[Map] [MAP] Jungle DM / Jail
#1

Hi there,

after a long time I tried Mapping again and made a little Jungle DM or a Jail (how you want & need it)

Its not that detailed, but i think its good for a little jail.

Here are some screenshots:


This could be the Spawn of Team 1


The whole Map


The "Middle"


The crashed plane (burning, but that wont affect on a player when touching)




Here's the PAWN Code (I'll upload a file later)
Код:
CreateObject(17864, 4203.108887, -1662.351196, 9.542965, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4203.000000, -1633.000000, 10.000000, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4202.899902, -1603.300781, 10.399994, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4164.903809, -1662.387573, 9.555874, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4164.919922, -1632.302612, 9.917000, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4164.914551, -1603.488647, 10.327705, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4165.182129, -1692.049438, 9.119066, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4203.171387, -1691.804932, 9.161652, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4241.291504, -1691.942871, 9.035635, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4241.151855, -1660.648804, 9.541903, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4241.101074, -1630.603027, 9.988836, 0.0000, 0.0000, 0.0000);
CreateObject(17864, 4241.082520, -1603.185547, 10.364004, 0.0000, 0.0000, 0.0000);
CreateObject(1683, 4224.729492, -1615.330078, 11.217764, 338.4104, 24.0642, 64.4577);
CreateObject(664, 4234.795898, -1622.820435, 7.597896, 0.0000, 0.0000, 0.0000);
CreateObject(664, 4258.219727, -1589.301514, 18.022781, 0.0000, 0.0000, 235.4857);
CreateObject(688, 4212.084961, -1618.470825, 10.554691, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4236.235352, -1609.770630, 10.179461, 0.0000, 0.0000, 45.5501);
CreateObject(688, 4216.221191, -1609.681030, 10.570307, 0.0000, 0.0000, 97.9758);
CreateObject(689, 4232.865723, -1595.235107, 14.843340, 0.0000, 0.0000, 304.1366);
CreateObject(17029, 4248.204590, -1582.740845, 11.067765, 0.0000, 0.0000, 206.1607);
CreateObject(17029, 4258.798340, -1617.936768, 6.561999, 0.0000, 0.0000, 120.2170);
CreateObject(17029, 4264.029297, -1650.064453, 9.930723, 0.0000, 0.0000, 120.2170);
CreateObject(17029, 4241.132813, -1697.980591, 10.621599, 0.0000, 0.0000, 66.0727);
CreateObject(17029, 4199.752441, -1712.842529, 8.297617, 0.0000, 0.0000, 32.5548);
CreateObject(17029, 4159.946289, -1699.276123, 6.477360, 0.0000, 0.0000, 334.9728);
CreateObject(17029, 4148.031250, -1658.330444, 6.174082, 0.0000, 0.0000, 282.5475);
CreateObject(17029, 4150.702148, -1612.827026, 10.683632, 0.0000, 0.0000, 279.1097);
CreateObject(17029, 4180.450684, -1591.055908, 7.243537, 0.0000, 0.0000, 218.0897);
CreateObject(17029, 4208.252441, -1586.336426, 9.322004, 0.0000, 0.0000, 211.2141);
CreateObject(688, 4188.407715, -1630.723877, 10.300560, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4193.757324, -1636.891846, 10.293558, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4199.258301, -1643.553101, 10.088747, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4206.528809, -1650.417969, 10.050646, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4214.880859, -1654.648071, 10.072086, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4222.226074, -1664.361084, 9.804857, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4217.191406, -1660.394409, 9.853991, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4220.100098, -1672.939819, 9.644855, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4221.840332, -1672.769043, 9.671789, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4218.496582, -1680.680664, 9.638523, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4218.403809, -1687.556641, 10.613482, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4185.846680, -1637.615479, 10.204729, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4190.574707, -1645.191895, 10.110624, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4197.507813, -1651.582642, 10.009247, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4203.262695, -1657.865234, 9.878462, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4209.300781, -1664.846680, 9.701262, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4211.017090, -1672.325806, 9.634821, 0.0000, 0.0000, 0.0000);
CreateObject(688, 4208.018555, -1680.798950, 9.658691, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4189.663574, -1636.707275, 6.427950, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4190.401367, -1645.876953, 9.582941, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4196.386719, -1650.176636, 7.304234, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4200.842773, -1654.964355, 6.983436, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4205.780273, -1660.284302, 5.576230, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4207.409668, -1665.778076, 5.717142, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4214.979004, -1671.239624, 4.424974, 0.0000, 0.0000, 0.0000);
CreateObject(658, 4210.820801, -1679.994141, 6.011795, 0.0000, 0.0000, 0.0000);
CreateObject(800, 4184.065918, -1692.066162, 12.805120, 0.0000, 0.0000, 0.0000);
