[FilterScript] OxiDialogs 1.0 Beta - In-Game Dialog Creator?
#1

So, yeh, I've decided to create a filterscript to create EASY dialogs using dialogs..
It works perfectly, it creates files in the scriptfiles folder.
This is bassicly a plug-n-use sort of thing.


I do not think pictures are necessary although if they are requested I'll make some.


It bassicly asks you insert different data into the dialog which'll in the end return a ShowPlayerDialog syntaxed message in-game and in the scriptfiles folder, ready to copy and post into pawno!

I believe this is only useful if you are attempting to make alot of dialogs and don't want to waste your time.
This is bassicly for us lazy scripters


Note:

I am also going to update this to use specifiers, yes.
It'll have 3 options bassicly which you can choose and it'll perform the option automaticly
using the specifier you've declared in the dialog.


Include required:

1) a_samp - samp team
2) zcmd - Zeex


Credits :

Me.

ranme15 - Helping me with one question regarding setting values to variables.


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#2

This will just consume more time than usuall.

If you're lazy to script and just don't enjoy it, why are you even scripting?
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#3

Quote:
Originally Posted by SickAttack
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This will just consume more time than usuall.
I know, I have mentioned it.
Although when you are creating alot of dialogs, this'll come in handy.

Also, did I mention I wasn't enjoying scripting?
All I said that this is a nice little tweek to use if anyone wanted to.
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#4

i don't really see any advantage of it unless it gives u the ability of editing dialogs in game which u already scripted with pawno (not made by this fs)
then it cud be handy to fix some spelling mistakes or whatsoever
and i also think lazy scripted will prefer making dialogs using pawno than open gta > samp > rcon login and then makes dialogs?

but anyway it's a good script for someone maybe (who knows)
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#5

He maybe wanted to create this for those dont know any Scripting at all, and dont want to learn. So this will come in handy for them.

Good job.
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#6

Good job.
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#7

Thanks for the support and the criticism.

From the beginning I knew some won't find this very useful but I know I'm going to use it to make stuff more simpler for me.

Plus I enjoy that it's in-game because, lets say you added more stuff and you want to check them whilst making dialogs, huh? You see, another advantage between going out of the game and in of it, making stuff like that faster.
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#8

GooD oNe!!
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#9

Quote:
Originally Posted by SickAttack
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This will just consume more time than usuall.

If you're lazy to script and just don't enjoy it, why are you even scripting?
There are people who cannot script and would like to create a server. This wil help them slightly.
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#10

Did you test new line, tabs and such? If im right it wont work, it will print \n and not add new lines...
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#11

It was tested the only problem I find which in the script I mentioned to change is when you add a new line instead of writing \n you write /n and then just edit it in the script files folder.




Btw I will be uploading a newer version which adds possibilities to create a listitem dialog with 5 options you can choose wether you want it to have two lines,3,4,5 all these.

Bassicly another possibility to create a listitem dialog, it's going to be something awesome it has been tested and been checked and everything works like magic. It'll be released tomorrow though.

Thanks for the criticism and the feedback.
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