Posts: 68
Threads: 14
Joined: Jul 2011
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AttachObjectToVehicle(objectid, vehicleid, dummyid, Float:OffsetX, Float:OffsetY, Float:OffsetZ, Float:RotX, Float:RotY, Float:RotZ)
Posts: 216
Threads: 22
Joined: Jun 2014
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Mhmm, how about a new Interface?
Posts: 1,733
Threads: 187
Joined: Oct 2014
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I'd like different colors for checkpoints.
Posts: 340
Threads: 56
Joined: Jul 2012
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Better vehicle sync, something like lag compensation for vehicles.
Posts: 1,745
Threads: 252
Joined: Dec 2011
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Allow us to disable all collisions? or maybe just the vehicle collisions...
Would be kinda cool having to code your own vehicle collisions and have it react in different ways in different circumstances.
Posts: 517
Threads: 112
Joined: Oct 2013
Quote:
Originally Posted by n0minal
Clothing system was ever a dream which maybe will never be developed, would be perfect if they re-make all skins with only underclothes and we had the possibility to change player clothes in game, but it's almost impossible to happen, anyways was ever a dream for everyone...
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i Know that
All using mods so fuck the clothes nobody care about ..
Posts: 857
Threads: 23
Joined: Mar 2009
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Yes, especially bugs in map editor that exist since it was created
Posts: 632
Threads: 24
Joined: Aug 2011
Quote:
Originally Posted by DiDok
Yes, especially bugs in map editor that exist since it was created
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If that was a reply to me... I'm talking about MTA in general and not the map editor. If you got issues with their map editor then just use the SA-MP one as imo it's a lot more advanced and easier to be precise with it.