02.08.2014, 21:37
So I made this Dialog.. and it opens up when I enter the checkpoint.. but when I select an item on the list.. nothing happens? Can someone help?
Код:
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else #define DIALOG_GARAGE 1 main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnPlayerEnterCheckpoint(playerid) { ShowPlayerDialog(playerid, DIALOG_GARAGE, DIALOG_STYLE_LIST, "LSPD Garage", "LSPD Cruiser\nLSPD Ranger\nLSPD Bike\nLSPD Enforcer\nLSPD Armoured Car\nS.W.A.T Van (Water Car)", "Select", "Close"); SetPlayerPos(playerid, 1554.9005,-1695.8322,6.2188); return 1; } public OnGameModeInit() { AddStaticPickup(1239, 1, 1575.5729,-1695.7874,6.2188, -1); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SetPlayerCheckpoint(playerid, 1575.5729,-1695.7874,6.2188, 0.70); return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { if(dialogid == DIALOG_GARAGE) { if(response) { switch(listitem) { case 0: AddStaticVehicle(598,1558.5640,-1694.7130,5.6017,179.8836,0,1); case 1: AddStaticVehicle(599,1558.5640,-1694.7130,5.6017,179.8836,0,1); case 2: AddStaticVehicle(523,1558.5640,-1694.7130,5.6017,179.8836,0,0); case 3: AddStaticVehicle(427,1558.5640,-1694.7130,5.6017,179.8836,0,0); case 4: AddStaticVehicle(528,1558.5640,-1694.7130,5.6017,179.8836,0,0); case 5: AddStaticVehicle(601,1558.5640,-1694.7130,5.6017,179.8836,0,0); } } return 1; } return 0; // You MUST return 0 here! Just like OnPlayerCommandText. }