Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
SetTimerEx("CarRadios",1000,false,"i",playerid);
new plname[MAX_PLAYER_NAME];
GetPlayerName(playerid, plname, sizeof(plname));
new engine,lights,alarm,doors,bonnet,boot,objective,panels,tires;
// cOnPlayerStateChange(playerid, newstate, oldstate);
//new name[MAX_PLAYER_NAME];
//GetPlayerName(playerid, name, sizeof(name));
new string[128];
new vehi = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_ONFOOT) {
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
if(DriverTest[playerid] > 0) {
DisablePlayerCheckpoint(playerid);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_NONE;
DriverTest[playerid] = 0;
SendClientMessage(playerid,COLOR_LIGHTRED,"[INFO]: You left Your car, so you failed the test.");
}
else if(VehAsk[playerid] == 1) {
VehAsk[playerid] = 0;
TogglePlayerControllable(playerid,true);
}
else if(SeatBelt[playerid] == 1) {
SeatBelt[playerid] = 0;
}
}
else if(newstate == PLAYER_STATE_ONFOOT)
{
if(PayForTaxi[playerid] > 0 && Driver[playerid] < 9999)
{
format(string,sizeof(string),"You left the taxi,you paid %d $ to the driver!",PayForTaxi[playerid]);
SendClientMessage(playerid,COLOR_WHITE,string);
GivePlayerMoney(Driver[playerid],PayForTaxi[playerid]);
GivePlayerMoney(playerid,-PayForTaxi[playerid]);
PayForTaxi[playerid] = 0;
GetFromTaxi[Driver[playerid]] = 0;
Accepted[playerid] = 9999;
TrTime[playerid] = 0;
TrTime[Driver[playerid]] = 0;
}
}
new newcar = GetPlayerVehicleID(playerid);
if(newstate == PLAYER_STATE_DRIVER) {
//SetTimerEx("CarRadios", 1000, false, "i", playerid);
if(AdminDuty[playerid] == 1) {
new name[MAX_PLAYER_NAME];
strcpy(name,CarInfo[VehicleOwned[newcar]][cOwner],MAX_PLAYER_NAME);
//GiveNameSpace(name);
//format(string,sizeof(string),"[INFO]: Vehicle registered to %s",name);
return 1;
}
// SetTimerEx("CarRadios", 1000, false, "i", playerid);
if(VehicleEngine[newcar] == 0) {
if(!IsNotAEngineCar(newcar)) {
//new engine,lights,alarm,doors,bonnet,boot,objective,panels,tires;
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
GetVehicleDamageStatus(newcar,panels,doors,lights,tires);
UpdateVehicleDamageStatus(newcar, panels, doors, 5, tires);
VehAsk[playerid] = 1;
SendClientMessage(playerid, COLOR_GREEN, "Engine is not started (/engine)");
SendClientMessage(playerid, COLOR_GREEN, "If it is a faction vehicle (/fengine)");
}
}
if(newstate == PLAYER_STATE_DRIVER) {
// SetTimerEx("CarRadios", 1000, false, "i", playerid);
new carid = GetPlayerVehicleID(playerid);
GetVehicleDamageStatus(carid, panels, doors, lights, tires);
lights = encode_lights(1, 1, 1, 1);
SetPVarInt(playerid, "vMainOn", 0);
UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
}
else if(newstate == PLAYER_STATE_ONFOOT) {
KillTimer(BlinkTime[playerid]);
SetPVarInt(playerid, "CopFlash", 0);
}
if(PlayerInfo[playerid][pDrivLic] == 0) {
SendClientMessage(playerid,COLOR_LIGHTRED,"You don't have a driving license! Pass a driving test to get one");
}
// new newcar = GetPlayerVehicleID(playerid);
CarEnter[playerid] = 1;
//SetTimerEx("CarRadios", 1000, false, "i", playerid);
if(IsAnOwnableCar(newcar)) {
// new name[MAX_PLAYER_NAME];
// strcpy(name,CarInfo[VehicleOwned[newcar]][cOwner],MAX_PLAYER_NAME);
// GiveNameSpace(name);
//format(string,sizeof(string),"[INFO]: Vehicle registered to %s",name);
//SendClientMessage(playerid, 0x8080FF96, string);
if (!IsNotAEngineCar(newcar)) {
if(VehicleEngine[newcar] == 0) {
if(PlayerInfo[playerid][pCarkey] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else if(PlayerInfo[playerid][pCarkey2] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else if(PlayerInfo[playerid][pCarkey3] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else {
TogglePlayerControllable(playerid,false);
VehAsk[playerid] = 2;
// SendClientMessage(playerid,COLOR_GRAD3,"[INFO]: You can hotwire this vehicle using /engine if you have a toolkit, Or you can /exit.");
}
}
}
if(VehicleEngine[newcar] == 1) {
if(PlayerInfo[playerid][pCarkey] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else if(PlayerInfo[playerid][pCarkey2] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else if(PlayerInfo[playerid][pCarkey3] == VehicleOwned[newcar]) {
