Help needed!
#1

hello, does any1 knows how to do what me and my friend are trying?

we wanna make a city hall but the problem is the yellow arrow, if someone walks into it he will get teleported to las venturas,
does any1 knows how to fix that?
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#2

we can`t script any further due to this...
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#3

DisableInteriorEnterExits
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#4

that removes ALL arrows, then i can`t use the Burger shot or something anymore...
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#5

make an object to cover the arrow
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#6

try with this:

Код:
public OnPlayerPickUpPickup
{
  if(pickupid == SlowmotionPickup[playerid])
  {
    DestroyPickup(SlowmotionPickup[playerid]);
  }
  if (PlayerToPoint(radius, playerid,x,y,z))
  {
      SetPlayerPos(playerid, x,y,z);
  }
  return 1;
}
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#7

i dont really understand it (my friend)
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#8

Create a pickup and assign it with a variable, then use the OnPlayerPickUpPickup callback to detect if the player uses it with a "==" statement.
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#9

Quote:
Originally Posted by Kora
try with this:

Код:
public OnPlayerPickUpPickup
{
  if(pickupid == SlowmotionPickup[playerid])
  {
    DestroyPickup(SlowmotionPickup[playerid]);
  }
  if (PlayerToPoint(radius, playerid,x,y,z))
  {
      SetPlayerPos(playerid, x,y,z);
  }
  return 1;
}
Em..? And what is that for? And what is SlowmotionPickup defined as..?
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