17.11.2014, 15:20
I have a problem with my payday system. Some players receive payday, other no. I found that players who receive payday have even IDs (example: 0, 2, 4, 6).
Код:
synctimer = SetTimer("SyncUp", 60000, 1);
Код:
public SyncUp()
{
SyncTime();
DollahScoreUpdate();
}
public SyncTime()
{
new string[64];
new tmphour;
new tmpminute;
new tmpsecond;
gettime(tmphour, tmpminute, tmpsecond);
FixHour(tmphour);
tmphour = shifthour;
if ((tmphour > ghour) || (tmphour == 0 && ghour == 23))
{
format(string, sizeof(string), "SERVER: The time is now %d:00 hours",tmphour);
BroadCast(COLOR_WHITE,string);
ghour = tmphour;
PayDay();
if (realtime)
{
SetWorldTime(tmphour);
}
}
}
Код:
public FixHour(hour)
{
hour = timeshift+hour;
if (hour < 0)
{
hour = hour+24;
}
else if (hour > 23)
{
hour = hour-24;
}
shifthour = hour;
return 1;
}