format(string,sizeof(string),"Welcome to your %s",VehicleName[GetVehicleModel(newcar)-400]);
SendClientMessage(playerid, COLOR_WHITE, string);
return 1;
}
else {
SendClientMessage(playerid,COLOR_GREEN,"Engine is on");
}
}
}
if(CarAlarm[vehi][caalarm] <= 2 && VehAsk[playerid] == 2 && IsAnOwnableCar(vehi)) {
//format(string,sizeof(string),"5-STAR:Vehicle %s alarm is activated",VehicleNames[GetVehicleModel(vehi)-400]);
// SendClientMessage(playerid, 0xE7D5ADFF, string);
//SetVehicleParamsForPlayer(vehi, playerid, 1, 0);
format(string, sizeof(string), "*[Vehicle alarm]:BEEP! BEEP! BEEP! BEEP!");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
SetPVarInt(playerid, "VehON", 0);
AlarmTime[playerid] = SetTimerEx("Alarm", FLASH_TIME, 1, "i", playerid);
Stop[playerid] = SetTimerEx("Chill",SHUTDOWN,false,"i",playerid);
}
if(CarAlarm[vehi][caalarm] >= 4 && VehAsk[playerid] == 2 && IsAnOwnableCar(vehi)) {
new name[MAX_PLAYER_NAME];
GetPlayerName(playerid, name, sizeof(name));
new st[256];
//new Float:VPosX,Float:VPosY,Float:VPosZ;
//GetVehiclePos(key1[playerid],VPosX,VPosY,VPosZ);
// SetVehicleParamsForPlayer(vehi, i, 1, 0);
// SetVehicleParamsForPlayer(vehi, playerid, 1, 0);
SetTimerEx("VehicleA",1000, false, "i", playerid);
format(string, sizeof(string), "*[Vehicle alarm]:BEEP! BEEP! BEEP! BEEP!");
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
format(string,sizeof(string),"SMS:Vehicle %s alarm is activated,Sender: MOLE (555)",VehicleNames[GetVehicleModel(vehi)-400]);
SendClientMessage(playerid, 0xE7D5ADFF, string);
//iVehicleObjective[vehi][0] = 1; //Marker
//iVehicleObjective[vehi][1] = 0; //Door Lock
//CarLabel5 = Create3DTextLabel("Vehicle Alarm is on!" ,COLOR_YELLOW,VPosX,VPosY,VPosY+3,15.0,0);
//Attach3DTextLabelToVehicle(CarLabel5,key1[playerid],0.0, 0.0, 0.0);
new vZone[MAX_ZONE_NAME], pZone[MAX_ZONE_NAME];
GetVehicleZone(vehi, vZone, MAX_ZONE_NAME); GetPlayer2DZone(playerid, pZone, MAX_ZONE_NAME);
format(st, sizeof(st), "[Vehicle Alarm] %s located in %s.",VehicleNames[GetVehicleModel(vehi)-400]);
SendFamilyMessage(1,COLOR_LIGHTBLUE, st);
SetPVarInt(playerid, "VehON", 0);
AlarmTime[playerid] = SetTimerEx("Alarm", FLASH_TIME, 1, "i", playerid);
Stop[playerid] = SetTimerEx("Chill",SHUTDOWN,false,"i",playerid);
return 1;
}
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid, x, y, z);
if(IsAGasVeh(newcar))
{
if(PlayerInfo[playerid][pJob] != 3)
{
SendClientMessage(playerid,COLOR_WHITE,"[Gas Vehicle]Your not a Gas Deliver!");
RemovePlayerFromVehicle(playerid);
return 1;
}
SendClientMessage(playerid,COLOR_GREEN,"Welcome to the Gas Deliver Van,use /gas to buy some gas.");
format(string,sizeof(string),"Currently Vehicle Gas: %d",VGas[newcar]);
SendClientMessage(playerid,COLOR_GREEN,string);
PlayerPlaySound(playerid, 1055, x,y,z);
}
else if(IsACopCar(newcar) && !(IsAnFbiCar(newcar)&&PlayerInfo[playerid][pMember]==2))
{
if(PlayerInfo[playerid][pMember] != 1) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(IsASheriffCar(newcar))
{
if(PlayerInfo[playerid][pMember] != 14) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(IsAnFbiCar(newcar))
{
if(PlayerInfo[playerid][pMember] != 2) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(IsAGovCar(newcar))
{
if(PlayerInfo[playerid][pMember] != 3) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(IsAnAmbulance(newcar))
{
if(PlayerInfo[playerid][pMember] != 4) {
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(IsAPizzabike(newcar))
{
if(PlayerInfo[playerid][pJob] != 17) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this bike.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else {
SendClientMessage(playerid, COLOR_GRAD3, "Type /startpizza to begin a pizza mission.");
}
}
if(IsABus(newcar))
{
if(PlayerInfo[playerid][pJob] != 14) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this bus.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else {
if(JobDelay[playerid] > 0) {
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY," You need to wait for Your last route time to reduce !");
