25.04.2009, 13:03 
	
	
	
		debian version?
	
	
	
	
| 
					Originally Posted by [MG mysan ] I have a problem . Plugin doesn't work on VPS server WINDOWS SERVER 2003. Plugin by adrenaline work but no have needed functions  | 
| 
					Originally Posted by Reamis  debian version? | 
| 
					Originally Posted by mabako  Quote: 
 Quote: 
 | 
 Yahoo
 Yahoo  
	 
	new pass[128];
mysql_fetch_field_row(pass, "password");
print(pass);
| 
					Originally Posted by Sneaky.  | 
 
	| 
					Originally Posted by krisk  And the inbuilt debug makes it so much easier to run betas/tests. | 
[08:19:39] mysql_fetch_row(МъЈ
ПъЈ
ЧъЈ
ЯъЈ
// and so on
| 
					Originally Posted by ǝɹoɯ‾ʎ  Quote: 
 pawn Код: 
 | 
| I've also noticed an overall performance increase/less CPU usage, and things works as supposed to here, no need to do lame walk-arounds to free memory and stuff like that, generally easy to understand, even Damian wanted to try out on SQL when we switched | 
public OnPlayerLogin(playerid,password[])
{
	MYSQLBaglantiKontrol();
	new tmp2[256];
  new string2[64];
	new Isim[MAX_PLAYER_NAME];
  GetPlayerName(playerid, Isim, sizeof(Isim));
  new query[MAX_STRING];
  new query2[MAX_STRING];
  
	format(query,sizeof(query),"SELECT * FROM `oyuncular` WHERE Name = '%s' AND Password = '%s'",Isim,password);
	mysql_query(query);
	mysql_store_result();
	if(mysql_num_rows() == 1)
	{
   mysql_free_result();
   MYSQLOyuncuGiris(playerid, PlayerInfo[playerid][pSQLID]);
	}
	else
	{
    mysql_free_result();
		SendClientMessage(playerid, COLOR_WHITE, "SUNUCU: Sifrenizi yanlis girdiniz.");
		gPlayerLogTries[playerid] += 1;
		if(gPlayerLogTries[playerid] == 4) { Ban(playerid); }
		return 1;
	}
		PlayerInfo[playerid][pAdjustable] = 0;
		NormalParaSil(playerid);
		ConsumingMoney[playerid] = 1;
		NormalParaVer(playerid,PlayerInfo[playerid][pCash]);
		CurrentMoney[playerid] = PlayerInfo[playerid][pCash];
		if(PlayerInfo[playerid][pReg] == 0)
		{
  	new tckimlik = 10000000000 + random(24000000000);
	  format(query2, sizeof(query2), "SELECT * FROM oyuncular WHERE LOWER(TC) = LOWER('%s')", tckimlik);
	  mysql_query(query2);
  	mysql_store_result();
	  if(mysql_num_rows() == 0)
	  {
  	PlayerInfo[playerid][pTC] = tckimlik;
  	PlayerInfo[playerid][pReg] = 1;
  	}
  	mysql_free_result();
		}
		if(PlayerInfo[playerid][pHesapKilit] == 1)
		{
			Ban(playerid);
		}
   	if (PlayerInfo[playerid][pHikayeKabul] == 0)
  	{
	  	SendClientMessage(playerid, COLOR_LIGHTRED, "..:BILGI: Hikayeniz henuz kontrol edilmemis.");
	  	SendClientMessage(playerid, COLOR_LIGHTRED, "..:BILGI: Hikayeniz kontrol edilince size E-Posta ile bildirilecektir.");
	  	Kick(playerid);
  	}
		if(PlayerInfo[playerid][pKO] == 1)
		{
 		  format(string2, sizeof(string2), "..:BILGI: Hayatinizi kaybettiniz. Yeni bir hesap aliniz.");
			SendClientMessage(playerid, COLOR_WHITE, string2);
		  Kick(playerid);
		}
		if(PlayerInfo[playerid][pVaaz] > 0)
		{
      SendClientMessage(playerid, COLOR_WHITE,"..:BILGI: Vaaziniz sonra erdi.");
		  VaazBitir(playerid);
		  PlayerInfo[playerid][pVaaz] = 0;
		}
		if (PlayerInfo[playerid][pDonateRank] > 0)
		{
			SendClientMessage(playerid, COLOR_WHITE,"..:BILGI: Siz ust seviye bir kullanicisiniz.");
		}
 		new isim[MAX_PLAYER_NAME], soyisim[MAX_PLAYER_NAME];
 	  RPName(PlayerName(playerid),isim,soyisim)
		format(string2, sizeof(string2), "..:BILGI: Sayin %s, hosgeldiniz.",soyisim);
		SendClientMessage(playerid, COLOR_WHITE,string2);
		printf("%s giris yapti.",Isim);
 		new nxtlevel = PlayerInfo[playerid][pLevel]+1;
		new expamount = nxtlevel*levelexp;
		PlayerInfo[playerid][pSeviyeTavan] = expamount;
		SetSpawnInfo(playerid, 0, PlayerInfo[playerid][pModel], PlayerInfo[playerid][pPos_x], PlayerInfo[playerid][pPos_y], PlayerInfo[playerid][pPos_z], 1.0, -1, -1, -1, -1, -1, -1);
		gPlayerLogged[playerid] = 1;
		SpawnPlayer(playerid);
		format(tmp2, sizeof(tmp2), "~w~Hosgeldiniz ~n~~y~  %s", Isim);
		DateProp(playerid);
		GameTextForPlayer(playerid, tmp2, 5000, 1);
		SendClientMessage(playerid, COLOR_YELLOW, motd);
 		for(new i = 0; i < MAX_PLAYERS; i++)
		{
	  	if(IsPlayerConnected(i))
	  	{
	    	if(PlayerInfo[i][pMaskeKullanim] == 1)
	    	{
	      	ShowPlayerNameTagForPlayer(playerid, i, 0);
	    	}
	  	}
		}
		PlayerInfo[playerid][pMuted] = 0;
		OnPlayerUpdate(playerid);
	return 1;
}
 
	
| 
					Originally Posted by G-sTyLeZzZ  Код: Update as of 06/28/09: - It's important that you recompile your script with the newest include file before using the plugin - Fixed various reported bugs such as mysql_debug - Improved almost all functions to decrease CPU usage - Added a alternative second parameter to 'mysql_query()' in combination with a new callback named 'OnQueryFinish()' to check whether a query is finished or not (suggested,tested and used by krisk) - Added 'mysql_insert_id()' (suggested by Gehaktbal) | 
if(G_THREAD_LOGON_ID == -1)
{
G_THREAD_LOGON_ID = playerid;
mysql_query(query, D_THREAD_USERLOGON);
return 1;
}
else
{
new szRes[64];
format(szRes, sizeof(szRes), "Thread is busy by %i", G_THREAD_LOGON_ID);
return SendClientMessage(playerid, COLOR_YELLOW, szRes);
}
public OnQueryFinish(query[], resultid, extraid, connectionHandle)
{
printf("Query with result id %d has finished! (Connection ID %d | Query: %s)",resultid,connectionHandle,query);
switch(resultid)
{
case D_THREAD_USERLOGON:
{
USERSYS_Receive_Thread(query);
}
default:
{
}
}
return 1;
}