[Map] los santos new city hall(include many other thing)
#1

So guys i re post the code for you
It s the ls city hall it include the new pershing squad and othe things
Here is the code
PHP Code:
RemoveBuildingForPlayer(playerid40241479.8672, -1790.398456.02340.25);
RemoveBuildingForPlayer(playerid40261497.7969, -1543.710917.55470.25);
RemoveBuildingForPlayer(playerid40441481.1875, -1785.070322.38280.25);
RemoveBuildingForPlayer(playerid40541402.5000, -1682.023425.54690.25);
RemoveBuildingForPlayer(playerid40551394.3594, -1620.664132.14840.25);
RemoveBuildingForPlayer(playerid40571479.5547, -1693.140619.57810.25);
RemoveBuildingForPlayer(playerid42101479.5625, -1631.453112.07810.25);
RemoveBuildingForPlayer(playerid42181497.7031, -1546.617243.99220.25);
RemoveBuildingForPlayer(playerid42201370.6406, -1643.445333.17970.25);
RemoveBuildingForPlayer(playerid7131457.9375, -1620.695313.45310.25);
RemoveBuildingForPlayer(playerid7131496.8672, -1707.820313.40630.25);
RemoveBuildingForPlayer(playerid40021479.8672, -1790.398456.02340.25);
RemoveBuildingForPlayer(playerid39801481.1875, -1785.070322.38280.25);
RemoveBuildingForPlayer(playerid40031481.0781, -1747.031333.52340.25);
RemoveBuildingForPlayer(playerid12801468.9844, -1713.507813.45310.25);
RemoveBuildingForPlayer(playerid12801488.7656, -1713.703113.45310.25);
RemoveBuildingForPlayer(playerid12891504.7500, -1711.882813.59380.25);
RemoveBuildingForPlayer(playerid12581445.0078, -1704.765613.69530.25);
RemoveBuildingForPlayer(playerid40051402.5000, -1682.023425.54690.25);
RemoveBuildingForPlayer(playerid12581445.0078, -1692.234413.69530.25);
RemoveBuildingForPlayer(playerid7121445.8125, -1650.023422.25780.25);
RemoveBuildingForPlayer(playerid40061394.3594, -1620.664132.14840.25);
RemoveBuildingForPlayer(playerid6731457.7266, -1710.062512.39840.25);
RemoveBuildingForPlayer(playerid6201461.6563, -1707.687511.83590.25);
RemoveBuildingForPlayer(playerid12801468.9844, -1704.640613.45310.25);
RemoveBuildingForPlayer(playerid7001463.0625, -1701.570313.72660.25);
RemoveBuildingForPlayer(playerid12311479.6953, -1702.531315.62500.25);
RemoveBuildingForPlayer(playerid6731457.5547, -1697.289112.39840.25);
RemoveBuildingForPlayer(playerid12801468.9844, -1694.046913.45310.25);
RemoveBuildingForPlayer(playerid12311479.3828, -1692.390615.63280.25);
RemoveBuildingForPlayer(playerid41861479.5547, -1693.140619.57810.25);
RemoveBuildingForPlayer(playerid6201461.1250, -1687.562511.83590.25);
RemoveBuildingForPlayer(playerid7001463.0625, -1690.648413.72660.25);
RemoveBuildingForPlayer(playerid6411458.6172, -1684.132811.10160.25);
RemoveBuildingForPlayer(playerid6251457.2734, -1666.296913.69530.25);
RemoveBuildingForPlayer(playerid12801468.9844, -1682.718813.45310.25);
RemoveBuildingForPlayer(playerid7121471.4063, -1666.179722.25780.25);
RemoveBuildingForPlayer(playerid12311479.3828, -1682.312515.63280.25);
RemoveBuildingForPlayer(playerid6251458.2578, -1659.257813.69530.25);
RemoveBuildingForPlayer(playerid7121449.8516, -1655.937522.25780.25);
RemoveBuildingForPlayer(playerid12311477.9375, -1652.726615.63280.25);
RemoveBuildingForPlayer(playerid12801479.6094, -1653.250013.45310.25);
RemoveBuildingForPlayer(playerid6251457.3516, -1650.570313.69530.25);
RemoveBuildingForPlayer(playerid6251454.4219, -1642.492213.69530.25);
RemoveBuildingForPlayer(playerid12801467.8516, -1646.593813.45310.25);
RemoveBuildingForPlayer(playerid12801472.8984, -1651.507813.45310.25);
RemoveBuildingForPlayer(playerid12801465.9375, -1639.820313.45310.25);
RemoveBuildingForPlayer(playerid12311466.4688, -1637.960915.63280.25);
RemoveBuildingForPlayer(playerid6251449.5938, -1635.046913.69530.25);
RemoveBuildingForPlayer(playerid12801467.7109, -1632.890613.45310.25);
RemoveBuildingForPlayer(playerid12321465.8906, -1629.976615.53130.25);
RemoveBuildingForPlayer(playerid12801472.6641, -1627.882813.45310.25);
RemoveBuildingForPlayer(playerid12801479.4688, -1626.023413.45310.25);
RemoveBuildingForPlayer(playerid39851479.5625, -1631.453112.07810.25);
RemoveBuildingForPlayer(playerid42061479.5547, -1639.609413.64840.25);
RemoveBuildingForPlayer(playerid12321465.8359, -1608.375015.37500.25);
RemoveBuildingForPlayer(playerid12801488.7656, -1704.593813.45310.25);
RemoveBuildingForPlayer(playerid7001494.2109, -1694.437513.72660.25);
RemoveBuildingForPlayer(playerid12801488.7656, -1693.734413.45310.25);
RemoveBuildingForPlayer(playerid6201496.9766, -1686.851611.83590.25);
