Код:
	zcmd(entrar, playerid, params[])
	{
	    if( Info[playerid][pJailed] > 0 ) return SendClientMessageEx(playerid, COLOR_WHITE, "[ERROR]: No puedes usar este comando.");
	    if(IsPlayerConnected(playerid))
		{
		    for(new i = 0; i < sizeof(DDoorsInfo); i++)
			{
	        	if (IsPlayerInRangeOfPoint(playerid,3.0,DDoorsInfo[i][ddExteriorX], DDoorsInfo[i][ddExteriorY], DDoorsInfo[i][ddExteriorZ]) && Info[playerid][pVW] == DDoorsInfo[i][ddExteriorVW])
				{
	            	if(DDoorsInfo[i][ddVIP] > 0 && Info[playerid][pVIP] < DDoorsInfo[i][ddVIP])
					{
	                	SendClientMessageEx(playerid, COLOR_GRAD2, "No puedes entrar necesitas ser un mayor nivel de VIP.");
	                	return 1;
	            	}
	            	if(DDoorsInfo[i][ddFamily] > 0)
					{
	                	if(Info[playerid][pFMember] != DDoorsInfo[i][ddFamily]-1)
						{
	                    	SendClientMessageEx(playerid, COLOR_GRAD2, "No puedes entrar, sуlo para miembros de la familia.");
	    					return 1;
	    				}
	   	            }
		            if(DDoorsInfo[i][ddFaction] > 0)
					{
						if(DDoorsInfo[i][ddFaction] >= 1 && DDoorsInfo[i][ddFaction] <= 3)
						{
							if(!IsACop(playerid)) return SendClientMessageEx(playerid, COLOR_GRAD2, "No puedes entrar, esta puerta estб restringida. (Sуlo Policнas)");
						}
						else if(DDoorsInfo[i][ddFaction] < 32 && Info[playerid][pMember] != DDoorsInfo[i][ddFaction])
						{
							return	SendClientMessageEx(playerid, COLOR_GRAD2, "Sуlo ingreso a miembros de la facciуn.");
						}
		            }
		            if(DDoorsInfo[i][ddAdmin] > 0 && Info[playerid][pAdminZC] < DDoorsInfo[i][ddAdmin])
					{
		                return SendClientMessageEx(playerid, COLOR_GRAD2, "No puedes entrar, necesitas ser de mбs nivel administrativo.");
		            }
		            if(DDoorsInfo[i][ddWanted] > 0 && Info[playerid][pWantedLevel] != 0)
					{
		                return SendClientMessageEx(playerid, COLOR_GRAD2, "Esta puerta esta restringida a personas con nivel de bъsqueda.");
		            }
					if(DDoorsInfo[i][dLocked] == 1)
					{
					    return SendClientMessageEx(playerid, COLOR_GRAD2, "Esta puerta estб bloqueada.");
					}
            		SetPlayerInterior(playerid,DDoorsInfo[i][ddInteriorInt]);
            		Info[playerid][pInt] = DDoorsInfo[i][ddInteriorInt];
            		Info[playerid][pVW] = DDoorsInfo[i][ddInteriorVW];
            		SetPlayerVirtualWorld(playerid, DDoorsInfo[i][ddInteriorVW]);
            		if(DDoorsInfo[i][ddCustomInterior])
					{
            		   LoadObjects(playerid);
            		}
            		if(DDoorsInfo[i][ddVehicleAble] > 0 && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
					{
            	    	SetVehiclePos(GetPlayerVehicleID(playerid), DDoorsInfo[i][ddInteriorX],DDoorsInfo[i][ddInteriorY],DDoorsInfo[i][ddInteriorZ]);
            	    	SetVehicleZAngle(GetPlayerVehicleID(playerid), DDoorsInfo[i][ddInteriorA]);
            	    	SetVehicleVirtualWorld(GetPlayerVehicleID(playerid), DDoorsInfo[i][ddInteriorVW]);
            	    	LinkVehicleToInterior(GetPlayerVehicleID(playerid), DDoorsInfo[i][ddInteriorInt]);
            		}
            		else
					{
                		SetPlayerPos(playerid,DDoorsInfo[i][ddInteriorX],DDoorsInfo[i][ddInteriorY],DDoorsInfo[i][ddInteriorZ]);
                		SetPlayerFacingAngle(playerid,DDoorsInfo[i][ddInteriorA]);
                		SetCameraBehindPlayer(playerid);
            		}
            		if(DDoorsInfo[i][dMusic] == 0) return 1;
            		else
            		{
            		    switch(DDoorsInfo[i][dMusic])
            		    {
            		        case 1: PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=56349", 1, 1, 1, 1, 0); // Reggeaton
                            case 2: PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=860870", 1, 1, 1, 1, 0); // Electro
                            case 3: PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1377200", 1, 1, 1, 1, 0); // Techno
                            case 4: PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=1281016", 1, 1, 1, 1, 0); // Hip hop
                            case 5: PlayAudioStreamForPlayer(playerid, "http://yp.shoutcast.com/sbin/tunein-station.pls?id=616366", 1, 1, 1, 1, 0); // Variada
                        }
