Laser problem
#1

I want this laser system for my VIP,

Enum:
Код:
if(AccInfo[playerid][pVip] > 7)

Code of script:

Код:
CMD:laser(playerid, params[])
{
        if(AccInfo[playerid][pVip] > 7)
	{ return SendClientMessage(playerid,-1,"Sorry this command is for VIP only");
        if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
	if(GetPlayerState(playerid) != 1 && GetPlayerState(playerid) != 2 && GetPlayerState(playerid) != 3 && GetPlayerState(playerid) != 7)
	return SendClientMessage(playerid, COLOR_RED, "[Spawned]: You must be spawned, To use this command!");
	ShowPlayerDialog(playerid, DIALOG_LASER, DIALOG_STYLE_LIST, ""white"Laser Colors", "Red\nBlue\nPink\nOrange\nGreen\nYellow", "Select", "Cancel");
	SendAdminCMD(playerid, "laser");
	return 1;
}

CMD:laseron(playerid, params[])
{
    if(AccInfo[playerid][pVip] > 7)
	{ return SendClientMessage(playerid,-1,"Sorry this command is for VIP only");
    if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
    PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~Laser ~g~On", 2500, 3);
	SetPVarInt(playerid, "laser", 1);
    SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
 	SendAdminCMD(playerid, "laseron");
    return 1;
}

CMD:laseroff(playerid, params[])
{
    if(AccInfo[playerid][pVip] > 7)
	{ return SendClientMessage(playerid,-1,"Sorry this command is for VIP only");
    if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
    PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~Laser ~r~Off", 2500, 3);
    SetPVarInt(playerid, "laser", 0);
    RemovePlayerAttachedObject(playerid, 0);
	SendAdminCMD(playerid, "laseroff");
    return 1;
}
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#2

bump
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#3

pawn Код:
CMD:laser(playerid, params[])
{
        if(AccInfo[playerid][pVip] > 7)
    { return SendClientMessage(playerid,-1,"Sorry this command is for VIP only");}
        if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
    if(GetPlayerState(playerid) != 1 && GetPlayerState(playerid) != 2 && GetPlayerState(playerid) != 3 && GetPlayerState(playerid) != 7)
    return SendClientMessage(playerid, COLOR_RED, "[Spawned]: You must be spawned, To use this command!");
    ShowPlayerDialog(playerid, DIALOG_LASER, DIALOG_STYLE_LIST, ""white"Laser Colors", "Red\nBlue\nPink\nOrange\nGreen\nYellow", "Select", "Cancel");
    SendAdminCMD(playerid, "laser");
    return 1;
}

CMD:laseron(playerid, params[])
{
    if(AccInfo[playerid][pVip] > 7)
    { return SendClientMessage(playerid,-1,"Sorry this command is for VIP only");}
    if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
    PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~Laser ~g~On", 2500, 3);
    SetPVarInt(playerid, "laser", 1);
    SetPVarInt(playerid, "color", GetPVarInt(playerid, "color"));
    SendAdminCMD(playerid, "laseron");
    return 1;
}

CMD:laseroff(playerid, params[])
{
    if(AccInfo[playerid][pVip] > 7)
    { return SendClientMessage(playerid,-1,"Sorry this command is for VIP only"); }
    if(pInfo[playerid][Logged] == 0) return SendClientMessage(playerid, COLOR_RED, "[Error]: You must be logged in!");
    PlayerPlaySound(playerid, 1085, 0.0, 0.0, 0.0);
    GameTextForPlayer(playerid, "~w~Laser ~r~Off", 2500, 3);
    SetPVarInt(playerid, "laser", 0);
    RemovePlayerAttachedObject(playerid, 0);
    SendAdminCMD(playerid, "laseroff");
    return 1;
}
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#4

still
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#5

anyone$%@#%234
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