RemoveBuildingForPlayer(playerid6411494.1406, -1689.234411.10160.25);
RemoveBuildingForPlayer(playerid12801488.7656, -1682.671913.45310.25);
RemoveBuildingForPlayer(playerid7121480.6094, -1666.179722.25780.25);
RemoveBuildingForPlayer(playerid7121488.2266, -1666.179722.25780.25);
RemoveBuildingForPlayer(playerid12801486.4063, -1651.390613.45310.25);
RemoveBuildingForPlayer(playerid12801491.3672, -1646.382813.45310.25);
RemoveBuildingForPlayer(playerid12801493.1328, -1639.453113.45310.25);
RemoveBuildingForPlayer(playerid12801486.1797, -1627.765613.45310.25);
RemoveBuildingForPlayer(playerid12801491.2188, -1632.679713.45310.25);
RemoveBuildingForPlayer(playerid12321494.4141, -1629.976615.53130.25);
RemoveBuildingForPlayer(playerid12321494.3594, -1608.375015.37500.25);
RemoveBuildingForPlayer(playerid40161497.7969, -1543.710917.55470.25);
RemoveBuildingForPlayer(playerid12881504.7500, -1705.406313.59380.25);
RemoveBuildingForPlayer(playerid12871504.7500, -1704.468813.59380.25);
RemoveBuildingForPlayer(playerid12861504.7500, -1695.054713.59380.25);
RemoveBuildingForPlayer(playerid12851504.7500, -1694.039113.59380.25);
RemoveBuildingForPlayer(playerid6731498.9609, -1684.609412.39840.25);
RemoveBuildingForPlayer(playerid6251504.1641, -1662.015613.69530.25);
RemoveBuildingForPlayer(playerid6251504.7188, -1670.921913.69530.25);
RemoveBuildingForPlayer(playerid6201503.1875, -1621.125011.83590.25);
RemoveBuildingForPlayer(playerid6731501.2813, -1624.578112.39840.25);
RemoveBuildingForPlayer(playerid6731498.3594, -1616.968812.39840.25);
RemoveBuildingForPlayer(playerid7121508.4453, -1668.742222.25780.25);
RemoveBuildingForPlayer(playerid6251505.6953, -1654.835913.69530.25);
RemoveBuildingForPlayer(playerid6251508.5156, -1647.859413.69530.25);
RemoveBuildingForPlayer(playerid6251513.2734, -1642.492213.69530.25);
RemoveBuildingForPlayer(playerid12581510.8906, -1607.312513.69530.25);
CreateObject(103771481.77625, -1767.5880130.72526,   0.000000.0000089.81999);
CreateObject(103811480.40100, -1805.2115525.10240,   0.000000.00000, -270.30002);
CreateObject(48251479.70703, -1663.636729.85527,   0.000000.00000, -90.12000);
CreateObject(69591450.62891, -1705.2602512.36596,   0.000000.000000.06000);
CreateObject(69591429.44751, -1665.8726812.32295,   0.000000.000000.00000);
CreateObject(69591452.86841, -1625.9654512.33427,   0.000000.000000.00000);
CreateObject(69591454.57349, -1596.4378712.31413,   0.000000.000000.00000);
CreateObject(69591495.77991, -1607.8149412.25558,   0.000000.000000.00000);
CreateObject(69591528.72754, -1616.7358412.21477,   0.000000.000000.00000);
CreateObject(69591531.65613, -1646.1528312.29449,   0.000000.000000.00000);
CreateObject(69591525.11609, -1685.7830812.36512,   0.000000.000000.00000);
CreateObject(69591529.19751, -1722.2537812.36178,   0.000000.000000.00000);
CreateObject(101831446.72583, -1617.3807412.30912,   0.000000.00000, -135.35995);
CreateObject(101831509.20410, -1617.5921612.23997,   0.000000.00000, -134.52014);
CreateObject(101831511.38916, -1601.3501012.23933,   0.000000.0000045.60000);
CreateObject(101831453.01697, -1601.2596412.32047,   0.000000.0000045.72000);
CreateObject(70921467.40320, -1757.2037430.37644,   0.000000.00000, -90.17997);
CreateObject(101831555.71423, -1790.6395312.55950,   0.000000.00000, -44.34013);
CreateObject(101831403.08667, -1789.7785612.59802,   0.000000.00000135.17995);
CreateObject(98331500.65967, -1743.2374315.30794,   0.000000.00000, -36.11999);
CreateObject(98331460.92249, -1743.2002014.88451,   0.000000.00000, -33.78000);
CreateObject(75861479.19775, -1612.7149712.97157,   0.000000.00000, -0.42000);
CreateObject(16931564.84851, -1691.8496128.88477,   0.000000.000000.00000);
CreateObject(16931564.98083, -1709.1803028.75566,   0.000000.000000.24000);
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CreateObject(103801401.66455, -1645.5065921.96535,   0.000000.00000, -89.82001);
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CreateObject(98331437.44971, -1625.7639215.23050,   0.000000.000000.00000);
CreateObject(98331471.50110, -1723.2572014.60308,   0.000000.0000022.92000);
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CreateObject(12801460.71582, -1704.3833012.81894,   0.000000.00000180.35999);
CreateObject(12801460.52161, -1700.1868912.73132,   0.000000.00000178.14003);
CreateObject(12801460.59680, -1694.7117912.76103,   0.000000.00000178.44012); 
Enjoy
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#2

