#1

Ok,

Player 1 has offered you to bet $1,000
Player 2 has accepted the bet
Player 2 Rolls a dice.
Player 1 Rolls a dice.
Nothing Happens
------------------
Player 2 has offered you to bet $1,000
Player 1 has accepted the bet
Player 1 Rolls a dice.
Player 2 Rolls a dice.
They win/lose.

Why?

http://pastebin.com/dQMWa6fA
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#2

Quote:
Originally Posted by ******
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pawn Код:
iMoney2 = pBetAmount[iTarget],
"iTarget" is not set.
It is set?

pawn Код:
new iTarget,
        szPlayerName[MAX_PLAYER_NAME],
        szPlayerName2[MAX_PLAYER_NAME],
        szString[256],
        iMoney = pBetAmount[playerid],
        iMoney2 = pBetAmount[iTarget],
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#3

Quote:
Originally Posted by ******
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pawn Код:
iMoney2 = pBetAmount[iTarget],
"iTarget" is not set.
Also, When I /diceroll the text comes up twice for me saying i roll'ed and so does the /acceptdice text if I am ID 0.
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#4

anyone? :S
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#5

In /dicebet and /acceptdice, iTarget is not set properly as ****** said. It's always 0, you see?
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#6

Quote:
Originally Posted by SKAzini
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In /dicebet and /acceptdice, iTarget is not set properly as ****** said. It's always 0, you see?
How do I fix this?
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#7

Example using sscanf,

pawn Код:
if(sscanf(params, "u", iTarget)) return SendClientMessage(playerid, -1, "SYNTAX: /dicebet [player]");
You never set, or actually define the iTarget variable.
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#8

Quote:
Originally Posted by Abagail
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Example using sscanf,

pawn Код:
if(sscanf(params, "u", iTarget)) return SendClientMessage(playerid, -1, "SYNTAX: /dicebet [player]");
You never set, or actually define the iTarget variable.
has helped me but I get this:

[debug] Run time error 4: "Array index out of bounds"
[debug] Accessing element at index 65535 past array upper bound 499
[debug] AMX backtrace:
[debug] #0 00008264 in public cmd_diceroll (0x00000000, 0x00008450) from Untitle
d.amx
[debug] #1 native CallLocalFunction () [00472fc0] from samp-server.exe
[debug] #2 00000464 in public OnPlayerCommandText (0x00000000, 0x0000842 from
Untitled.amx

What does this mean
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#9

pawn Код:
CMD:diceroll(playerid, params[])
{
    new iTarget = pDiceBetID[playerid];
    new iTargetDice = iTarget;
    if(pDiceBetID[playerid] == iTarget && pDiceBetID[iTarget] == playerid && pDiceBetAmount[playerid] == pDiceBetAmount[iTarget])
    {
        new szString[128],
            //szString2[128],
            szPlayerName[MAX_PLAYER_NAME],
            iMoney;
        new dice = random(6)+1;
        GetPlayerName(playerid, szPlayerName, sizeof(szPlayerName));
        format(szString, sizeof(szString), "* %s rolls a dice that lands on %d.",szPlayerName,dice);
        SendClientMessage(playerid, -1, szString);
        SendClientMessage(iTargetDice, -1, szString);
        Highest[playerid] = dice;
        if(Highest[playerid] > Highest[iTargetDice])
        {
            format(szString, sizeof(szString), "You have lost $%i to %s this was taken from you.", pDiceBetAmount[iTargetDice], szPlayerName);
            SendClientMessage(iTargetDice, -1, szString);
            format(szString, sizeof(szString), "You have won $%i from %s you have been given this.",pDiceBetAmount[playerid],iTargetDice);
            SendClientMessage(playerid, -1, szString);
            GivePlayerMoney(iTargetDice, -pDiceBetAmount[iTargetDice]);
            GivePlayerMoney(playerid, pDiceBetAmount[playerid]);
        }
        else if(Highest[iTargetDice] > Highest[playerid])
        {
            format(szString, sizeof(szString), "You have lost $%i to %s this was taken from you.", pDiceBetAmount[playerid], iTargetDice);
            SendClientMessage(playerid, -1, szString);
            format(szString, sizeof(szString), "You have won $%i from %s you have been given this.",pDiceBetAmount[iTargetDice], szPlayerName);
            SendClientMessage(iTargetDice, -1, szString);
            GivePlayerMoney(iTargetDice, pDiceBetAmount[iTargetDice]);
            GivePlayerMoney(playerid, -pDiceBetAmount[playerid]);
        }
    }
    else return SendClientMessage(playerid, -1, "No one has offered you a dicebet!");
    return 1;
}
Thats the code
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#10

Quote:
Originally Posted by JordanDoughty
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pawn Код:
CMD:diceroll(playerid, params[])
{
    new iTarget = pDiceBetID[playerid];
    new iTargetDice = iTarget;
    if(pDiceBetID[playerid] == iTarget && pDiceBetID[iTarget] == playerid && pDiceBetAmount[playerid] == pDiceBetAmount[iTarget])
    {
        new szString[128],
            //szString2[128],
            szPlayerName[MAX_PLAYER_NAME],
            iMoney;
        new dice = random(6)+1;
        GetPlayerName(playerid, szPlayerName, sizeof(szPlayerName));
        format(szString, sizeof(szString), "* %s rolls a dice that lands on %d.",szPlayerName,dice);
        SendClientMessage(playerid, -1, szString);
        SendClientMessage(iTargetDice, -1, szString);
        Highest[playerid] = dice;
        if(Highest[playerid] > Highest[iTargetDice])
        {
            format(szString, sizeof(szString), "You have lost $%i to %s this was taken from you.", pDiceBetAmount[iTargetDice], szPlayerName);
            SendClientMessage(iTargetDice, -1, szString);
            format(szString, sizeof(szString), "You have won $%i from %s you have been given this.",pDiceBetAmount[playerid],iTargetDice);
            SendClientMessage(playerid, -1, szString);
            GivePlayerMoney(iTargetDice, -pDiceBetAmount[iTargetDice]);
            GivePlayerMoney(playerid, pDiceBetAmount[playerid]);
        }
        else if(Highest[iTargetDice] > Highest[playerid])
        {
            format(szString, sizeof(szString), "You have lost $%i to %s this was taken from you.", pDiceBetAmount[playerid], iTargetDice);
            SendClientMessage(playerid, -1, szString);
            format(szString, sizeof(szString), "You have won $%i from %s you have been given this.",pDiceBetAmount[iTargetDice], szPlayerName);
            SendClientMessage(iTargetDice, -1, szString);
            GivePlayerMoney(iTargetDice, pDiceBetAmount[iTargetDice]);
            GivePlayerMoney(playerid, -pDiceBetAmount[playerid]);
        }
    }
    else return SendClientMessage(playerid, -1, "No one has offered you a dicebet!");
    return 1;
}
Thats the code
Debugged the code and this line is the cause:
pawn Код:
if(pDiceBetID[playerid] == iTarget && pDiceBetID[iTarget] == playerid && pDiceBetAmount[playerid] == pDiceBetAmount[iTarget] && IsPlayerConnected(iTarget))
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