Anti-SAMPFUNC???
#1

my server is attacked with "SAMPFUNC" hack and crash players.
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#2

pawn Код:
public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ )
{
    if( hittype == BULLET_HIT_TYPE_PLAYER )
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) )
        {
            // kick or ban the crasher
            return 0;
        }
    }
    return 1;
}
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#3

Quote:
Originally Posted by DaTa[X]
Посмотреть сообщение
pawn Код:
public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ )
{
    if( hittype == BULLET_HIT_TYPE_PLAYER )
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) )
        {
            // kick or ban the crasher
            return 0;
        }
    }
    return 1;
}
I worked perfect, Thanks.
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#4

Quote:
Originally Posted by DaTa[X]
Посмотреть сообщение
pawn Код:
public OnPlayerWeaponShot( playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ )
{
    if( hittype == BULLET_HIT_TYPE_PLAYER )
    {
        if( !( -20.0 <= fX <= 20.0 ) || !( -20.0 <= fY <= 20.0 ) || !( -20.0 <= fZ <= 20.0 ) )
        {
            // kick or ban the crasher
            return 0;
        }
    }
    return 1;
}
Next time better link to the topic: https://sampforum.blast.hk/showthread.php?tid=535559 .
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