Come on guys. I spend a day for this map
Reply
#3

Over 77 view and no one reply. Why,i need some support from the comunity please
Reply
#4

Why,why,i cant understand what wrong with you people. People can watch it, dowload it, use it, but not any support,any feed back.is it bad?.any thing i need just some comment. Why it s so hard.i cant belive that you people so selfish
Reply
#5

I see that no one interested in this map. This map will be delete soon
Reply
#6

Why the hell you being so shit at all?
Reply
#7

If people didn't comment didn't mean they didn't like it, And seriously stop bumping.
Reply
#8

First of all, comments should be bumped once at least 24 hours. NOT once every hour.
Second, you don't have to right to force an opinion out of us. It's a right, not a responsibility.
Third, you have an obligation to put the codes in here. If you want to showcase, do it somewhere else, or we can report!
Fourth, having the codes allow us to have a better view of the map, and post a better review of it.

I did my "job" as you call it, now you do yours! Post the damn codes!
Reply
#9

Quote:
Originally Posted by HeLiOn_PrImE
View Post
First of all, comments should be bumped once at least 24 hours. NOT once every hour.
Second, you don't have to right to force an opinion out of us. It's a right, not a responsibility.
Third, you have an obligation to put the codes in here. If you want to showcase, do it somewhere else, or we can report!
Fourth, having the codes allow us to have a better view of the map, and post a better review of it.

I did my "job" as you call it, now you do yours! Post the damn codes!
Best comment
Reply
#10

He deleted his map because no one likes it? omg rofl

We don't have to like it, If we didn't like didn't doesn't mean you have to delete it

In my tut how to make teams no one liked it but does it mean ima delete it? No.
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