Suggestions for future SA:MP updates

Quote:
Originally Posted by [HLF]Southclaw
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Not every user of these mods knows how to reverse engineer (I'd say it's the minority), it seems they don't even try to get the latest version. I catch loads of mod users who are on an old hack version using bugs it has, it's only sometimes where I notice a hacker who doesn't show up with those. Some protection is better than none.
It's not that mod users have to know how to reverse engineer, but mod developers doing it.
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AttachObjectToVehicle(objectid, vehicleid, dummyid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ)
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It's possible to have just grass in SA-MP without having to sync any of the rocks or solid plants that block the player.

You can enforce a procobj.dat file like this:

Код:
P_SAND			sand_combush02		16.0	60.0	0	360	0.9	1.0	0.5	1.0	-0.2	-0.2	0	0
P_SAND			sm_des_pcklypr1		23.0	60.0	0	360	0.9	1.0	0.5	1.0	0.0	0.0	1	0
P_SAND			sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND			sand_combush02		12.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush02		12.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush02		19.0	60.0	0	360	1.0	1.0	1.0	1.0	-0.6	-0.6	1	0
P_SAND_ARID		sand_combush02		20.0	60.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	0	0
P_SAND_ARID		sand_combush03		20.0	60.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	0	0
P_SAND_ARID		sand_combush02		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_ARID		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.2	-0.2	1	0
P_SAND_COMPACT		sand_combush02		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_COMPACT		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.2	-0.2	1	0
P_SAND_COMPACT		sm_bush_large_1		16.0	60.0	0	360	0.9	1.0	0.5	1.0	-0.2	-0.2	1	0
P_GRASS_SHORT		veg_Pflowers03		21.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_SHORT		veg_procgrasspatch	22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_SHORT		veg_procfpatch		22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		gen_tallgrsnew		12.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_GRASS_DRY		veg_Pflowers03		21.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		veg_procgrasspatch	22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		veg_procfpatch		22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		sand_combush03		52.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_GRASS_DRY		sand_combush03		50.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		50.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		55.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		55.0	80.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASSBRNMIX		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_GRASSMID1		sand_combush1		43.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_GRASSMID1		sand_combush1		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.2	-0.2	1	0
P_GRASSMID1		sand_combush02		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.3	-0.3	1	0
P_GRASSMID1		genVEG_bush19		20.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_ROADSIDE		genVEG_bush19		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.2	-0.2	1	0
P_ROADSIDE		genVEG_bush19		20.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush01		11.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush11		12.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush07		23.0	60.0	0	360	1.0	2.0	0.6	2.0	-1.3	-1.3	1	0
P_BUSHY			genVEG_bush09		8.0	60.0	0	360	1.0	2.0	0.6	2.0	-0.3	-0.3	1	0
P_BUSHY			genVEG_bush10		10.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		21.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_BUSHYDRY		genVEG_bush01		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_BUSHYDRY		genVEG_bush19		21.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_BUSHYDRY		genVEG_bush01		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FLOWERBED		veg_Pflowers04		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_Pflowers02		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_Pflowers03		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_procfpatch01	22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_FLOWERBED		veg_procgrasspatch	22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_FLOWERBED		veg_procfpatch		22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_WASTEGROUND		genVEG_bush01		4.0	50.0	0	360	0.1	2.0	0.1	2.0	0.0	0.0	1	0
P_WASTEGROUND		genVEG_bush01		5.0	50.0	0	360	0.1	2.0	0.1	2.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		24.0	80.0	0	360	0.1	1.0	0.1	1.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		25.0	80.0	0	360	0.1	1.0	0.1	1.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		10.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		10.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		15.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		15.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_MOUNTAIN		sand_combush1		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_MOUNTAIN		sand_combush03		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_UNDERWATERBARREN	seaweed			21.0	50.0	0	360	0.2	0.8	0.2	0.8	0.0	0.0	1	0
P_UNDERWATERBARREN	Starfish		21.0	50.0	0	360	0.4	0.8	0.4	0.8 	0.0	0.0	1	0
Turn on the grass with:
Код:
// Random plants (grass)
MemPut< BYTE > ( 0x0053C159, 0xE8 );
MemPut< BYTE > ( 0x0053C15A, 0x42 );
MemPut< BYTE > ( 0x0053C15B, 0x0E );
MemPut< BYTE > ( 0x0053C15C, 0x0A );
MemPut< BYTE > ( 0x0053C15D, 0x00 );
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Quote:
Originally Posted by Snowshoe
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It's possible to have just grass in SA-MP without having to sync any of the rocks or solid plants that block the player.

