30.06.2009, 12:07
So i want to make an script that puts the player in the nearest vehicle but i am stuck at getting the nearest vehicle id.
for now I have this that needs to be done:
So if anybody can help thanks!
for now I have this that needs to be done:
Code:
#include <a_samp> #include <strtok> public OnPlayerCommandText(playerid, cmdtext[]) { new cmd[256], idx = 0; cmd = strtok(cmdtext, idx); if(!strcmp(cmd, "/nearest-car", true)) { if(IsPlayerInAnyVehicle(playerid)) { SendClientMessage(playerid, 0xFF0000FF, "* You are already in a Vehicle!"); } else { if(!IsVehicleInUse(vehicleid)) { GetNearestVehicleDistance(playerid,vehposx,vehposy,vehposz); SetPlayerPos(playerid,vehposx,vehposy,vehposz); SendClientMessage(playerid, 0xA8FF36FF, "* You have been teleported to the nearest vehicle!"); }else{ SendClientMessage(playerid, 0xA8FF36FF, "* Unable to find a nearest empty car!"); } } return 1; } return 0; } stock GetNearestVehicleDistance(playerid,vehposx,vehposy,vehposz) { new Float:vehposx,Float:vehposy,Float:vehposz; GetVehiclePos(nearestvehicleid,vehposx,vehposy,vehposz); /*if(!IsVehicleInUse(vehicleid)) { PutPlayerInVehicle(playerid,nearestvehicleid,0); }*/ return 1; } IsVehicleInUse(vehicleid) { new temp; for(new i=0;i<200;i++) { if(IsPlayerConnected(i) && IsPlayerInVehicle(i, vehicleid) && GetPlayerState(i)==PLAYER_STATE_DRIVER) { temp++; } } if(temp > 0){ return true; } else return false; }