21.08.2014, 17:04
i have SD pistol tazer, i edited to object id 18642 and added
but i can't taze somone if i don't holding a gun with the tazer, i must /tazer and hold an gun.
can anyone help me?
Код:
ApplyAnimation(playerid,"KNIFE","knife_3",4.1,0,1,1,0,0,1);
can anyone help me?
Код:
new playerid, playerb;
if(Tazer[playerid] == 1)
{
if(!IsPlayerTazed(Target) && !IsPlayerCuffed(Target) && !IsPlayerTied(Target))
{
new Float:HP, Float:Armor;
GetPlayerHealth(Target, HP);
GetPlayerArmour(Target, Armor);
SetPlayerHealth(Target, HealthLost+HP);
SetPlayerArmour(Target, ArmourLost+Armor);
if(!IsPlayerNearPlayer(Shooter, Target, 12)) return SendClientMessage(Shooter, COLOR_GREY, "You are too far away from that player.");
//if(IsHoldingFirearm(Target)) return SendClientMessage(Shooter, COLOR_GREY, "You can't taze someone with a gun in hand.");
// Got Tazed
format(string, sizeof(string), "* %s aims their tazer on %s and tazes them.", RPN(Shooter), RPN(Target));
SendNearbyMessage(Shooter, 15, string, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE, COLOR_LIGHTBLUE);
GameTextForPlayer(Target, "~r~Tazed", 3500, 3);
// Custom Freeze
ApplyAnimation(Target,"CRACK","crckdeth2",4.1,0,1,1,1,1,1);
TogglePlayerControllable(Target, 0);
// Tazed Detecting
TogglePlayerTazed(Target, 2);
// Tazer Timeout
TazeTimeout[Target] = 11;
TazeCountDown[Target] = SetTimerEx("TazeTimer", 1000, true, "d", Target);
}
}
}

