24.07.2014, 10:56
Salutare am o problema la sistemul de masini personale atunci cand dau restart la server pot cumpara o masina chiar daca nu am bani la mine ..
Chiar nu inteleg ce are am cumparat un infernus si aveam 0$ dupa care am incercat sa mai iau 1 dar spunea ca nu am bani.
Код:
public InsertCar(playerid,model,value,namecar[],type,stockid) { new string[128],sendername[25]; new idd = Findcar(); GetPlayerName(playerid,sendername,sizeof(sendername)); if(idd != 0) { if(GetPlayerCash(playerid) < value) return SCM(playerid,COLOR_WHITE,"{FFB870}You do not have enough money."); if(type == 1) { if(PlayerInfo[playerid][pPcarkey] == 0) { PlayerInfo[playerid][pPcarkey] = idd; Update(playerid,pPcarkeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else { if(PlayerInfo[playerid][pPremiumAccount] == 1) { if(PlayerInfo[playerid][pprcarkey] == 0) { PlayerInfo[playerid][pprcarkey] = idd; Update(playerid,pprcarkeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a premium car."); } else return SCM(playerid,COLOR_WHITE,"{FFB870}You own a car and for own two cars you need Premium Account."); } } else if(type == 2) { if(PlayerInfo[playerid][pmotokey] == 0) { PlayerInfo[playerid][pmotokey] = idd; Update(playerid,pmotokeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a bike."); } else if(type == 3) { if(PlayerInfo[playerid][phelikey] == 0) { PlayerInfo[playerid][phelikey] = idd; Update(playerid,phelikeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a plane."); } Stock[stockid][vStock]--; format(string, sizeof(string), "UPDATE stock SET Stock='%d' WHERE ID='%d'", Stock[stockid][vStock],stockid); mysql_query(SQL,string); if(personalcar[playerid] != 0) { DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } GivePlayerCash(playerid,-value); Update(playerid,pCashx); CarInfo[idd][cSell] = 1; CarInfo[idd][cID] = idd; CarInfo[idd][cModel] = model; CarInfo[idd][cColorOne] = 1; CarInfo[idd][cColorTwo] = 1; strmid(CarInfo[idd][cOwner], sendername, 0, strlen(sendername), 255); strmid(CarInfo[idd][cDescription],namecar, 0, strlen(namecar), 255); CarInfo[idd][cValue] = value; strmid(CarInfo[idd][cLicense], "NewCar", 0, 6, 255); CarInfo[idd][cOwned] = 1; CarInfo[idd][cLock] = 0; CarInfo[idd][cTimed] = 0; CarInfo[idd][cInscarprice] = 100; CarInfo[idd][cInsurancecar] = 4; CarInfo[idd][cKM] = 0.0; CarInfo[idd][cPaintJ] = 6; CarInfo[idd][mod1] = 0; CarInfo[idd][mod2] = 0; CarInfo[idd][mod3] = 0; CarInfo[idd][mod4] = 0; CarInfo[idd][mod5] = 0; CarInfo[idd][mod6] = 0; CarInfo[idd][mod7] = 0; CarInfo[idd][mod8] = 0; CarInfo[idd][mod9] = 0; CarInfo[idd][mod10] = 0; CarInfo[idd][mod11] = 0; CarInfo[idd][mod12] = 0; CarInfo[idd][mod13] = 0; CarInfo[idd][mod14] = 0; CarInfo[idd][mod15] = 0; CarInfo[idd][mod16] = 0; CarInfo[idd][mod17] = 0; vUpdate(idd, cModsx); // vUpdate(idd, cPaintJx); // vUpdate(idd, cSellx); // vUpdate(idd, cLocationxx); // vUpdate(idd, cLocationyx); // vUpdate(idd, cLocationzx); // vUpdate(idd, cAnglex); // vUpdate(idd, cModelx); // vUpdate(idd, cColorOnex); // vUpdate(idd, cColorTwox); // vUpdate(idd, cOwnerx); // vUpdate(idd, cValuex); // vUpdate(idd, cLicensex); // vUpdate(idd, cDescriptionx); // vUpdate(idd, cLockx); // vUpdate(idd, cTimedx); // vUpdate(idd, cInscarpricex); // vUpdate(idd, cInsurancecarx); // vUpdate(idd, cKMx); // vUpdate(idd, cOwnedx); // new car = CreateVehicle(CarInfo[idd][cModel],CarInfo[idd][cLocationx],CarInfo[idd][cLocationy],CarInfo[idd][cLocationz],CarInfo[idd][cAngle],1,1,500000); SetVehicleNumberPlate(car,CarInfo[idd][cLicense]); new disp[184]; format(disp,sizeof(disp),"You bought %s.Please take your car