Posts: 1,189
Threads: 51
Joined: Jan 2012
Reputation:
0
Hello.
So, I was thinking about how to solve DDOS problems, so I've thought of this, is it possible to create a timer between each connection to the server from ALL IP's, as an example if you wanna connect and someone else is connecting, you must wait for an example 10 secs or so to connect... Possible or impossible?
Posts: 3,133
Threads: 71
Joined: Dec 2013
Reputation:
0
Well it is not possible to completely end all ddoss attacks through PAWN as far as I know, how-ever 0.3z offers better control of incoming connections, which could help prevent bot attacks, and more, how-ever full DDOSS protection is highly unlikely.
How-ever, some plug-ins may be able to detect some DDOSS attacks through packet monitoring, how-ever as far as my knowledge goes it's not preventable through scripting.
Posts: 1,801
Threads: 21
Joined: Mar 2008
Reputation:
0
You cannot end a DDoS attack using the sa-mp server, this has to be done on a lower level (iptables etc).
Posts: 25
Threads: 1
Joined: Sep 2014
Reputation:
0
You cannot end a DDoS Attack cause the DDoS time is such longer and many connection are created to down your server, if the connection between the server and the stable ip is longer that 200ms, this will make your server lag, and that could make the DDoS stops sometimes, but SA-MP cannot set the timer to 200ms. (I don't really get it)
Posts: 216
Threads: 22
Joined: Jun 2014
Reputation:
0
I dont think stopping a DDOs atack is possible.
Posts: 1,355
Threads: 68
Joined: Nov 2011
Reputation:
0
Well, i don't know much about DDoS , But what if the Alot of connections tries to connect at the same (or nearer) time, then make it so in 10 sec only 1 connection?
Posts: 3,004
Threads: 12
Joined: May 2011
As I understood, you're looking for something like this ?
Quote:
Adds: 'minconnectiontime (time in milliseconds)' server variable to control the rate which the server accepts connections from newly connecting players. Example: minconnectiontime 1000, the server will accept a new connection every 1 second. If the server does not accept the connection, the connection request will be ignored. It is not recommended that you use this variable unless your server is under a connection flood attack.
|
https://sampforum.blast.hk/showthread.php?tid=524049