CreateObject(800, 4187.585449, -1689.348633, 11.868803, 0.0000, 0.0000, 71.3332);
CreateObject(801, 4182.896973, -1687.911621, 9.182002, 0.0000, 0.0000, 0.0000);
CreateObject(803, 4177.067383, -1689.553345, 10.677214, 0.0000, 0.0000, 0.0000);
CreateObject(804, 4180.183594, -1687.769043, 10.355478, 0.0000, 0.0000, 62.7389);
CreateObject(818, 4165.123535, -1614.547852, 16.074409, 0.0000, 0.0000, 0.0000);
CreateObject(818, 4167.103516, -1619.682861, 13.290346, 0.0000, 0.0000, 0.0000);
CreateObject(818, 4168.309082, -1619.126343, 13.911998, 0.0000, 0.0000, 0.0000);
CreateObject(818, 4168.501953, -1620.735596, 11.618527, 0.0000, 0.0000, 0.0000);
CreateObject(818, 4172.362793, -1619.236206, 12.359555, 0.0000, 0.0000, 0.0000);
CreateObject(818, 4171.444336, -1621.432739, 11.812219, 0.0000, 0.0000, 0.0000);
CreateObject(822, 4172.621582, -1679.063843, 11.590391, 0.0000, 0.0000, 28.3614);
CreateObject(822, 4174.230469, -1677.239746, 11.594109, 0.0000, 0.0000, 28.3614);
CreateObject(822, 4199.485840, -1665.776001, 11.759916, 0.0000, 0.0000, 28.3614);
CreateObject(822, 4195.325195, -1664.215454, 11.016867, 0.0000, 0.0000, 64.4578);
CreateObject(873, 4175.638184, -1630.955811, 11.892777, 0.0000, 0.0000, 0.0000);
CreateObject(873, 4173.715332, -1627.023315, 11.802841, 0.0000, 0.0000, 174.4658);
CreateObject(873, 4170.419922, -1632.222656, 11.378857, 0.0000, 0.0000, 186.4979);
CreateObject(874, 4174.414063, -1629.232178, 11.938376, 0.0000, 0.0000, 0.0000);
CreateObject(8836, 4220.290039, -1632.153687, 12.127916, 0.0000, 0.0000, 0.0000);
CreateObject(8836, 4220.027344, -1637.078247, 12.018527, 0.0000, 0.0000, 0.0000);
CreateObject(8836, 4226.513672, -1633.863525, 12.078214, 0.0000, 0.0000, 306.7149);
CreateObject(9153, 4180.330566, -1661.426270, 14.061169, 0.0000, 0.0000, 33.5180);
CreateObject(647, 4171.834473, -1628.737183, 11.910480, 0.0000, 0.0000, 0.0000);
CreateObject(647, 4176.197266, -1630.514648, 11.877828, 0.0000, 0.0000, 0.0000);
CreateObject(647, 4172.699219, -1633.010864, 11.720899, 0.0000, 0.0000, 0.0000);
CreateObject(1218, 4212.624023, -1627.588135, 10.928268, 40.3935, 239.6788, 154.6987);
CreateObject(1218, 4212.332520, -1627.387085, 10.431797, 39.5341, 271.4780, 188.2168);
CreateObject(1222, 4212.067383, -1628.519287, 10.675183, 0.0000, 0.0000, 0.0000);
CreateObject(1222, 4211.019531, -1626.911743, 10.420916, 259.4460, 161.3666, 2.4746);
CreateObject(2780, 4222.215820, -1620.167847, 10.765604, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4212.090820, -1628.531128, 9.655496, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4217.263184, -1623.766724, 13.712317, 71.3332, 0.0000, 321.3253);
CreateObject(3461, 4215.707520, -1626.719360, 8.439608, 7.7349, 0.0000, 321.3253);
CreateObject(3461, 4220.835938, -1625.463623, 14.030025, 182.9561, 0.0000, 321.3253);
CreateObject(3461, 4217.566406, -1629.044556, 16.462524, 79.8237, 0.0000, 321.3253);
CreateObject(918, 4242.319336, -1647.717529, 10.132179, 0.0000, 0.0000, 0.0000);
CreateObject(918, 4242.182129, -1647.224365, 9.924934, 261.1648, 271.4780, 17.1887);
CreateObject(3461, 4242.262207, -1647.483154, 8.181537, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4240.961914, -1647.359253, 7.839777, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4240.279297, -1647.382690, 8.174280, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4239.666016, -1646.448853, 8.173217, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4238.616211, -1645.565918, 8.187388, 0.0000, 0.0000, 0.0000);
CreateObject(3461, 4238.900879, -1646.990356, 8.170744, 0.0000, 0.0000, 0.0000);
CreateObject(647, 4220.498535, -1634.330566, 11.820221, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4226.610840, -1631.568604, 11.744338, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4228.044434, -1634.024536, 11.716819, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4225.833496, -1633.849365, 11.710730, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4233.779785, -1627.340332, 11.941751, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4233.659180, -1622.621948, 11.355304, 0.0000, 0.0000, 36.0963);
CreateObject(647, 4237.471191, -1627.569702, 11.656716, 0.0000, 0.0000, 36.0963);
CreateObject(745, 4212.211914, -1643.980225, 10.378855, 0.0000, 0.0000, 36.0963);
CreateObject(745, 4216.067383, -1640.731445, 9.785460, 0.0000, 0.0000, 85.0842);
CreateObject(745, 4209.976563, -1637.493042, 9.521328, 0.0000, 0.0000, 48.1285);
CreateObject(746, 4209.179688, -1642.461670, 10.980800, 0.0000, 0.0000, 141.8071);
CreateObject(879, 4186.029785, -1616.561768, 10.552260, 0.0000, 0.0000, 0.0000);
CreateObject(746, 4197.501465, -1642.614380, 11.002655, 0.0000, 0.0000, 0.0000);
CreateObject(746, 4206.760254, -1653.833740, 10.899881, 0.0000, 0.0000, 26.6425);
Reply
#2

its nice but the tree's can lagg some people.
Reply
#3

Nice map!
Reply
#4

Nice map, you could make a "stranded on an island" GM out of this
Reply
#5

where is that jail
Reply
#6

Quote:
Originally Posted by John_Cool
tnx man nice map
Код:
You are the best
The whole Map's the jail... you cant escape

@ Klutty: Its a way too little to make a GM of it
Reply
#7

It looks nice.
Reply
#8

thats some amazing work!
Reply
#9

well done
Reply
#10

kinda looks likes a map from Combat Arms... lol but its great!
Reply


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