}
else if(BusRoute[playerid] == 0) {
ShowMenuForPlayer(BusRoutesM, playerid);
BusRoute[playerid] = 1;
gPlayerCheckpointStatus[playerid] = CHECKPOINT_BUSROUTE;
BusRouteS[playerid] = 0;
}
}
}
else if(IsATowcar(newcar))
{
if(PlayerInfo[playerid][pJob] != 7) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys of this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(newcar >= 135 && newcar <= 154)
{
if (HireCar[playerid] != newcar) {
new strins[256];
format(strins, sizeof(strins), "You can rent this vehicle for $%d\nPlease Remember to /unrentvehicle when finished\nIf you rent this vehicle you will be able to /engine",SBizzInfo[0][sbEntranceCost]);
ShowPlayerDialog(playerid,DACCT30,DIALOG_STYLE_MSGBOX,"Enterprise Rent",strins,"Rent","Exit");
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
VehAsk[playerid] = 1;
}
}
else if(newcar >= 203 && newcar <= 205)
{
if (HireCar[playerid] != newcar) {
new strins[256];
format(strins, sizeof(strins), "You can rent this vehicle for $%d\nPlease Remember to /unrentvehicle when finished\nIf you rent this vehicle you will be able to /engine",SBizzInfo[0][sbEntranceCost]);
ShowPlayerDialog(playerid,DACCT30,DIALOG_STYLE_MSGBOX,"Enterprise Rent",strins,"Rent","Exit");
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
VehAsk[playerid] = 1;
}
}
else if(newcar >= 194 && newcar <= 196)
{
// format(string, sizeof(string), "Vehicle rental:Rent a vehicle for $%d /rentvehicle",SBizzInfo[1][sbEntranceCost]);
// SendClientMessage(playerid, COLOR_WHITE,string);
// SendClientMessage(playerid, COLOR_GREEN,"Rent a vehicle and you will be able to /rlock vehice.");
new strins[256];
format(strins, sizeof(strins), "You can rent this vehicle for $%d\nPlease Remember to /unrentvehicle when finished\nIf you rent this vehicle you will be able to /engine",SBizzInfo[0][sbEntranceCost]);
ShowPlayerDialog(playerid,DACCT30,DIALOG_STYLE_MSGBOX,"Enterprise Rent",strins,"Rent","Exit");
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
VehAsk[playerid] = 1;
}
else if(newcar >= 1 && newcar <= 9)
{
if (HireCar[playerid] != newcar) {
// format(string, sizeof(string), "Vehicle rental:Rent a vehicle for $%d /rentvehicle",SBizzInfo[1][sbEntranceCost]);
// SendClientMessage(playerid, COLOR_WHITE,string);
// SendClientMessage(playerid, COLOR_GREEN,"Rent a vehicle and you will be able to /rlock vehice.");
new strins[256];
format(strins, sizeof(strins), "You can rent this vehicle for $%d\nPlease Remember to /unrentvehicle when finished\nIf you rent this vehicle you will be able to /engine",SBizzInfo[0][sbEntranceCost]);
ShowPlayerDialog(playerid,DACCT30,DIALOG_STYLE_MSGBOX,"Enterprise Rent",strins,"Rent","Exit");
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
VehAsk[playerid] = 1;
}
}
else if(newcar >= 112 && newcar <= 130)
{
if (HireCar[playerid] != newcar) {
// format(string, sizeof(string), "Vehicle rental:Rent a vehicle for $%d /rentcar",SBizzInfo[0][sbEntranceCost]);
// SendClientMessage(playerid, COLOR_WHITE,string);
// SendClientMessage(playerid, COLOR_GREEN,"Rent a vehicle and you will be able to /rlock vehice.");
new strins[256];
format(strins, sizeof(strins), "You can rent this vehicle for $%d\nPlease Remember to /unrentcar when finished\nIf you rent this vehicle you will be able to /engine",SBizzInfo[0][sbEntranceCost]);
ShowPlayerDialog(playerid,DACCT29,DIALOG_STYLE_MSGBOX,"Enterprise Rent",strins,"Rent","Exit");
VehAsk[playerid] = 1;
GetVehicleParamsEx(newcar,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(newcar,VEHICLE_PARAMS_OFF,lights,alarm,doors,bonnet,boot,objective);
}
}
else if(newcar >= 84 && newcar <= 87)
{
// Race Cars
if(GetPlayerInterior(playerid) != 7) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(newcar == 131 || newcar == 132 || newcar == 133 || newcar == 134)
{
if(DriverTest[playerid] == 0) {
SendClientMessage(playerid,COLOR_WHITE,"License exam: Try to pass license exam /licenseexam,if you succeed license cost 5000$");
SendClientMessage(playerid,COLOR_WHITE,"If you don't want to take exam type /exit");
