13.07.2014, 23:39
Why Does It Says When The Player Connects And He Is In A Gang And It Sends A Message That, The Gang Owner Has Been Connected To The Server,
Codes Under OnplayerConnect:
gFile Code:
pFile Code:
Codes Under OnplayerConnect:
pawn Код:
if(PlayerDat[playerid][InGang] == 1)
{
if(!strcmp(pName(playerid),dini_Get(gFile(dini_Get(pFile(playerid),"GangName")),"Owner"),true))
{
new string2[128];
new PlayerGangID = strval(dini_Get(pFile(playerid),"GangID"));
format(string2, sizeof(string2), "The Gang Owner Of %s [GangID: %d] %s (%d) Has Connected To The Server.", dini_Get(pFile(playerid),"GangName"), PlayerGangID, pName2, playerid);
SendClientMessageToAll(0x09FF00FF, string2);
}
else
{
new string2[128];
new PlayerGangID = strval(dini_Get(pFile(playerid),"GangID"));
format(string2, sizeof(string2), "The Gang Member Of %s [GangID: %d] %s (%d) Has Connected To The Server.", dini_Get(pFile(playerid),"GangName"), PlayerGangID, pName2, playerid);
SendClientMessageToAll(0x09FF00FF, string2);
}
}
pawn Код:
stock gFile(const gangname[])
{
new gfile[256];
format(gfile,sizeof(gfile),"DGang/Gangs/%s.ini",gangname);
return gfile;
}
pawn Код:
stock pFile(playerid)
{
new file[256];
format(file,sizeof(file),"DGang/Accounts/%s.ini",pName(playerid));
return file;
}