[Map] Parking Ayuntamiento
#1

Buenas queridos amigos de Forum SAMP, aca dejo un map en el centro de la ciudad de Los Santos, un parking con algo de color, flores y con un espacio al lado como si se construyera algo, estoy liberando mis maps que no se usaran para mi proyecto propio hoy en dia y mis comienzos como mapper tambien, los ire subiendo en orden poco a poco, saludos hermanos.

Inglish: Good dear friends Forum SAMP, here I leave a map in the center of the city of Los Santos, a parking lot with some color, flowers and a space next door as if they build something, I'm releasing my maps that were not used for my project today and my beginnings as a mapper too, in order to rise the ire gradually brothers greetings.








Code:
//=======================[Car parking ayuntamiento by_Ciprian0]===========================================
RemoveBuildingForPlayer(playerid, 4026, 1497.7969, -1543.7109, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4218, 1497.7031, -1546.6172, 43.9922, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1457.9375, -1620.6953, 13.4531, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1496.8672, -1707.8203, 13.4063, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1445.8125, -1650.0234, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1457.2734, -1666.2969, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1458.2578, -1659.2578, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1449.8516, -1655.9375, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1457.3516, -1650.5703, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1454.4219, -1642.4922, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1449.5938, -1635.0469, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1496.9766, -1686.8516, 11.8359, 0.25);
RemoveBuildingForPlayer(playerid, 4016, 1497.7969, -1543.7109, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1504.1641, -1662.0156, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1504.7188, -1670.9219, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 712, 1508.4453, -1668.7422, 22.2578, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1505.6953, -1654.8359, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1508.5156, -1647.8594, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 625, 1513.2734, -1642.4922, 13.6953, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1516.1641, -1591.6563, 15.6250, 0.25);
CreateDynamicObject(7419, 1499.71094, -1533.31934, 6.28412,   0.00000, 0.00000, -270.11990);
CreateDynamicObject(8041, 1530.65881, -1577.45776, 18.22510,   0.00000, 0.00000, -90.35995);
CreateDynamicObject(1374, 1529.79089, -1577.63733, 14.89545,   80.00000, 0.00000, 90.12000);
CreateDynamicObject(1374, 1531.69092, -1577.69482, 14.82141,   80.00000, 0.00000, 269.34000);
CreateDynamicObject(1364, 1476.90808, -1580.52783, 13.32861,   0.00000, 0.00000, 1.26000);
CreateDynamicObject(1364, 1488.82983, -1580.46448, 13.32861,   0.00000, 0.00000, 0.66000);
CreateDynamicObject(1364, 1500.86353, -1580.49597, 13.32861,   0.00000, 0.00000, 1.26000);
CreateDynamicObject(1363, 1482.89343, -1581.18567, 13.42579,   0.00000, 0.00000, -1.02000);
CreateDynamicObject(1363, 1495.41919, -1580.77466, 13.42579,   0.00000, 0.00000, -0.18000);
CreateDynamicObject(1319, 1486.26440, -1580.22852, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1319, 1491.38635, -1580.35327, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1319, 1498.44116, -1580.58252, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1319, 1503.34119, -1580.46582, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1319, 1479.46399, -1580.43872, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1319, 1474.56250, -1580.74731, 13.09328,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3660, 1472.77368, -1569.83374, 15.19848,   0.00000, 0.00000, -89.81990);
CreateDynamicObject(3660, 1472.69629, -1550.23669, 15.19848,   0.00000, 0.00000, -89.81990);
CreateDynamicObject(3660, 1472.74194, -1530.59985, 15.19848,   0.00000, 0.00000, -90.29988);
CreateDynamicObject(3660, 1472.77502, -1510.97229, 15.19848,   0.00000, 0.00000, -89.81990);
CreateDynamicObject(3660, 1474.12231, -1557.68726, 15.19848,   0.00000, 0.00000, 90.18009);
CreateDynamicObject(3660, 1474.72229, -1518.43030, 15.19848,   0.00000, 0.00000, -90.05990);
CreateDynamicObject(3660, 1474.68201, -1538.07190, 15.19848,   0.00000, 0.00000, -90.17989);
CreateDynamicObject(808, 1508.19934, -1580.69080, 14.43307,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(808, 1513.47717, -1580.67444, 14.43307,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(808, 1517.91785, -1580.79321, 14.43307,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(870, 1507.01196, -1580.74133, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(870, 1509.32800, -1580.65906, 12.81861,   0.00000, 0.00000, 30.06001);
CreateDynamicObject(870, 1511.54065, -1580.62720, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(870, 1513.75000, -1580.70190, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(870, 1515.92358, -1580.83716, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(870, 1518.13562, -1580.74011, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(870, 1519.43359, -1580.82556, 12.81861,   0.00000, 0.00000, 24.54000);
CreateDynamicObject(970, 1507.96289, -1582.25354, 13.10244,   0.00000, 0.00000, 0.60000);
CreateDynamicObject(970, 1505.84180, -1580.20129, 13.10244,   0.00000, 0.00000, -88.85989);
CreateDynamicObject(970, 1512.12866, -1582.23389, 13.10244,   0.00000, 0.00000, 0.06000);
CreateDynamicObject(970, 1516.26904, -1582.24377, 13.10244,   0.00000, 0.00000, 0.06000);