TogglePlayerControllable(playerid,false);
VehAsk[playerid] = 1;
}
}
else if(newcar >= 61 && newcar <= 70)
{
// Taxi lock
if(PlayerInfo[playerid][pMember] != 7) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(newcar >= 71 && newcar <= 73)
{
// News Van
if(PlayerInfo[playerid][pMember] != 5) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
}
else if(newcar >= 78 && newcar <= 95)
{
// Unused
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else if(newcar >= 159 && newcar <= 161)
{
// Unused
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else if(IsASweep(newcar))
{
CheckP[playerid] = 0;
// Street Sweeper
if(PlayerInfo[playerid][pJob] != 21) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else {
if(JobDelay[playerid] > 0) {
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY," You need to wait for Your last route time to reduce !");
}
else if(StreetSweep[playerid] == 0) {
CheckP[playerid] = 0;
ShowMenuForPlayer(StartSweepM, playerid);
StreetSweep[playerid] = 1;
gPlayerCheckpointStatus[playerid] = CHECKPOINT_SWEEP;
}
}
}
else if(newcar >= 155 && newcar <= 158)
{
// Harvester
CheckP[playerid] = 0;
if(PlayerInfo[playerid][pJob] != 18) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else {
if(JobDelay[playerid] > 0) {
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY," You need to wait for your last route time to reduce !");
}
else if(Harvesting[playerid] == 0) {
SendClientMessage(playerid,COLOR_GRAD3,"[INFO]: Head to the checkpoint to begin.");
Harvesting[playerid] = 1;
gPlayerCheckpointStatus[playerid] = CHECKPOINT_HARVEST;
SetPlayerCheckpoint(playerid,-376.6393,-1433.9570,25.7266,5.0);
}
}
}
else if(newcar >= 96 && newcar <= 101)
{
// Garbage Truck
if(PlayerInfo[playerid][pJob] != 16) {
CheckP[playerid] = 0;
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else {
if(JobDelay[playerid] > 0) {
CheckP[playerid] = 0;
RemovePlayerFromVehicle(playerid);
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
SendClientMessage(playerid, COLOR_GREY," You need to wait for your last route time to reduce !");
}
else if(GarbageRoute[playerid] == 0) {
CheckP[playerid] = 0;
SendClientMessage(playerid,COLOR_GRAD3,"[INFO]: Head to the checkpoint to begin.");
GarbageRoute[playerid] = 1;
SetPlayerTrash(playerid,2382.4307,-1937.4563,14.0951,187.187,5.0);
gPlayerCheckpointStatus[playerid] = CHECKPOINT_GARBAGE;
}
}
}
else if(newcar >= 108 && newcar <= 111)
{
CheckP[playerid] = 0;
// Trucker
if(PlayerInfo[playerid][pJob] != 24) {
RemovePlayerFromVehicle(playerid);
SendClientMessage(playerid, COLOR_GREY,"You don't have keys to this vehicle.");
TogglePlayerControllable(playerid,true);
VehAsk[playerid] = 0;
}
else if(ProdMission[playerid] == 0) {
SendClientMessage(playerid,COLOR_GRAD3,"[INFO]: Head to the checkpoint to begin.");
gPlayerCheckpointStatus[playerid] = CHECKPOINT_PROD1;
ProdMission[playerid] = 1;
new RandomWeth;
RandomWeth = random(3);
switch(RandomWeth) {
case 0:
{
SetPlayerCheckpoint(playerid,2852.5193,-1532.5118,11.0938,5.0);
CheckP[playerid] = 0;
}
case 1:
{
SetPlayerCheckpoint(playerid,1360.8496,-1643.5159,13.3828,5.0);
CheckP[playerid] = 0;
}
case 2:
{
SetPlayerCheckpoint(playerid,2164.8250,-2271.3850,13.3368,5.0);
CheckP[playerid] = 0;
}
}
}
}
}
else if(newstate == PLAYER_STATE_SPAWNED)
{
TelePos[playerid][0] = 0.0;
TelePos[playerid][1] = 0.0;
}
}
Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
new string[128];
new sendername[MAX_PLAYER_NAME];
new giveplayer[MAX_PLAYER_NAME];
if (IsAtPGarbage(playerid))
{
if(newkeys == KEY_CROUCH)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
GiveNameSpace(sendername);
if(PlayerInfo[playerid][pMaskUse] == 1)
{
format(sendername, sizeof(sendername), "[Mask_%d_38]", RandMask[playerid]);
}
new dice = random(15)+1;
ClearAnimations(playerid);
if(dice == 1)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a dirty Burger Shot Hamburger.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a dirty old half eaten hamburger, Throw it away!");
}
else if(dice == 2)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a used condom.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found s used condom!");
