[Map] SW Sexy LOBBY V1.0
#1

Hello Guys I just wanted to post My Server Lobby for all of you to use.

Contains:
-Runaway
-Helipad
-Plane Warehouse
-Car Warehouse
-Garden
-ETC.
V2
Enjoy.

Download:
MTA Link:http://www.datafilehost.com/d/ef5013aa

Convert Site:http://convertffs.com/

Pawn
Код:
AddStaticVehicleEx(434,934.9000200,-1605.5000000,704.2999900,128.0000000,22,34,15); //Hotknife
   AddStaticVehicleEx(434,934.9000200,-1605.5000000,706.2999900,128.0000000,22,34,15); //Hotknife
    AddStaticVehicleEx(502,945.5999800,-1618.4000000,706.2000100,132.0000000,132,5,15); //Hotring Racer A
    AddStaticVehicleEx(470,942.2000100,-1616.1000000,706.2999900,130.0000000,95,10,15); //Patriot
    AddStaticVehicleEx(495,937.2000100,-1610.3000000,706.7999900,124.0000000,105,24,15); //Sandking
    AddStaticVehicleEx(424,939.4000200,-1613.2000000,706.0000000,128.0000000,245,245,15); //BF Injection
    AddStaticVehicleEx(513,939.0999800,-1649.4000000,706.0000000,44.0000000,46,9,15); //Stunt
    AddStaticVehicleEx(425,947.5999800,-1681.4000000,710.2999900,312.0000000,95,10,15); //Hunter
    AddStaticVehicleEx(447,956.0000000,-1690.3000000,710.5999800,310.0000000,32,32,15); //Seasparrow
    AddStaticVehicleEx(520,963.0000000,-1699.4000000,710.4000200,310.0000000,-1,-1,15); //Hydra
CreateObject(5185,927.2000100,-1692.6000000,704.4000200,0.0000000,0.0000000,0.0000000); //object(brkwrhusfuk_las2) (1)
CreateObject(5185,876.2999900,-1658.5000000,704.4000200,0.0000000,0.0000000,180.0000000); //object(brkwrhusfuk_las2) (2)
CreateObject(5185,940.9000200,-1631.2000000,704.5000000,0.0000000,0.0000000,87.9950000); //object(brkwrhusfuk_las2) (3)
CreateObject(9482,893.5000000,-1692.1000000,709.7999900,0.0000000,0.0000000,52.0000000); //object(chinagate) (1)
CreateObject(9482,874.5000000,-1675.7000000,709.7999900,0.0000000,0.0000000,47.9980000); //object(chinagate) (2)
CreateObject(1568,883.7999900,-1683.3000000,703.0999800,0.0000000,0.0000000,0.0000000); //object(chinalamp_sf) (1)
CreateObject(8308,843.7000100,-1748.3000000,698.0000000,0.0000000,0.0000000,62.0000000); //object(vegas_grasect01) (1)
CreateObject(7073,809.2999900,-1730.9000000,717.0999800,0.0000000,0.0000000,34.0000000); //object(vegascowboy1) (1)
CreateObject(7073,875.0000000,-1765.8000000,717.0999800,0.0000000,0.0000000,94.0000000); //object(vegascowboy1) (2)
CreateObject(7388,837.0999800,-1660.2000000,703.0999800,0.0000000,0.0000000,0.0000000); //object(vrockpole) (1)
CreateObject(7388,925.5996100,-1731.2998000,703.0999800,0.0000000,0.0000000,0.0000000); //object(vrockpole) (2)
CreateObject(6343,870.0000000,-1700.0000000,700.2000100,2.0000000,0.0000000,284.0000000); //object(geopark01_law2) (1)
CreateObject(9220,923.0999800,-1711.5000000,705.7999900,0.0000000,0.0000000,42.0000000); //object(villa_sfn_chris_01) (1)
CreateObject(5017,880.9003900,-1636.4003900,706.2999900,0.0000000,0.0000000,226.0000000); //object(lastripx1_las) (3)
CreateObject(10831,942.0000000,-1652.0000000,708.0999800,0.0000000,0.0000000,226.0000000); //object(drydock3_sfse) (1)
CreateObject(10831,940.5000000,-1610.7002000,708.0999800,0.0000000,0.0000000,313.9950000); //object(drydock3_sfse) (2)
CreateObject(8171,866.0999800,-1578.2000000,703.0999800,0.0000000,0.0000000,46.0000000); //object(vgssairportland06) (1)
CreateObject(8171,766.5999800,-1482.2000000,703.0999800,0.0000000,0.0000000,46.0000000); //object(vgssairportland06) (2)
CreateObject(9341,859.5999800,-1654.8000000,706.0000000,0.0000000,0.0000000,44.0000000); //object(villa_sfn_chris_04) (1)
CreateObject(10838,873.7000100,-1698.1000000,720.7000100,0.0000000,0.0000000,56.0000000); //object(airwelcomesign_sfse) (1)
CreateObject(11395,854.4000200,-1700.3000000,709.0999800,0.0000000,0.0000000,328.0000000); //object(corvinsign_sfse) (1)
CreateObject(11395,883.2000100,-1719.3000000,709.0999800,0.0000000,0.0000000,327.9980000); //object(corvinsign_sfse) (2)
CreateObject(16776,842.5000000,-1675.3000000,703.5999800,0.0000000,0.0000000,48.0000000); //object(des_cockbody) (1)
CreateObject(16776,833.5999800,-1666.5000000,703.5999800,0.0000000,0.0000000,225.9990000); //object(des_cockbody) (2)
CreateObject(16778,917.5999800,-1726.1000000,702.7999900,0.0000000,0.0000000,0.0000000); //object(des_ufosign) (1)
CreateObject(16778,913.0999800,-1722.5000000,702.7999900,0.0000000,0.0000000,0.0000000); //object(des_ufosign) (2)
CreateObject(4874,941.5000000,-1677.2000000,707.0000000,0.0000000,0.0000000,132.0000000); //object(helipad1_las) (1)
Screen Shots:






Please Comment Below and tell me w
hat you all think.Rate this thread and REP+ If you think I deserve it.
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#2

Not bad
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#3

Great map!
Reply
#4

Thanks Bros
Reply
#5

V2 Released
-Fixed Vehicle Falling Bug.
-Fixed a hole in the map.
Reply
#6

Nice! Good!
+REP
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