                    }
					return 1;
        		}
		    }
		    for(new i = 0; i < sizeof(fINFO); i++)
			{
        		if (IsPlayerInRangeOfPoint(playerid,3.0,fINFO[i][FamilyEntrance][0], fINFO[i][FamilyEntrance][1], fINFO[i][FamilyEntrance][2]))
				{
    				LoadObjects(playerid);
	            	SetPlayerInterior(playerid,fINFO[i][FamilyInterior]);
            		Info[playerid][pInt] = fINFO[i][FamilyInterior];
            		Info[playerid][pVW] = fINFO[i][FamilyVirtualWorld];
            		SetPlayerVirtualWorld(playerid, fINFO[i][FamilyVirtualWorld]);
            		if(fINFO[i][FamilyCustomMap])
					{
                		LoadObjects(playerid);
            		}
            		Streamer_UpdateEx(playerid, fINFO[i][FamilyExit][0],fINFO[i][FamilyExit][1],fINFO[i][FamilyExit][2]);
            		SetPlayerPos(playerid,fINFO[i][FamilyExit][0],fINFO[i][FamilyExit][1],fINFO[i][FamilyExit][2]);
            		SetPlayerFacingAngle(playerid,fINFO[i][FamilyExit][3]);
        	    	return 1;
        		}
			}
			if (IsPlayerInRangeOfPoint(playerid,3,2281.1748,-1724.4528,13.2521)) //  GARAGE 1
			{
            	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
                	SetVehiclePos(GetPlayerVehicleID(playerid),  2233.9280,-1758.3882,2031.3885);
                	SetVehicleZAngle(GetPlayerVehicleID(playerid),  11.4);
                	Streamer_Update(playerid);
                }
                else{
					SetPlayerPos(playerid, 2235.1851,-1763.5916,2032.9728);
					SetPlayerFacingAngle(playerid, 14.9);
					SetCameraBehindPlayer(playerid);
					LoadObjects(playerid);
				}
				return 1;
			}
			if (IsPlayerInRangeOfPoint(playerid,3,1242.2382,-1732.4800,13.2911)) //  GARAGE 2
			{
            	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
                	SetVehiclePos(GetPlayerVehicleID(playerid),  1134.0381,-1591.4459,6602.5879);
                	SetVehicleZAngle(GetPlayerVehicleID(playerid),  176.3030);
                	Streamer_Update(playerid);
                }
                else{
					SetPlayerPos(playerid, 1134.0381,-1591.4459,6602.5879);
					SetPlayerFacingAngle(playerid, 14.9);
					SetCameraBehindPlayer(playerid);
					LoadObjects(playerid);
				}
				return 1;
			}
			if (IsPlayerInRangeOfPoint(playerid,3,853.3862,-1387.1884,13.7470)) //  GARAGE VIP
			{
				if(Info[playerid][pVIP] == 0) return GameTextForPlayer(playerid, "~r~No eres VIP", 2000, 4);
            	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
				{
                	SetVehiclePos(GetPlayerVehicleID(playerid),  855.6053,-1412.6117,4202.1577);
                	SetVehicleZAngle(GetPlayerVehicleID(playerid),  NORTE);
                	Streamer_Update(playerid);
                }
                else{
					SetPlayerPos(playerid, 855.6053,-1412.6117,4202.1577);
					SetPlayerFacingAngle(playerid, NORTE);
					SetCameraBehindPlayer(playerid);
					LoadObjects(playerid);
				}
				return 1;
			}
		    for(new i = 0; i < sizeof(HouseInfo); i++){
        		if (IsPlayerInRangeOfPoint(playerid,3,HouseInfo[i][hExteriorX], HouseInfo[i][hExteriorY], HouseInfo[i][hExteriorZ])){
            		if(Info[playerid][pPhousekey] == i || Info[playerid][pPhousekey2] == i || HouseInfo[i][hLock] == 0 || Info[playerid][pRenting] == i){
				        LoadObjects(playerid);
                		SetPlayerInterior(playerid,HouseInfo[i][hHInteriorWorld]);
                		Info[playerid][pInt] = HouseInfo[i][hHInteriorWorld];
                		Info[playerid][pVW] = i+6000;
                		SetPlayerVirtualWorld(playerid, i+6000);
                		if(HouseInfo[i][hCustomInterior] == 1){
                    		LoadObjects(playerid);
                		}
                		SetPlayerPos(playerid,HouseInfo[i][hInteriorX],HouseInfo[i][hInteriorY],HouseInfo[i][hInteriorZ]);
                		SetPlayerFacingAngle(playerid,HouseInfo[i][hInteriorA]);
                		SetCameraBehindPlayer(playerid);
                		GameTextForPlayer(playerid, "~w~Bienvenido", 5000, 1);
						Streamer_UpdateEx(playerid, HouseInfo[i][hInteriorX],HouseInfo[i][hInteriorY],HouseInfo[i][hInteriorZ]);
            		}
            		else
					{
                		GameTextForPlayer(playerid, "~r~Cerrado", 5000, 1);
            		}
            		return 1;
            	}
        	}
    	}
		return 1;
	}