}
else if(dice == 3)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a hotdog.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a hotdog!");
new Float:PlayersArmour;
GetPlayerHealth(playerid, PlayersArmour);
SetPlayerHealthExs(playerid, PlayersArmour + 5.0);
}
else if(dice == 4)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a Banana Peal.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a Banana Peal");
}
else if(dice == 5)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a dead rat.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a dead rat!");
}
else if(dice == 6)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a used dildo.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a dildo!");
GivePlayerWeaponEx(playerid,10,1);
}
else if(dice == 7)
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds a broken pool cue.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found a pool cue!");
GivePlayerWeaponEx(playerid,7,1);
}
else
{
format(string, sizeof(string), "* %s leans over and picks threw the garbage and finds nothing of value.", sendername);
SendClientMessage(playerid,COLOR_GRAD3,"You found nothing!");
}
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
// Place Bomb
ApplyAnimationEx(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
return 1;
}
}
if(((oldkeys & KEY_FIRE) && !(newkeys & KEY_FIRE)) || ((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE)) || (newkeys & KEY_FIRE)) {
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i) && playerid != i && !IsPlayerNPC(i)) {
if(IsPlayerAiming(playerid, i)) {
if(PlayerInfo[playerid][pMember] == 1 && GetPlayerWeapon(playerid) == 23 || PlayerInfo[playerid][pMember] == 2 && GetPlayerWeapon(playerid) == 23 || PlayerInfo[playerid][pMember] == 14 && GetPlayerWeapon(playerid) == 23 || PlayerInfo[playerid][pGuard] == 1 && GetPlayerWeapon(playerid) == 23) {
if(IsPlayerInAnyVehicle(i) || IsPlayerInAnyVehicle(i)) {
return 0;
}
//SetPlayerHealth(i, 0); GetPlayerName(suspect, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(i, giveplayer, sizeof(giveplayer));
format(string, sizeof(string), "* %s shoots with there Tazer which hooks onto %s and tazes him to the ground.", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
TogglePlayerControllable(i, 0);
GameTextForPlayer(i, "~p~(Tazed)", 3000, 3);
GameTextForPlayer(playerid, "~r~(Tazed) Complete", 3000, 3);
SetTimerEx("FallPlayer", 1000, 0, "d", i);
SetTimerEx("UnTaze",20000, 0, "d",i);
SetPlayerDrunkLevel(i, 3000);
// SetPlayerHealth(i,100);
Usinganim[i] = 1;
Tazed[i] = 1;
return 1;
}
}
}
}
if (((newkeys & KEY_WALK && newkeys & KEY_UP) || (newkeys & KEY_WALK && newkeys & KEY_DOWN) || (newkeys & KEY_WALK && newkeys & KEY_LEFT) || (newkeys & KEY_WALK && newkeys & KEY_RIGHT))
|| ((oldkeys & KEY_WALK && newkeys & KEY_UP) || (oldkeys & KEY_WALK && newkeys & KEY_DOWN) || (oldkeys & KEY_WALK && newkeys & KEY_LEFT) || (oldkeys & KEY_WALK && newkeys & KEY_RIGHT))
|| ((newkeys & KEY_WALK && oldkeys & KEY_UP) || (newkeys & KEY_WALK && oldkeys & KEY_DOWN) || (newkeys & KEY_WALK && oldkeys & KEY_LEFT) || (newkeys & KEY_WALK && oldkeys & KEY_RIGHT))
&& GetPlayerState(playerid) == PLAYER_STATE_ONFOOT)
walktime[playerid] = SetTimerEx("WalkAnim",200,0,"d",playerid);
}
if(newkeys == KEY_SPRINT || newkeys == KEY_FIRE || newkeys == KEY_CROUCH)
{
if(RegistrationStep[playerid] == 5 || RegistrationStep[playerid] == 4)
{
RegistrationStep[playerid]=5;
}
}
if(newkeys & KEY_FIRE && oldkeys & KEY_CROUCH && IsCbugWeapon(playerid))
{
if(PlayerInfo[playerid][pAdmin] <= 9)
{
ApplyAnimationEx(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
}
}
if(oldkeys & KEY_FIRE && newkeys & KEY_CROUCH && IsCbugWeapon(playerid))
{
if(PlayerInfo[playerid][pAdmin] <= 9)
{
ApplyAnimationEx(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
}
}
if(PRESSED(KEY_SPRINT))
{
if(PlayerisTut[playerid] >= 1)
{
if(PlayerisTut[playerid] == 1)
{
PlayerisTut[playerid] = 2;
SetPlayerPos(playerid,1279.6980,-1542.4175,13.5274);