and park it elsewhere.",CarInfo[idd][cDescription]); SCM(playerid,COLOR_LIGHTBLUE,disp); OwnedVeh(car) = idd; personalcar[playerid] = car; masini++; SwitchKey[playerid] = 1; } if(idd == 0) { mysql_query(SQL,"SELECT * FROM `cars`"); mysql_store_result(); idd = mysql_num_rows()+1; mysql_free_result(); if(type == 1) { if(PlayerInfo[playerid][pPcarkey] == 0) { PlayerInfo[playerid][pPcarkey] = idd; Update(playerid,pPcarkeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else { if(PlayerInfo[playerid][pPremiumAccount] == 1) { if(PlayerInfo[playerid][pprcarkey] == 0) { PlayerInfo[playerid][pprcarkey] = idd; Update(playerid,pprcarkeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a premium car."); } else return SCM(playerid,COLOR_WHITE,"{FFB870}You own a car and for own two cars you need Premium Account."); } } else if(type == 2) { if(PlayerInfo[playerid][pmotokey] == 0) { PlayerInfo[playerid][pmotokey] = idd; Update(playerid,pmotokeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a bike."); } else if(type == 3) { if(PlayerInfo[playerid][phelikey] == 0) { PlayerInfo[playerid][phelikey] = idd; Update(playerid,phelikeyx); CarInfo[idd][cLocationx] = 1098.5378; CarInfo[idd][cLocationy] = -1769.7567; CarInfo[idd][cLocationz] = 13.0752; CarInfo[idd][cAngle] = 89.8502; } else return SCM(playerid,COLOR_WHITE,"{FFB870}Already own a plane."); } if(personalcar[playerid] != 0) { DestroyVehicle(personalcar[playerid]); OwnedVeh(personalcar[playerid]) = 0; personalcar[playerid] = 0; } CarInfo[idd][cID] = idd; CarInfo[idd][cModel] = model; CarInfo[idd][cColorOne] = 1; CarInfo[idd][cColorTwo] = 1; strmid(CarInfo[idd][cOwner], sendername, 0, strlen(sendername), 255); strmid(CarInfo[idd][cDescription],namecar, 0, strlen(namecar), 255); CarInfo[idd][cValue] = value; strmid(CarInfo[idd][cLicense], "NewCar", 0, 6, 255); CarInfo[idd][cOwned] = 1; CarInfo[idd][cLock] = 0; CarInfo[idd][cTimed] = 0; CarInfo[idd][cInscarprice] = 100; CarInfo[idd][cInsurancecar] = 4; CarInfo[idd][cKM] = 0.0; CarInfo[idd][cSell] = 1; CarInfo[idd][cPaintJ] = 6; CarInfo[idd][mod1] = 0; CarInfo[idd][mod2] = 0; CarInfo[idd][mod3] = 0; CarInfo[idd][mod4] = 0; CarInfo[idd][mod5] = 0; CarInfo[idd][mod6] = 0; CarInfo[idd][mod7] = 0; CarInfo[idd][mod8] = 0; CarInfo[idd][mod9] = 0; CarInfo[idd][mod10] = 0; CarInfo[idd][mod11] = 0; CarInfo[idd][mod12] = 0; CarInfo[idd][mod13] = 0; CarInfo[idd][mod14] = 0; CarInfo[idd][mod15] = 0; CarInfo[idd][mod16] = 0; CarInfo[idd][mod17] = 0; format(string, sizeof(string),"INSERT INTO cars (ID, Model) VALUES (%d, %d)", idd, CarInfo[idd][cModel]); mysql_query(SQL,string); vUpdate(idd, cModsx); // vUpdate(idd, cPaintJx); // vUpdate(idd, cSellx); // vUpdate(idd, cLocationxx); // vUpdate(idd, cLocationyx); // vUpdate(idd, cLocationzx); // vUpdate(idd, cAnglex); // vUpdate(idd, cColorOnex); // vUpdate(idd, cColorTwox); // vUpdate(idd, cOwnerx); // vUpdate(idd, cValuex); // vUpdate(idd, cLicensex); // vUpdate(idd, cDescriptionx); // vUpdate(idd, cLockx); // vUpdate(idd, cTimedx); // vUpdate(idd, cInscarpricex); // vUpdate(idd, cInsurancecarx); // vUpdate(idd, cKMx); // vUpdate(idd, cOwnedx); // new car = CreateVehicle(CarInfo[idd][cModel],CarInfo[idd][cLocationx],CarInfo[idd][cLocationy],CarInfo[idd][cLocationz],CarInfo[idd][cAngle],1,1,500000); SetVehicleNumberPlate(car,CarInfo[idd][cLicense]); new disp[184]; format(disp,sizeof(disp),"You bought %s.Please take your car and park it elsewhere.",CarInfo[idd][cDescription]); SCM(playerid,COLOR_LIGHTBLUE,disp); OwnedVeh(car) = idd; personalcar[playerid] = car; masini++; SwitchKey[playerid] = 1; } return 1; }