Quote:
Originally Posted by HY
pawn Код:
#include <a_samp> #include <zcmd>
#define MAX_JOBS 2 // Max Jobs #define YourJobName 1 // Your Job Name
new wJob[MAX_PLAYERS];
// Get Job command
CMD:getjob(playerid, params[]) { if(IsPlayerInRangeOfPoint(playerid, RANGE, X, Y, Z)) // Replace RANGE = Distance when he can use, and X,Y,Z with your pick-up coordinates wJob[playerid] = 1; // 1 = YourJobName from defines ! SendClientMessage(playerid, -1, "{FF0000}[INFO]: {15FF00}You have chose your job."); // He will get a job ! return 1; }
// For making a command only for that job :
CMD:CommandName(playerid, params[]) { if(wJob[playerid] != 1) //Number "1" is your job name. return SendClientMessage(playerid, 0xAFAFAFAA, "You don't have this job"); // Get a message he haven't that job !
SendClientMessage(playerid,-1,"Your job command Text or code"); // If he have that job return 1; }
// For Quit Job (You don't have any job)
CMD:quitjob(playerid, params[]) { wJob[playerid] = 0; //Now you don't have any job ! SendClientMessage(playerid,0xAFAFAFAA,"Now you're unemployed"); // Text return 1; }
- You need ZCMD.
http://www.solidfiles.com/d/d20f/zcmd.inc
- Hope I helped you. A good day !
- P.S: Sorry I writed so hard, I didn't see your comments, I was working .
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Thanks bro, but it's a little buggy.
When I type /getjob it works anywhere (I wanted it to only be when you're under an info thingy). And with the checkpoints - they just don't show up (I did change the coords to the ones I wanted).
pawn Код:
//Start of jobs
public OnPlayerEnterCheckpoint(playerid)
{
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 531)
{
if(ExJob[playerid] == 1){
ExJob[playerid] = 2;
SetPlayerCheckpoint(playerid,50.2074,-86.3620,0.6094,10);
SendClientMessage(playerid,COLOR_YELLOW,"* Please go to the next mark, and you'll be payed!");
return 1;
}
if(ExJob[playerid] == 2){
ExJob[playerid] = 3;
SetPlayerCheckpoint(playerid,42.8746,-114.5679,0.6169,10);
return 1;
}
if(ExJob[playerid] == 3){
ExJob[playerid] = 4;
SetPlayerCheckpoint(playerid,42.8746,-114.5679,0.6169,10);
return 1;
}
if(ExJob[playerid] == 4){
ExJob[playerid] = 5;
SetPlayerCheckpoint(playerid,33.0193,-118.6128,0.6169,10);
return 1;
}
if(ExJob[playerid] == 5){
ExJob[playerid] = 6;
SetPlayerCheckpoint(playerid,42.6236,-71.0327,0.6094,10);
return 1;
}
if(ExJob[playerid] == 6){
ExJob[playerid] = 7;
SetPlayerCheckpoint(playerid,37.0597,-61.5438,1.5049,10);
return 1;
}
if(ExJob[playerid] == 7){
ExJob[playerid] = 8;
SetPlayerCheckpoint(playerid,17.9072,-119.0836,0.6094,10);
return 1;
}
if(ExJob[playerid] == 8){
ExJob[playerid] = 9;
SetPlayerCheckpoint(playerid,31.6652,-50.3610,2.5574,10);
return 1;
}
if(ExJob[playerid] == 8){
ExJob[playerid] = 9;
SetPlayerCheckpoint(playerid,9.0930,-116.7551,0.6390,10);
return 1;
}
if(ExJob[playerid] == 9){
ExJob[playerid] = 0;
DisablePlayerCheckpoint(playerid);
SendClientMessage(playerid,COLOR_YELLOW,"* You have recieved $300 for your work!");
GivePlayerMoney(playerid,150);
}
}
return 1;
}
// Get Job command
CMD:getjob(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid, 4.0,-46.5548,-108.5900,3.1172)) // Replace RANGE = Distance when he can use, and X,Y,Z with your pick-up coordinates
wJob[playerid] = 1; // 1 = YourJobName from defines !
SendClientMessage(playerid, -1, "{FF0000}[INFO]: {15FF00}You have chose your job."); // He will get a job !
return 1;
}
// For making a command only for that job :
CMD:CommandName(playerid, params[])
{
if(wJob[playerid] != 1) //Number "1" is your job name.
return SendClientMessage(playerid, 0xAFAFAFAA, "You don't have this job"); // Get a message he haven't that job !
SendClientMessage(playerid,-1,"Your job command Text or code"); // If he have that job
return 1;
}
// For Quit Job (You don't have any job)
CMD:quitjob(playerid, params[])
{
wJob[playerid] = 0; //Now you don't have any job !
SendClientMessage(playerid,0xAFAFAFAA,"Now you're unemployed"); // Text
return 1;
}
There are both of the two things I was supposed to put in.