SetPlayerCameraPos(playerid,1299.7954,-1594.4066,35.6015);//Driving School
SetPlayerCameraLookAt(playerid,1279.6980,-1542.4175,13.5274);
format(string,sizeof(string),"Driving school ~n~You will be able to take a driving test here for 5000$");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 2)
{
PlayerisTut[playerid] = 3;
SetPlayerPos(playerid, 1221.7010,-1328.6449,-5.00);
SetPlayerCameraPos(playerid, 1204.3781,-1313.3323,16.3984);
SetPlayerCameraLookAt(playerid, 1174.7167,-1323.4485,14.5938);
format(string,sizeof(string),"If you're feeling sick~n~come to the hospital~n~to get healed and fixed by the EMS");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Tutorial:{FFFFFF}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 3)
{
PlayerisTut[playerid] = 4;
SetPlayerPos(playerid,590.7849,-1243.1808,17.9521);
SetPlayerCameraPos(playerid,609.0580,-1219.5914,29.2979);//Bank
SetPlayerCameraLookAt(playerid,590.7849,-1243.1808,17.9521);
format(string,sizeof(string),"Bank is located here~n~You can get your paychecks by~n~going over to the money icon~n~COMMANDS:/withdraw,/savings,/deposit,/transfer");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Tutorial:{FFFFFF}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 4)
{
PlayerisTut[playerid] = 5;
SetPlayerPos(playerid,543.6426,-1277.8851,17.2422);
SetPlayerCameraPos(playerid,538.1927,-1259.2106,29.4667);//Grotti Dealership
SetPlayerCameraLookAt(playerid,543.6426,-1277.8851,17.2422);
format(string,sizeof(string),"You can buy sport vehicles over here if you have enough money.~n~Command:/v.");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Tutorial:{FFFFFF}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 5)
{
PlayerisTut[playerid] = 6;
SetPlayerCameraPos(playerid,2125.4453,-1119.0323,37.1580);
SetPlayerCameraLookAt(playerid,2131.0527,-1150.2542,24.1689);
SetPlayerPos(playerid,2130.0605,-1119.6272,25.3773);
format(string,sizeof(string),"Over here is the other dealership where you can buy non-sport cars.~n~/v for commands");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 6)
{
PlayerisTut[playerid] = 7;
SetPlayerPos(playerid, 1786.1758,-1258.4976,-5.00);
SetPlayerCameraPos(playerid, 1779.4259,-1275.1025,15.6328);
SetPlayerCameraLookAt(playerid, 1785.7263,-1296.0200,13.4213);
format(string,sizeof(string),"Here is where you can make advertisements ~n~So if you need to make a advertisement.~n~ Come down and /ad or /cad~n~For company advertisement. ");
TextDrawSetString(Textdraw98[playerid],string);
TextDrawShowForPlayer(playerid,Textdraw98[playerid]);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Tutorial:{FFFFFF}Use SPACEBAR to continue,SHIFT to go back.");
return 1;
}
if(PlayerisTut[playerid] == 7)
{
PlayerisTut[playerid] = 0;
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1642.2334,-2240.4983,13.4952);
SetCameraBehindPlayer(playerid);
SetPlayerVirtualWorld(playerid, 0);
TogglePlayerControllable(playerid, 1);
TextDrawHideForPlayer(playerid,Textdraw98[playerid]);
OnPlayerDataSave(playerid);
SetCameraBehindPlayer(playerid);
SendClientMessage(playerid,COLOR_WHITE,"{FF6633}Tutorial:{FFFFFF}The tutorial is now finished,good luck!.");
return 1;
}
}
}
if(PRESSED(LIGHT_KEY))
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerVehicleSeat(playerid) == 0)
{
if(GetPVarInt(playerid, "CopFlash") == 0)
{
new panels, doors, lights, tires;
new carid = GetPlayerVehicleID(playerid);
GetVehicleDamageStatus(carid, panels, doors, lights, tires);
switch(GetPVarInt(playerid, "vMainOn"))
{
case 0:
{
lights = encode_lights(0, 0, 0, 0);
SetPVarInt(playerid, "vMainOn", 1);
}
case 1:
{
lights = encode_lights(1, 1, 1, 1);
SetPVarInt(playerid, "vMainOn", 0);
}
}
UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
}
}
}
if(PRESSED(KEY_CROUCH))
{
if(IsPublicService(GetPlayerVehicleID(playerid)) && GetPlayerVehicleSeat(playerid) == 0)
{
switch(GetPVarInt(playerid, "CopFlash"))
{
case 0:
{
KillTimer(BlinkTime[playerid]);
BlinkTime[playerid] = SetTimerEx("vBlinker", PFLASH_RATE, 1, "i", playerid);
SetPVarInt(playerid, "CopFlash", 1);
}
case 1:
{
KillTimer(BlinkTime[playerid]);
