594,2518.8000000,-1533.4000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (8)
CreateObject(1594,2518.8000000,-1529.7000000,23.1000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (9)
CreateObject(1594,2518.8000000,-1527.0000000,23.2000010,0.0000000,0.0000000,0.2471924); //object(chairsntable) (10)
CreateObject(1594,2518.8000000,-1524.1000000,23.2000010,0.0000000,0.0000000,0.2471924); //object(chairsntable) (11)
CreateObject(1594,2518.8000000,-1520.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (12)
CreateObject(1594,2518.8000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (13)
CreateObject(1594,2515.5000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (14)
CreateObject(1594,2511.8000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (15)
CreateObject(1594,2508.3000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (16)
CreateObject(1594,2504.5000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (17)
CreateObject(1594,2500.3000000,-1517.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (18)
CreateObject(1594,2500.3000000,-1520.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (19)
CreateObject(1594,2500.3000000,-1524.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (20)
CreateObject(1594,2500.3000000,-1528.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (21)
CreateObject(1594,2500.3000000,-1532.5000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (22)
CreateObject(1594,2500.3000000,-1536.3000000,23.4000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (23)
CreateObject(2125,2507.3999000,-1533.0000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (1)
CreateObject(2125,2506.1001000,-1533.0000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (2)
CreateObject(2125,2504.2000000,-1531.1000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (3)
CreateObject(2125,2504.2000000,-1529.8000000,23.0000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (4)
CreateObject(2125,2504.2000000,-1525.4000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (5)
CreateObject(2125,2504.2000000,-1523.9000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (6)
CreateObject(2125,2506.0000000,-1522.2000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (7)
CreateObject(2125,2507.7000000,-1522.2000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (8)
CreateObject(2125,2511.8000000,-1522.0000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (9)
CreateObject(2125,2513.2000000,-1522.0000000,23.1000000,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (10)
CreateObject(2125,2515.1001000,-1523.4000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (11)
CreateObject(2125,2515.2000000,-1525.1000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (12)
CreateObject(2125,2515.2000000,-1529.5000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (13)
CreateObject(2125,2515.2000000,-1531.0000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (14)
CreateObject(2125,2513.3999000,-1533.0000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (15)
CreateObject(2125,2511.8999000,-1533.0000000,23.2000010,0.0000000,0.0000000,0.0000000); //object(med_din_chair_1) (16)
CreateObject(1371,2536.8999000,-1586.7000000,22.7000010,0.0000000,353.7487800,181.2469500); //object(cj_hippo_bin) (2)
CreateObject(18047,2519.0000000,-1554.4000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2520.5000000,-1554.4000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(14783,2519.8000000,-1554.8000000,28.7000010,0.0000000,0.0000000,180.0000000); //object(int3int_kbsgarage) (2)
CreateObject(18047,2520.5000000,-1554.9000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(18047,2519.0000000,-1555.0000000,11.3000000,0.0000000,0.0000000,0.0000000); //object(mpgun_counter06) (3)
CreateObject(1594,2514.8000000,-1537.5000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (24)
CreateObject(1594,2511.5000000,-1537.5000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (25)
CreateObject(1594,2507.5000000,-1537.5000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (26)
CreateObject(1594,2503.5000000,-1537.3000000,23.0000000,0.0000000,0.0000000,0.2471924); //object(chairsntable) (27)
CreateObject(1664,2511.3999000,-1531.8000000,23.7999990,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (1)
CreateObject(1664,2512.1001000,-1531.8000000,23.7999990,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (2)
Reply
#2

Nice work man i like it
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#3

What kind of fucking zoo is this? Those turtles are packed to tight they can't move an inch without bumping into the ass of another turtle!
Reply
#4

Quote:
Originally Posted by Pottus
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What kind of fucking zoo is this? Those turtles are packed to tight they can't move an inch without bumping into the ass of another turtle!
+1
4char
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#5

Not bad
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#6

Nice !.
Reply
#7

Ouhh, a zoo, sweet.
Reply
#8

Quote:
Originally Posted by Pottus
Посмотреть сообщение
What kind of fucking zoo is this? Those turtles are packed to tight they can't move an inch without bumping into the ass of another turtle!


You're right, there is only turtle & bambi

19315
More jails with more animals in the future? dreaming is free
Reply
#9

Nice , what about adding more animals ?
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