Originally Posted by Babul
i got a /dice command vs the server, its NOT exactly what you need, anyways, maybe you can use some parts of it. to make it work vs another player will be a good exercise ^^
pawn Code:
CMD:dice(playerid, params[]){ new bet; if (sscanf(params, "i",bet)) { SendClientMessage(playerid,MSGCMDS_COLOR, "Usage: \"/Dice <amount to bet>\""); } else { if (bet<1) { SendClientMessage(playerid,MSGFAIL_COLOR, "Are you kidding me? Bet a positive amount."); } else if (bet>1000000) { SendClientMessage(playerid,MSGFAIL_COLOR, "Erm.. To protect a player from losing all his Money, theres a Limit of $1,000,000"); } else { new Cash=GetPlayerMoney(playerid); if (Cash<bet) { new string[128]; format(string,sizeof(string),"No Money - No Bet. Your Cash: $%i",Cash); SendClientMessage(playerid,MSGFAIL_COLOR,string); } else { new NumberDrawn11,NumberDrawn12,NumberDouble1,NumberDrawn21,NumberDrawn22,NumberDouble2,Winner; NumberDrawn11=random(6)+1; NumberDrawn12=random(6)+1; if (NumberDrawn11==NumberDrawn12) NumberDouble1=NumberDrawn11; NumberDrawn21=random(6)+1; NumberDrawn22=random(6)+1; if (NumberDrawn21==NumberDrawn22) NumberDouble2=NumberDrawn21; if (NumberDrawn11+NumberDrawn12>NumberDrawn21+NumberDrawn22) { Winner=1; } else if (NumberDrawn11+NumberDrawn12<NumberDrawn21+NumberDrawn22) { Winner=2; } else { if (NumberDouble1>NumberDouble2) Winner=1; else if (NumberDouble1<NumberDouble2) Winner=2; } new string[64]; format(string,sizeof(string),"Numbers Diced 1: %d %d",NumberDrawn11,NumberDrawn12); SendClientMessage(playerid,MSGINFO_COLOR,string); format(string,sizeof(string),"Numbers Diced 2: %d %d",NumberDrawn21,NumberDrawn22); SendClientMessage(playerid,MSGINFO_COLOR,string); if (Winner==1) { if (NumberDouble1>0) { format(string,sizeof(string),"You won $%d, a double!",bet*2); SendClientMessage(playerid,MSGSUCC_COLOR,string); SetPVarInt(playerid,"Money",GetPVarInt(playerid,"Money")+bet*2); GivePlayerMoney(playerid,bet*2); } else { format(string,sizeof(string),"You won $%d",bet); SendClientMessage(playerid,MSGSUCC_COLOR,string); SetPVarInt(playerid,"Money",GetPVarInt(playerid,"Money")+bet); GivePlayerMoney(playerid,bet); } } else if (Winner==2) { format(string,sizeof(string),"You lost $%d",bet); SendClientMessage(playerid,MSGFAIL_COLOR,string); SetPVarInt(playerid,"Money",GetPVarInt(playerid,"Money")-bet); GivePlayerMoney(playerid,-bet); } else if (Winner==0) { format(string,sizeof(string),"Draw",bet); SendClientMessage(playerid,MSGFAIL_COLOR,string); } } } } return 1; }
ah its a good idea to remove the "double dice-win", when you dice a 1+1, then you win vs my 4+5...
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