new panels, doors, lights, tires;
new carid = GetPlayerVehicleID(playerid);
GetVehicleDamageStatus(carid, panels, doors, lights, tires);
lights = encode_lights(1, 1, 1, 1);
UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
SetPVarInt(playerid, "CopFlash", 0);
}
}
}
}
if(PRESSED(KEY_LOOK_LEFT))
{
if(GetPlayerVehicleSeat(playerid) == 0)
{
if(GetPVarInt(playerid, "vBLeft") == 0)
{
KillTimer(BlinkTime[playerid]);
BlinkTime[playerid] = SetTimerEx("vBlinker", BLINK_RATE, 1, "i", playerid);
SetPVarInt(playerid, "vBLeft", 1);
SetPVarInt(playerid, "vBRight", 0);
}
else
{
KillTimer(BlinkTime[playerid]);
new panels, doors, lights, tires;
new carid = GetPlayerVehicleID(playerid);
GetVehicleDamageStatus(carid, panels, doors, lights, tires);
switch(GetPVarInt(playerid, "vMainOn"))
{
case 0:
{
lights = encode_lights(1, 1, 1, 1);
}
case 1:
{
lights = encode_lights(0, 0, 0, 0);
}
}
UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
SetPVarInt(playerid, "vBLeft", 0);
}
}
}
if(PRESSED(KEY_LOOK_RIGHT))
{
if(GetPlayerVehicleSeat(playerid) == 0)
{
if(GetPVarInt(playerid, "vBRight") == 0)
{
KillTimer(BlinkTime[playerid]);
BlinkTime[playerid] = SetTimerEx("vBlinker", BLINK_RATE, 1, "i", playerid);
SetPVarInt(playerid, "vBRight", 1);
SetPVarInt(playerid, "vBLeft", 0);
}
else
{
KillTimer(BlinkTime[playerid]);
new panels, doors, lights, tires;
new carid = GetPlayerVehicleID(playerid);
GetVehicleDamageStatus(carid, panels, doors, lights, tires);
switch(GetPVarInt(playerid, "vMainOn"))
{
case 0:
{
lights = encode_lights(1, 1, 1, 1);
}
case 1:
{
lights = encode_lights(0, 0, 0, 0);
}
}
UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
SetPVarInt(playerid, "vBRight", 0);
}
}
return 1;
}
else if(newkeys == KEY_SPRINT)
{
if(BenchPressTime[playerid] > 0)
{
PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
}
else if(BenchPresses[playerid] > 0)
{
if(BenchPresses[playerid] >= 1 && BenchPresses[playerid] <= 99 && PlayerInfo[playerid][IsUsingWeight] == 1 && IsInMovingTime[playerid] == 0)
{
PlayerInfo[playerid][pPower]+=5.000000;
TextDrawDestroy(MovingBox[playerid]);
MovingBox[playerid] = TextDrawCreate(PlayerInfo[playerid][pPower], 182.000000, "~n~");
TextDrawBackgroundColor(MovingBox[playerid], 255);
TextDrawFont(MovingBox[playerid], 1);
TextDrawLetterSize(MovingBox[playerid], 0.900000, 0.499999);
TextDrawColor(MovingBox[playerid], -1717986817);
TextDrawSetOutline(MovingBox[playerid], 0);
TextDrawSetProportional(MovingBox[playerid], 1);
TextDrawSetShadow(MovingBox[playerid], 1);
TextDrawUseBox(MovingBox[playerid], 1);
TextDrawBoxColor(MovingBox[playerid], -1);
TextDrawTextSize(MovingBox[playerid], 502.000000, 0.000000);
TextDrawShowForPlayer(playerid,MovingBox[playerid]);
if(PlayerInfo[playerid][pPower] >= 586.000000)
{
ApplyAnimation(playerid,"benchpress","gym_bp_up_A", 4.0, 0, 0, 0, 1, 0);SetTimerEx("DownObject",2900,false,"u",playerid);
IsInMovingTime[playerid] = 1;
PlayerInfo[playerid][pReps]+=1;
TextDrawDestroy(RepsText[playerid]);
format(string,sizeof(string),"Reps: %d",PlayerInfo[playerid][pReps]);
RepsText[playerid] = TextDrawCreate(520.000000, 200.000000, string);
TextDrawBackgroundColor(RepsText[playerid], 255);
TextDrawFont(RepsText[playerid], 2);
TextDrawLetterSize(RepsText[playerid], 0.500000, 1.000000);
TextDrawColor(RepsText[playerid], -1);
TextDrawSetOutline(RepsText[playerid], 1);
TextDrawSetProportional(RepsText[playerid], 1);
TextDrawShowForPlayer(playerid,RepsText[playerid]);
}
else
{
if(BenchPresses[playerid] >= 99 && PlayerInfo[playerid][IsUsingWeight] == 1 && IsInMovingTime[playerid] == 0)
{
ApplyAnimation(playerid,"benchpress","gym_bp_getoff", 4.0, 0, 0, 1, 1, 1);SetTimerEx("GetUp",2900,false,"u",playerid);
KillTimer(ReduceTimer[playerid]);
PlayerInfo[playerid][pPower] = 506.000000;
PlayerInfo[playerid][pReps] = 0;
IsInMovingTime[playerid] = 0;
PlayerInfo[playerid][IsUsingWeight] = 0;
TextDrawHideForPlayer(playerid,RepsText[playerid]);
TextDrawHideForPlayer(playerid,Box1[playerid]);
TextDrawHideForPlayer(playerid,Box2[playerid]);
TextDrawHideForPlayer(playerid,MovingBox[playerid]);
