04.12.2014, 20:49
Tipo Assim os CMD Nao Funfa, Eu Dou /vendermeucarro E Nao Vende, Tipo c o CMD Nao Funfasse, ele e os Outro' Ajuda' OBS: SOomente um CMD Abaixo'
pawn Код:
if(strcmp(cmd, "/vendermeucarro", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new vehid = GetPlayerVehicleID(playerid);
if(PlayerInfo[playerid][pCarKey] == 0 && PlayerInfo[playerid][pCarKey2] == 0&& PlayerInfo[playerid][pCarKey3] == 0)
{
SendClientMessage(playerid, COLOR_GREY, "Vocк nгo tem um Carro VIP.");
return true;
}
if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid && PlayerInfo[playerid][pCarKey3] != vehid)
if(!IsPlayerInAnyVehicle(playerid))
{
SendClientMessage(playerid,COLOR_GREY,"Vocк precisa estar no seu veiculo VIP!");
return 1;
}
if(PlayerInfo[playerid][pCarKey] != vehid && PlayerInfo[playerid][pCarKey2] != vehid &&
PlayerInfo[playerid][pCarKey3] != vehid &&
PlayerInfo[playerid][pVIP] &&
PlayerInfo[playerid][pSocio])
{
SendClientMessage(playerid, COLOR_GREY, "Esse nгo й seu Carro VIP.");
return true;
}
new carid;
new Veiculo;
new pcarro[MAX_PLAYERS];
if(vehid == PlayerInfo[playerid][pCarKey])
{
carid = PlayerInfo[playerid][pCarKey];
Veiculo = PlayerInfo[playerid][pVeiculo];
pcarro[playerid] = 1;
}
else if(vehid == PlayerInfo[playerid][pCarKey2])
{
carid = PlayerInfo[playerid][pCarKey2];
Veiculo = PlayerInfo[playerid][pVeiculo2];
pcarro[playerid] = 2;
}
else if(vehid == PlayerInfo[playerid][pCarKey3])
{
carid = PlayerInfo[playerid][pCarKey3];
Veiculo = PlayerInfo[playerid][pVeiculo3];
pcarro[playerid] = 3;
}
if(IsPlayerInVehicle(playerid,carid) && CarInfo[Veiculo][cOwned] == 1)
{
CarInfo[Veiculo][cOwned] = 0;
CarInfo[Veiculo][cModel] = 560;
CarInfo[Veiculo][cColorOne] = 0;
CarInfo[Veiculo][cColorTwo] = 0;
GetPlayerName(playerid, sendername, sizeof(sendername));
strmid(CarInfo[Veiculo][cOwner], "Dealership", 0, strlen("Dealership"), 999);
GivePlayerMoney(playerid,CarInfo[Veiculo][cValue]);
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Veiculo VIP Vendido Por:~g~$%d", CarInfo[Veiculo][cValue]);
GameTextForPlayer(playerid, string, 10000, 3);
RemovePlayerFromVehicleEx(playerid);
Controle(playerid, 1);
if(pcarro[playerid] == 1)
{
PlayerInfo[playerid][pCarKey] = 0;
PlayerInfo[playerid][pVeiculo] = 0;
}
if(pcarro[playerid] == 2)
{
PlayerInfo[playerid][pCarKey2] = 0;
PlayerInfo[playerid][pVeiculo2] = 0;
}
if(pcarro[playerid] == 3)
{
PlayerInfo[playerid][pCarKey3] = 0;
PlayerInfo[playerid][pVeiculo3] = 0;
}
SaveCars();
}
}
return true;
}