CreateDynamicObject(970, 1520.43970, -1582.24438, 13.10244,   0.00000, 0.00000, 0.06000);
CreateDynamicObject(970, 1520.51001, -1580.12878, 13.10244,   0.00000, 0.00000, -86.70004);
CreateDynamicObject(1396, 1459.81140, -1535.24548, 36.13762,   0.00000, 0.00000, 1.92000);
CreateDynamicObject(970, 1473.36169, -1580.23962, 13.10244,   0.00000, 0.00000, 91.68003);
CreateDynamicObject(970, 1471.42249, -1582.27612, 13.10244,   0.00000, 0.00000, 179.57990);
CreateDynamicObject(970, 1467.21204, -1582.27039, 13.10244,   0.00000, 0.00000, 179.57990);
CreateDynamicObject(970, 1463.05493, -1582.22339, 13.10244,   0.00000, 0.00000, 179.57990);
CreateDynamicObject(970, 1458.82605, -1582.19971, 13.10244,   0.00000, 0.00000, 179.93988);
CreateDynamicObject(3515, 1460.31567, -1570.81421, 12.65346,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 1454.65515, -1582.18958, 13.10244,   0.00000, 0.00000, 179.93988);
CreateDynamicObject(970, 1450.49084, -1582.17737, 13.10244,   0.00000, 0.00000, 179.93988);
CreateDynamicObject(970, 1446.34314, -1582.18164, 13.10244,   0.00000, 0.00000, 179.93988);
CreateDynamicObject(970, 1442.16785, -1582.18079, 13.10244,   0.00000, 0.00000, 179.93988);
CreateDynamicObject(3660, 1463.57910, -1581.44849, 15.03132,   0.00000, 0.00000, -180.17993);
CreateDynamicObject(3660, 1450.25049, -1581.43188, 15.03132,   0.00000, 0.00000, -180.17993);
CreateDynamicObject(868, 1460.39075, -1573.24268, 12.90250,   0.00000, 0.00000, -29.09998);
CreateDynamicObject(868, 1457.48523, -1570.61072, 12.90250,   0.00000, 0.00000, 247.68018);
CreateDynamicObject(868, 1463.31604, -1570.77087, 12.90250,   0.00000, 0.00000, 66.12001);
CreateDynamicObject(868, 1460.71118, -1567.50647, 12.90250,   0.00000, 0.00000, 148.62001);
CreateDynamicObject(1226, 1483.07593, -1581.76172, 16.43116,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(1226, 1495.53406, -1581.36377, 16.43116,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(1226, 1454.70044, -1582.53894, 17.30716,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(1226, 1472.79773, -1582.52393, 17.30716,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(1226, 1441.86096, -1582.22742, 17.30716,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(1226, 1464.23853, -1582.42017, 17.30716,   0.00000, 0.00000, -269.71106);
CreateDynamicObject(970, 1537.33069, -1580.18213, 13.06954,   0.00000, 0.00000, -90.41993);
CreateDynamicObject(970, 1539.40381, -1582.28394, 13.06954,   0.00000, 0.00000, -180.12000);
CreateDynamicObject(970, 1543.50098, -1582.32739, 13.06954,   0.00000, 0.00000, -180.12000);
CreateDynamicObject(970, 1545.58167, -1580.23438, 13.06954,   0.00000, 0.00000, -90.41993);
CreateDynamicObject(970, 1543.49475, -1578.22449, 13.06954,   0.00000, 0.00000, 1.32007);
CreateDynamicObject(870, 1538.91077, -1581.05347, 12.77178,   0.00000, 0.00000, -63.42002);
CreateDynamicObject(870, 1541.17810, -1580.95642, 12.77178,   0.00000, 0.00000, -57.48000);
CreateDynamicObject(870, 1543.28503, -1580.95801, 12.77178,   0.00000, 0.00000, -54.35998);
CreateDynamicObject(870, 1544.26343, -1579.46790, 12.77178,   0.00000, 0.00000, 32.16003);
CreateDynamicObject(870, 1544.47095, -1581.19312, 12.77178,   0.00000, 0.00000, -56.88000);
CreateDynamicObject(808, 1539.06348, -1581.60596, 14.43307,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(808, 1544.21375, -1581.55835, 14.43307,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1535.65466, -1582.03296, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1532.36597, -1582.02148, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1529.06238, -1582.01318, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1525.74902, -1582.01282, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 1522.38782, -1580.19287, 13.10244,   0.00000, 0.00000, -86.70004);
CreateDynamicObject(19425, 1524.20068, -1582.02502, 12.55202,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1533.12903, -1577.26038, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1536.33533, -1577.26428, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1528.24023, -1577.32129, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19425, 1525.09558, -1577.30981, 12.54517,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(620, 1457.65466, -1620.40283, 11.83594,   356.85840, 0.00000, 3.14159);
//====================================================================================================
Si necesitan algun map para algun proyecto serio, dedicado, respetuoso, se los haria con gusto

Atte: Andre_Cipriano [Ciprian0]
Reply
#2

The big yellow crane is just useless, All the rest is fine, find something for the vacant spot instead of the yellow crane... Its useless...
Reply
#3

Quote:
Originally Posted by dimitri8
View Post
The big yellow crane is just useless, All the rest is fine, find something for the vacant spot instead of the yellow crane... Its useless...
Im agree with him
Reply
#4

OT: Good job!
OF: This is an english section (thought).
Reply
#5

Quote:
Originally Posted by dimitri8
View Post
The big yellow crane is just useless, All the rest is fine, find something for the vacant spot instead of the yellow crane... Its useless...
It is planned there for my previous project then make a Binco updates or something, is like a building
Reply
#6

Quote:
Originally Posted by Ciprian0
View Post
It is planned there for my previous project then make a Binco updates or something, is like a building
I dont think so. The crane you add in the map just fill the parking from the big slot
Reply


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