SetCameraBehindPlayer(playerid);
SetTimerEx("BenchPressFinish", 7000, false, "i", playerid);
}
}
}
}
}
else if(newkeys & KEY_FIRE)
{
new wep = GetPlayerWeapon(playerid);
if(wep == 38)
{
if(PlayerInfo[playerid][pAdmin] <= 9)
{
RemovePlayerWeaponEx(playerid, wep);
ApplyAnimationEx(playerid, "SILENCED", "Silence_reload", 3.0, 0, 0, 0, 0, 0);
}
}
else if(BenchPresses[playerid] > 0 && PlayerInfo[playerid][IsUsingWeight] == 1 && IsInMovingTime[playerid] == 0)
{
ApplyAnimation(playerid,"benchpress","gym_bp_getoff", 4.0, 0, 0, 1, 1, 1);SetTimerEx("GetUp",2900,false,"u",playerid);
KillTimer(ReduceTimer[playerid]);
PlayerInfo[playerid][pPower] = 506.000000;
PlayerInfo[playerid][pReps] = 0;
IsInMovingTime[playerid] = 0;
PlayerInfo[playerid][IsUsingWeight] = 0;
TextDrawHideForPlayer(playerid,RepsText[playerid]);
TextDrawHideForPlayer(playerid,Box1[playerid]);
TextDrawHideForPlayer(playerid,Box2[playerid]);
TextDrawHideForPlayer(playerid,MovingBox[playerid]);
SetCameraBehindPlayer(playerid);
SetTimerEx("BenchPressFinish", 7000, false, "i", playerid);
}
/* else if(newkeys == KEY_JUMP)
{
if(IsPlayerConnected(playerid))
{
if(VehAsk[playerid] == 0)
{
return 1;
}
if(GetPlayerState(playerid) != PLAYER_STATE_DRIVER)
{
return 1;
}
if (IsNotAEngineCar(idcar))
{
return 1;
}
if(idcar >= 135 && idcar <= 154)
{
if(HireCar[playerid] != idcar)
{
return 1;
}
}
if(idcar >= 1 && idcar <= 9)
{
if(HireCar[playerid] != idcar)
{
return 1;
}
}
if(IsAnOwnableCar(idcar))
{
if(PlayerInfo[playerid][pCarkey] == VehicleOwned[idcar])
{
}
else if(PlayerInfo[playerid][pCarkey2] == VehicleOwned[idcar])
{
}
else if(PlayerInfo[playerid][pCarkey3] == VehicleOwned[idcar])
{
}
else
{
return 1;
}
}
if(ReduceTime[playerid] > 0)
{
format(string, sizeof(string), " You need to wait %d seconds to type this command.", ReduceTime[playerid]);
SendClientMessage(playerid, COLOR_GREY, string);
return 1;
}
GetPlayerName(playerid, sendername, sizeof(sendername));
GiveNameSpace(sendername);
if(PlayerInfo[playerid][pMaskUse] == 1)
{
format(sendername, sizeof(sendername), "[Mask_%d_38]", RandMask[playerid]);
}
if (VehicleEngine[idcar] == 0)
{
format(string, sizeof(string), "* %s spins the %s's key into the ignition and turns on the engine.", sendername, VehicleName[GetVehicleModel(idcar)-400]);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
new RandomStart;
RandomStart = random(4);
switch(RandomStart)
{
case 0,1,2:
{
if(VehAsk[playerid] == 1)
{
VehAsk[playerid] = 0;
TogglePlayerControllable(playerid,true);
}
VehicleEngine[idcar] = 1;
format(string, sizeof(string), "* %s engine starts (( %s ))", VehicleName[GetVehicleModel(idcar)-400], sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
case 3:
{
format(string, sizeof(string), "* %s engine does not start (( %s ))", VehicleName[GetVehicleModel(idcar)-400], sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
ReduceTime[playerid] = 3;
}
}
}
}
}*/
else if(((oldkeys & KEY_FIRE) && !(newkeys & KEY_FIRE)) || ((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE)) || (newkeys & KEY_FIRE))
{
if(IsPlayerAiming(playerid))
{
if(GetPlayerWeapon(playerid) == 24 || GetPlayerWeapon(playerid) == 30 || GetPlayerWeapon(playerid) == 31 && GetPlayerAmmo(playerid) > 1)
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(i == playerid) continue;
if(IsPlayerConnected(i))
{
if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
{
if(IsPlayerAimingTargetBodyPart(playerid, i, 1)) // BODY_PART_HEAD
{ DoDamage(playerid, i, 1, GetPlayerWeapon(playerid)); }
else if(IsPlayerAimingTargetBodyPart(playerid, i, 2)) // BODY_PART_TORSO
{ DoDamage(playerid, i, 2, GetPlayerWeapon(playerid)); }
else if(IsPlayerAimingTargetBodyPart(playerid, i, 3)) // BODY_PART_LEGS
{ DoDamage(playerid, i, 3, GetPlayerWeapon(playerid)); }
}
}
}
}
}
}
return 1;
}
else if(newkeys == KEY_SECONDARY_ATTACK)
{
if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
if(VehAsk[playerid] == 1)
{
VehAsk[playerid] = 0;
TogglePlayerControllable(playerid,true);
RemovePlayerFromVehicle(playerid);
}
}
}
}
Edit: Sorry that i posted twice my internet connection is very slowly