[Map] Locker Room
#1

Nothing much then a little pretty nice room for your local police station

Screenshots.
Screenshot1
Screenshot2
Screenshot3
Screenshot4

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Support me by keeping the credits.

Код:
	// Locker Room created by Fonia5
	new LockerRoominterior;
	LockerRoominterior = CreateDynamicObject(19375,-301.241,1448.900,1087.869,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4887, "downtown_las", "pershing1_LAn", 0);
	LockerRoominterior = CreateDynamicObject(19375,-301.246,1439.334,1087.869,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4887, "downtown_las", "pershing1_LAn", 0);
	LockerRoominterior = CreateDynamicObject(19375,-290.765,1448.913,1087.869,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4887, "downtown_las", "pershing1_LAn", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(19375,-290.761,1439.323,1087.869,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4887, "downtown_las", "pershing1_LAn", 0);
	LockerRoominterior = CreateDynamicObject(19455,-306.286,1448.854,1089.613,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19455,-306.272,1439.329,1089.613,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19455,-292.951,1439.350,1089.613,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19455,-292.949,1448.918,1089.613,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19455,-297.733,1451.310,1089.613,0.000,0.000,-89.879,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(19455,-307.296,1451.283,1089.613,0.000,0.000,-89.879,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(19455,-303.056,1435.990,1089.613,0.000,0.000,-89.879,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19455,-293.444,1436.009,1089.613,0.000,0.000,-89.879,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 13361, "ce_pizza", "comptwall36", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.269,1435.301,1086.806,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.269,1435.301,1090.278,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.370,1446.254,1087.226,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.370,1446.254,1091.865,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.381,1451.795,1086.806,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.381,1451.795,1090.285,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.249,1439.672,1087.466,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(19366,-299.249,1439.672,1091.877,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 12855, "cunte_cop", "sw_brick05", 0);
	LockerRoominterior = CreateDynamicObject(2737,-297.385,1451.170,1089.434,0.000,0.000,0.059,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 10765, "airportgnd_sfse", "black64", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 16644, "a51_detailstuff", "a51_map", 0);
	LockerRoominterior = CreateDynamicObject(19173,-293.040,1443.265,1090.347,0.000,0.000,-90.420,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 14603, "bikeskool", "lw_pistol_128", 0);
	LockerRoominterior = CreateDynamicObject(2267,-294.450,1449.926,1089.051,0.000,0.000,-39.900,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 10765, "airportgnd_sfse", "black64", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 3096, "bbpcpx", "blugrad32", 0);
	LockerRoominterior = CreateDynamicObject(2238,-294.353,1450.019,1088.842,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 10765, "airportgnd_sfse", "black64", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(2267,-294.414,1449.936,1089.047,0.000,0.000,-219.719,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 10765, "airportgnd_sfse", "black64", 0);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(2593,-293.464,1448.772,1088.794,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 1, 10765, "airportgnd_sfse", "black64", 0);
	LockerRoominterior = CreateDynamicObject(19375,-301.241,1448.900,1091.420,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4586, "skyscrap3_lan2", "sl_skyscrpr05wall1", 0);
	LockerRoominterior = CreateDynamicObject(19375,-301.246,1439.334,1091.411,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4586, "skyscrap3_lan2", "sl_skyscrpr05wall1", 0);
	LockerRoominterior = CreateDynamicObject(19375,-290.761,1439.323,1091.414,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4586, "skyscrap3_lan2", "sl_skyscrpr05wall1", 0);
	LockerRoominterior = CreateDynamicObject(19375,-290.765,1448.913,1091.421,0.000,90.000,0.000,-1,-1,-1,700.000,700.000);
	SetDynamicObjectMaterial(LockerRoominterior, 0, 4586, "skyscrap3_lan2", "sl_skyscrpr05wall1", 0);
	LockerRoominterior = CreateDynamicObject(1569,-296.977,1436.068,1087.893,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(1569,-293.981,1436.083,1087.893,0.000,0.000,180.240,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(19325,-299.213,1437.955,1089.932,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(19325,-299.351,1448.057,1089.932,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(1537,-306.166,1444.249,1087.930,0.000,0.000,-269.639,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14892,-287.511,1435.585,1088.379,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14892,-306.885,1419.647,1088.379,0.000,0.000,-90.539,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14401,-302.786,1437.554,1087.986,0.000,0.000,-90.779,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14401,-301.940,1446.696,1087.986,0.000,0.000,-0.779,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14892,-293.818,1436.079,1086.946,0.000,0.000,89.879,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2610,-293.320,1444.110,1088.807,0.000,0.000,-90.239,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2610,-293.321,1443.547,1088.807,0.000,0.000,-90.239,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2610,-293.312,1442.999,1088.807,0.000,0.000,-90.240,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14782,-302.848,1450.801,1088.934,0.000,0.000,0.659,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(1726,-294.686,1445.416,1087.954,0.000,0.000,174.839,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(1726,-298.543,1446.895,1087.954,0.000,0.000,89.760,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2315,-295.008,1450.447,1087.956,0.000,0.000,-40.079,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(19142,-300.148,1450.907,1088.401,0.000,-91.000,140.879,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2819,-305.001,1448.727,1087.935,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2846,-302.043,1446.147,1087.956,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2844,-301.619,1439.368,1087.955,0.000,0.000,-43.380,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(18871,-293.876,1449.266,1088.452,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2610,-293.312,1442.410,1088.807,0.000,0.000,-90.239,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(2841,-296.545,1448.194,1087.955,0.000,0.000,-35.880,-1,-1,-1,700.000,700.000);
	LockerRoominterior = CreateDynamicObject(14439,-291.327,1443.931,1092.980,0.000,0.000,0.000,-1,-1,-1,700.000,700.000);
Credits.
Pottus
Fonia5
Reply
#2

I love it
Reply
#3

Nice.
Reply
#4

Thanks both of you.
Reply
#5

You can type, /hidetext3d and /showtext3d for screenshots.
Reply
#6

niice work thanks
Reply
#7

Quote:
Originally Posted by Pottus
Посмотреть сообщение
You can type, /hidetext3d and /showtext3d for screenshots.
Never knew that thank's pottus.
Reply
#8

nice map keep it up!
Reply
#9

Good job!
Reply
#10

Thanks guys have a nice marry xmas.
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