You can enforce a procobj.dat file like this:

Код:
P_SAND			sand_combush02		16.0	60.0	0	360	0.9	1.0	0.5	1.0	-0.2	-0.2	0	0
P_SAND			sm_des_pcklypr1		23.0	60.0	0	360	0.9	1.0	0.5	1.0	0.0	0.0	1	0
P_SAND			sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND			sand_combush02		12.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush02		12.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_DENSE		sand_combush02		19.0	60.0	0	360	1.0	1.0	1.0	1.0	-0.6	-0.6	1	0
P_SAND_ARID		sand_combush02		20.0	60.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	0	0
P_SAND_ARID		sand_combush03		20.0	60.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	0	0
P_SAND_ARID		sand_combush02		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_ARID		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.2	-0.2	1	0
P_SAND_COMPACT		sand_combush02		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.3	-0.3	1	0
P_SAND_COMPACT		sand_combush03		10.0	60.0	0	360	1.2	1.5	0.9	1.5	-0.2	-0.2	1	0
P_SAND_COMPACT		sm_bush_large_1		16.0	60.0	0	360	0.9	1.0	0.5	1.0	-0.2	-0.2	1	0
P_GRASS_SHORT		veg_Pflowers03		21.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_SHORT		veg_procgrasspatch	22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_SHORT		veg_procfpatch		22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		gen_tallgrsnew		12.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_GRASS_DRY		veg_Pflowers03		21.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		veg_procgrasspatch	22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		veg_procfpatch		22.0	50.0	0	360	0.2	0.5	0.1	0.3	0.0	0.0	1	0
P_GRASS_DRY		sand_combush03		52.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_GRASS_DRY		sand_combush03		50.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		50.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		55.0	70.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASS_DRY		sand_combush1		55.0	80.0	0	360	1.0	1.0	1.0	1.0	-1.4	-2.4	1	0
P_GRASSBRNMIX		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_GRASSMID1		sand_combush1		43.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_GRASSMID1		sand_combush1		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.2	-0.2	1	0
P_GRASSMID1		sand_combush02		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.3	-0.3	1	0
P_GRASSMID1		genVEG_bush19		20.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_ROADSIDE		genVEG_bush19		33.0	50.0	0	360	1.0	1.0	0.6	1.0	-0.2	-0.2	1	0
P_ROADSIDE		genVEG_bush19		20.0	50.0	0	360	0.3	1.0	0.3	1.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush01		11.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush11		12.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHY			genVEG_bush07		23.0	60.0	0	360	1.0	2.0	0.6	2.0	-1.3	-1.3	1	0
P_BUSHY			genVEG_bush09		8.0	60.0	0	360	1.0	2.0	0.6	2.0	-0.3	-0.3	1	0
P_BUSHY			genVEG_bush10		10.0	60.0	0	360	1.0	2.0	0.6	2.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		21.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_BUSHYDRY		genVEG_bush01		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_BUSHYDRY		genVEG_bush19		21.0	50.0	0	360	1.0	1.0	1.0	1.0	0.0	0.0	1	0
P_BUSHYDRY		genVEG_bush19		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_BUSHYDRY		genVEG_bush01		31.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass04	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_tallgrass12	52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush01		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_WOODLAND		genVEG_bush13		52.0	50.0	0	360	0.6	1.0	0.6	1.0	0.0	0.0	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FORESTSTUMPS		genVEG_tallgrass12	15.0	50.0	0	360	0.3	0.6	0.3	0.6	-0.4	-0.4	1	0
P_FLOWERBED		veg_Pflowers04		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_Pflowers02		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_Pflowers03		22.0	50.0	0	360	0.05	0.5	0.03	0.3	0.0	0.0	1	0
P_FLOWERBED		veg_procfpatch01	22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_FLOWERBED		veg_procgrasspatch	22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_FLOWERBED		veg_procfpatch		22.0	50.0	0	360	0.05	0.5	0.03	0.2	0.0	0.0	1	0
P_WASTEGROUND		genVEG_bush01		4.0	50.0	0	360	0.1	2.0	0.1	2.0	0.0	0.0	1	0
P_WASTEGROUND		genVEG_bush01		5.0	50.0	0	360	0.1	2.0	0.1	2.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		24.0	80.0	0	360	0.1	1.0	0.1	1.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		25.0	80.0	0	360	0.1	1.0	0.1	1.0	0.0	0.0	1	0
P_MOUNTAIN		sand_combush02		10.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		10.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		15.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		15.0	80.0	0	360	1.0	1.0	1.0	1.0	-3.4	-3.4	1	0
P_MOUNTAIN		sand_combush02		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_MOUNTAIN		sand_combush1		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.3	-0.3	1	0
P_MOUNTAIN		sand_combush03		21.0	50.0	0	360	1.0	1.0	1.0	1.0	-0.2	-0.2	1	0
P_UNDERWATERBARREN	seaweed			21.0	50.0	0	360	0.2	0.8	0.2	0.8	0.0	0.0	1	0
P_UNDERWATERBARREN	Starfish		21.0	50.0	0	360	0.4	0.8	0.4	0.8 	0.0	0.0	1	0
P_UNDERWATERBARREN	searock01		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-4.0	-8.0	1	0
P_UNDERWATERBARREN	searock02		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-4.0	-8.0	1	0
P_UNDERWATERBARREN	searock03		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-8.0	-12.0	1	0
P_UNDERWATERBARREN	searock04		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-4.0	-8.0	1	0
P_UNDERWATERBARREN	searock05		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-4.0	-8.0	1	0
P_UNDERWATERBARREN	searock06		81.0	50.0	0	360	1.0	1.0	1.0	1.0 	-4.0	-8.0	1	0
P_UNDERWATERBARREN	p_rubble		84.0	80.0	0	360	0.1	1.0	1.0	1.0	0.0	0.0	1	0
P_UNDERWATERBARREN	p_rubble2		85.0	80.0	0	360	0.1	1.0	1.0	1.0	0.0	0.0	1	0
P_UNDERWATERBARREN	p_rubble05col		80.0	80.0	0	360	1.0	1.0	1.0	1.0	-2.4	-3.4	1	0
P_UNDERWATERBARREN	p_rubble04col		80.0	80.0	0	360	1.0	1.0	1.0	1.0	-2.4	-3.4	1	0
P_UNDERWATERBARREN	p_rubble0bcol		85.0	80.0	0	360	1.0	1.0	1.0	1.0	-2.4	-3.4	1	0
P_UNDERWATERBARREN	p_rubble04bcol		85.0	80.0	0	360	1.0	1.0	1.0	1.0	-2.4	-3.4	1	0
Turn on the grass with:
Код:
// Random plants (grass)
MemPut< BYTE > ( 0x0053C159, 0xE8 );
MemPut< BYTE > ( 0x0053C15A, 0x42 );
MemPut< BYTE > ( 0x0053C15B, 0x0E );
MemPut< BYTE > ( 0x0053C15C, 0x0A );
MemPut< BYTE > ( 0x0053C15D, 0x00 );
You can use re-texturing...
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Mhmm, how about a new Interface?
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  • Sync Rockets
  • Enable camera movement @ TogglePlayerControllable
  • New textdraw fonts (for example Arial)
  • Get SAC back <3
  • Improve the client
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Quote:
Originally Posted by Infra
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  • Get SAC back <3
  • Improve the client
Fully agreed! Bring the anti-cheat back would be one of the most importtant things, and maybe give to scripters some freedom to script some improvements to keep updating the anti-cheater aganist hackers, and ofcourse, download server improvements of anti-cheater to clients when login.
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I'd like different colors for checkpoints.
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Quote:
Originally Posted by Stuun
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I'd like different colors for checkpoints.
SA-MP+ Plugin
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Quote:
Originally Posted by Abagail
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This isn't SA:MP's purpose, again, it's to extend the original SA game into a multiplayer modification, - not make a whole new game.
I know, because of this reason i used the words "almost impossible" and "maybe will never be developed"...
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Quote:
Originally Posted by n0minal
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I know, because of this reason i used the words "almost impossible" and "maybe will never be developed"...
Then change it to "will never be developed" maybe? And it would also be impossible, as this would take away from SAMP's MAIN purpose!
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Better vehicle sync, something like lag compensation for vehicles.
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Quote:
Originally Posted by LocMax
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Better vehicle sync, something like lag compensation for vehicles.
Actually this, lagpitting became kinda boring and annoying, especially with huge ping difference
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Allow us to disable all collisions? or maybe just the vehicle collisions...

Would be kinda cool having to code your own vehicle collisions and have it react in different ways in different circumstances.
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Quote:
Originally Posted by LocMax
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Better vehicle sync, something like lag compensation for vehicles.
Aimbot somehow should be fixed too though.. I donno so the auto aim doesn't work on certain servers.
like in their server.cfg they could have
aimbot=0 or 1.
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Quote:
Originally Posted by n0minal
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Clothing system was ever a dream which maybe will never be developed, would be perfect if they re-make all skins with only underclothes and we had the possibility to change player clothes in game, but it's almost impossible to happen, anyways was ever a dream for everyone...
i Know that
All using mods so fuck the clothes nobody care about ..
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Quote:
Originally Posted by LocMax
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Better vehicle sync, something like lag compensation for vehicles.
If I remember right - When 0.3z was released it was said it would be vehicle sync improvements.

This isn't sure for 100% though as said above.
As I don't remember to fully.

I also think it needs better vehicle sync.
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Quote:
Originally Posted by Kalcor
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Please check back for any further updates to the SA-MP client/server.
SA-MP isn't dead!
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Yes, especially bugs in map editor that exist since it was created
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Quote:
Originally Posted by DiDok
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Yes, especially bugs in map editor that exist since it was created
If that was a reply to me... I'm talking about MTA in general and not the map editor. If you got issues with their map editor then just use the SA-MP one as imo it's a lot more advanced and easier to be precise with it.
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